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/wardley-map

Create or update a Wardley Map of how any domain delivers value. Maps the needs it serves, the capabilities involved, how each is evolving (genesis to commodity), and strategic plays. Applies to any domain, not only software.

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mycelium
4662 skills
Install
$ npx -y skills add haabe/mycelium --skill wardley-map --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/wardley-map

Context preview

The summary Claude sees to decide when to auto-load this skill.

Create or update a Wardley Map of how any domain delivers value. Maps the needs it serves, the capabilities involved, how each is evolving (genesis to commodity), and strategic plays. Applies to any domain, not only software.

SKILL.md

wardley-map.SKILL.md
name: wardley-map
description: "Create or update a Wardley Map of how any domain delivers value. Maps the needs it serves, the capabilities involved, how each is evolving (genesis to commodity), and strategic plays. Applies to any domain, not only software."
metadata:
  instruction_budget: "10"
  framework_dependency: "mycelium"
  framework_dependency_note: "This skill is designed to run within the Mycelium framework (https://github.com/haabe/mycelium). Standalone use will skip the canvas state, theory gates, and harness behavior the skill assumes. Install: /plugin install mycelium@haabe-mycelium."

Wardley Mapping

Visualize your value chain and make strategic decisions. Source: Simon Wardley.

Preflight: Read target canvas file(s) before any Write/Edit

**Hard rule.** Before issuing `Write` or `Edit` against any `.claude/canvas/*.yml`, use the **Read tool** on that file in this session. Claude Code's Read-before-Write check requires the `Read` tool specifically — `cat`/`head`/`grep` via Bash do NOT satisfy it.

**Edit vs Write — different cost profiles** (verified 2026-05-14):

  • **`Edit`** (exact-string replacement): `Read` with `limit: 1` satisfies the check at ~50 tokens. State-tracking is per-file, not per-byte — subsequent `Edit` calls work anywhere in the file. Use this for partial updates against large canvas files (e.g., `purpose.yml` at 800+ lines).
  • **`Write`** (full replacement): do a **full Read** first. Write obliterates the file; you should see what you're about to replace. The `limit:1` shortcut is *not* appropriate here.

**ID-bearing entries — scan the ID space before assigning** (added 2026-05-15, v0.23.19): When adding a new component, opportunity, solution, or any other ID-bearing entry to a canvas file, run a Bash grep first to confirm the next ID in your prefix sequence is actually free:

grep -o "<prefix>-[0-9][0-9]*" .claude/canvas/<file>.yml | sort -u -t- -k2 -n | tail -3

Replace `<prefix>` with the canvas's ID prefix (`comp` for landscape, `opp` for opportunities, `sol` for solutions, `ht` for human-tasks, etc.). Then pick the next free integer, **matching the zero-padding already used in that file**. The sort is NUMERIC (`-t- -k2 -n`) rather than lexical, and that is not pedantry: a plain `sort -u` orders `ht-1` after `ht-080`, so on a canvas with inconsistent padding it reports the wrong maximum and the next ID collides. Verified on the dogfood repo 2026-08-13, where lexical sort returned `ht-1` as the highest human-task ID against an actual `ht-080`. `grep -o` is also deliberate: it matches IDs wherever they appear, including cross-references and prose, so an ID that was promised somewhere but not yet defined is not handed out twice. `validate_canvas.py` has a duplicate-ID check (lines 230-239) that catches the failure on CI, but a duplicate can persist in the working tree for days if CI isn't run between edit and discovery — see roadmap-repo `corrections.md` 2026-05-15 "Duplicate canvas ID created in landscape.yml" for the worked example.

Original failure mode: anti-pattern #7 instance #5, 2026-05-09 — agent conflated Bash `head` with the Read tool, lost ~14k tokens to a Write-fail → remedial-full-Read → re-Write loop. The `limit:1` discipline (graduated 2026-05-14, v0.23.18) prevents the second-order cost where the agent *correctly* follows the rule but full-Reads every time. The ID-scan discipline (graduated 2026-05-15, v0.23.19) prevents the related class where the agent reads enough of the file to satisfy the Edit check but not enough to see existing ID assignments — kin to anti-pattern #8 (Stale State Read).

If this skill writes to multiple canvas files, register each one first (limit:1 for Edit-only paths; full Read for Write paths) AND ID-scan any prefix you intend to assign.

See `CLAUDE.md` *Canvas writes — Read before Write* for the canonical rule.

Mapping Process

0. Score any due climatic predictions FIRST (added v0.95.0)

Before mapping anything, read `.claude/canvas/climatic_predictions` in `landscape.yml` and settle every entry whose `due` date has passed. Set `status` to `held`, `refuted` or `unscoreable`, stamp `scored_on`, and write what actually happened in `outcome`.

**This step is first on purpose.** A prediction nobody settles is a wish, and the natural failure is not dishonesty — it is that scoring is boring and mapping is fun, so the unscored pile grows until the record is worthless. Doing it before the interesting work is the only ordering that survives contact with a real session.

**`unscoreable` is a first-class outcome.** If a prediction turned out not to be checkable, say so. Marking it `held` because nothing contradicted it, or quietly deleting it, is how a forecasting record launders itself clean — and a clean record that was never at risk teaches nothing.

1. Identify the User

Who is the map for? What scope?

2. Identify User Needs

What does the user need? Place at the top of the map (most visible).

3. Map the Value Chain

What components are needed to serve those needs? Draw dependency lines top-down.

4. Assess Evolution Stage

For each component: | Stage | Characteristics | Strategy | |-------|----------------|----------| | **Genesis** | Novel, uncertain, high failure rate | Explore, experiment, small teams | | **Custom** | Better understood, bespoke builds | Build or partner, reduce uncertainty | | **Product** | Standardized, feature competition | Buy or build competitively | | **Commodity** | Utility, cost competition | Consume as service, don't differentiate here |

5. Add Movement

Mark components that are evolving (arrow pointing right). All components evolve over time.

6. Identify Patterns

  • Components in Genesis = Complex domain (Cynefin) -> probe
  • Components in Commodity = Clear domain -> best practice
  • Evolution mismatch = waste (building custom what you should buy as commodity)

7. Assess Climate — the patterns that act on you whether or not you look

Read more
Ships withmycelium

A harness that asks who this is for before the agent writes code. Built on Claude Code, where the gates are structural. The files and skills port to opencode, Codex and Cursor. Outcome over output. You know how this goes.

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