analyze
Analyze recon output with AI to suggest high-value targets and attack strategies. Usage: /analyze <target>
A single agent asked to "find vulnerabilities" will hallucinate. The pipeline decomposes the task into focused steps, with external state carrying the synthesis between steps. All agents run on `model: "inherit"` except flow-tracing and gap-analysis, which pin opus for
$ npx -y skills add H-mmer/pentest-agents --skill sast-methodology --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/sast-methodologyContext preview
The summary Claude sees to decide when to auto-load this skill.
A single agent asked to "find vulnerabilities" will hallucinate. The pipeline decomposes the task into focused steps, with external state carrying the synthesis between steps. All agents run on `model: "inherit"` except flow-tracing and gap-analysis, which pin opus for
A single agent asked to "find vulnerabilities" will hallucinate. The pipeline decomposes the task into focused steps, with external state carrying the synthesis between steps. All agents run on `model: "inherit"` except flow-tracing and gap-analysis, which pin opus for cross-file reasoning depth.
File Ranking (inherit) → comprehension
↓
Entry Point Mapping (inherit) → reading + listing
↓
Dangerous Op Mapping (inherit) → pattern matching
↓
Flow Tracing (pinned Opus) → cross-file reasoning
↓
Gap Analysis (pinned Opus) → interaction reasoning
↓
Devil's Advocate (inherit) → adversarial checking
↓
PoC Confirmation (inherit) → targeted coding + ASan
↓
Exploit Development (inherit) → exploitation techniquesEach agent does ONE thing well. The pipeline does the synthesis.
The SACK bug requires simultaneously understanding: (1) missing bounds check on sack_start, (2) signed integer arithmetic in SEQ_LEQ, (3) linked list behavior when only node deleted, (4) how they interact. No current model reliably holds all four in synthesis.
Decomposed:
Each step is shallow. The pipeline depth is structural.
Deterministic tools (CodeQL, Semgrep, Cppcheck) catch mechanically-detectable patterns. AI catches subtle interaction bugs they miss. Best results come from combining both:
The devil's advocate agent exists because AI hallucination is the #1 cost sink. Hallucinated findings look plausible, reference real functions, describe coherent root causes — and are completely wrong.
The disproval checklist catches: 1. Hallucinated code (function doesn't exist) 2. Unreachable paths (only called from tests) 3. Missed checks (wrapper adds validation the gap-analyzer didn't see) 4. Wrong types (actual macro expands differently than assumed) 5. Impractical triggers (requires winning impossible race)
On score-5 files, running multiple independent hunter instances catches more bugs and filters hallucinations:
| Tool | Use | |---|---| | ASan | Heap/stack overflow, UAF, double-free, OOB | | UBSan | Integer overflow, null deref, alignment | | MSan | Uninitialized memory reads | | TSan | Data races, deadlocks | | Valgrind | When sanitizers unavailable | | GDB | Debugging, register inspection |
# C/C++: CFLAGS="-fsanitize=address,undefined -fno-omit-frame-pointer -g -O1" # Rust (nightly): RUSTFLAGS="-Z sanitizer=address" cargo +nightly build # Go: go build -race
1. DoS (controlled crash) 2. Controlled write primitive 3. Info leak / ASLR bypass 4. Control flow hijack (register control) 5. Code execution (shell, file write)
**Opus 4.6 can**: rank files, map entry points and dangerous operations, trace simple data flows, find missing bounds checks, write PoCs for straightforward bugs.
**Opus 4.6 struggles with**: multi-step interaction bugs, novel exploitation techniques, heap feng shui, complex ROP chains, bugs requiring understanding of compiler optimization behavior.
**The decomposed pipeline helps because**: it turns "find an interaction bug" (hard, fails ~95% of the time) into "map entries" + "map dangers" + "connect them" + "check gaps" (each succeeds ~80% of the time). Pipeline success rate: 0.8^4 ≈ 40% — better than 5%, still not 76% (Mythos).
| Phase | Model | Cost/file | Skip when | |---|---|---|---| | File ranking | inherit | ~$0.05 | Never (cheapest, most important) | | Entry mapping | inherit | ~$0.10 | Score < 3 | | Danger mapping | inherit | ~$0.10 | Score < 3 | | Flow tracing | **Opus** (pinned) | ~$0.50 | Score < 4 | | Gap analysis | **Opus** (pinned) | ~$0.50 | No hot/warm flows found | | Devil's advocate | inherit | ~$0.10 | Never (cheapest hallucination filter) | | PoC building | inherit | ~$0.20 | No surviving candidates | | Exploit dev | inherit | ~$0.30 | Severity < medium |
Budget 30 files at min-score 4: scales with the orchestrator model — opus end-to-end runs higher than a mixed pipeline, but removes model-tier handoffs between phases.
Bug bounty agent framework for Claude Code, Codex, Gemini, Cursor, Windsurf, Copilot, and OpenClaw — 48 agents, 26 commands, 19 CLI tools, 2 MCP servers, autonomous hunt loops, exploit chain builder.
Repo: H-mmer/pentest-agents
Analyze recon output with AI to suggest high-value targets and attack strategies. Usage: /analyze <target>
Autonomous hunt orchestrator. INSATIABLE in --autonomous mode: enforces an EXHAUSTION CONTRACT (26 canonical hunter classes, surface probe A-I, depth-engine…
Manage the engagement brain. Subcommands: 'init' to set up, 'brief <target>' for pre-flight, 'status' for overview, 'exhausted [target]' to see dead ends.
Build deep exploit chains — dispatches chain-builder agent. Given bug A, recursively walks the chain graph. Usage: /chain (then describe bug A)
Run the finding correlation engine to discover attack chains from individual findings.