/web-artifacts-builder
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX
$ npx -y skills add guanyang/open-agent-hub --skill web-artifacts-builder --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/web-artifacts-builder
Context preview
The summary Claude sees to decide when to auto-load this skill.
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX
SKILL.md
web-artifacts-builder.SKILL.mdname: web-artifacts-builder
description: Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
license: Complete terms in LICENSE.txt
Web Artifacts Builder
To build powerful frontend claude.ai artifacts, follow these steps: 1. Initialize the frontend repo using `scripts/init-artifact.sh` 2. Develop your artifact by editing the generated code 3. Bundle all code into a single HTML file using `scripts/bundle-artifact.sh` 4. Display artifact to user 5. (Optional) Test the artifact
**Stack**: React 18 + TypeScript + Vite + Parcel (bundling) + Tailwind CSS + shadcn/ui
Design & Style Guidelines
VERY IMPORTANT: To avoid what is often referred to as "AI slop", avoid using excessive centered layouts, purple gradients, uniform rounded corners, and Inter font.
Quick Start
Step 1: Initialize Project
Run the initialization script to create a new React project:
bash scripts/init-artifact.sh <project-name>
cd <project-name>
This creates a fully configured project with:
- ✅ React + TypeScript (via Vite)
- ✅ Tailwind CSS 3.4.1 with shadcn/ui theming system
- ✅ Path aliases (`@/`) configured
- ✅ 40+ shadcn/ui components pre-installed
- ✅ All Radix UI dependencies included
- ✅ Parcel configured for bundling (via .parcelrc)
- ✅ Node 18+ compatibility (auto-detects and pins Vite version)
Step 2: Develop Your Artifact
To build the artifact, edit the generated files. See **Common Development Tasks** below for guidance.
Step 3: Bundle to Single HTML File
To bundle the React app into a single HTML artifact:
bash scripts/bundle-artifact.sh
This creates `bundle.html` - a self-contained artifact with all JavaScript, CSS, and dependencies inlined. This file can be directly shared in Claude conversations as an artifact.
**Requirements**: Your project must have an `index.html` in the root directory.
**What the script does**:
- Installs bundling dependencies (parcel, @parcel/config-default, parcel-resolver-tspaths, html-inline)
- Creates `.parcelrc` config with path alias support
- Builds with Parcel (no source maps)
- Inlines all assets into single HTML using html-inline
Step 4: Share Artifact with User
Finally, share the bundled HTML file in conversation with the user so they can view it as an artifact.
Step 5: Testing/Visualizing the Artifact (Optional)
Note: This is a completely optional step. Only perform if necessary or requested.
To test/visualize the artifact, use available tools (including other Skills or built-in tools like Playwright or Puppeteer). In general, avoid testing the artifact upfront as it adds latency between the request and when the finished artifact can be seen. Test later, after presenting the artifact, if requested or if issues arise.
Reference
- **shadcn/ui components**: https://ui.shadcn.com/docs/components
Read more
name: web-artifacts-builder description: Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts. license: Complete terms in LICENSE.txt
Web Artifacts Builder
To build powerful frontend claude.ai artifacts, follow these steps: 1. Initialize the frontend repo using `scripts/init-artifact.sh` 2. Develop your artifact by editing the generated code 3. Bundle all code into a single HTML file using `scripts/bundle-artifact.sh` 4. Display artifact to user 5. (Optional) Test the artifact
**Stack**: React 18 + TypeScript + Vite + Parcel (bundling) + Tailwind CSS + shadcn/ui
Design & Style Guidelines
VERY IMPORTANT: To avoid what is often referred to as "AI slop", avoid using excessive centered layouts, purple gradients, uniform rounded corners, and Inter font.
Quick Start
Step 1: Initialize Project
Run the initialization script to create a new React project:
bash scripts/init-artifact.sh <project-name> cd <project-name>
This creates a fully configured project with:
- ✅ React + TypeScript (via Vite)
- ✅ Tailwind CSS 3.4.1 with shadcn/ui theming system
- ✅ Path aliases (`@/`) configured
- ✅ 40+ shadcn/ui components pre-installed
- ✅ All Radix UI dependencies included
- ✅ Parcel configured for bundling (via .parcelrc)
- ✅ Node 18+ compatibility (auto-detects and pins Vite version)
Step 2: Develop Your Artifact
To build the artifact, edit the generated files. See **Common Development Tasks** below for guidance.
Step 3: Bundle to Single HTML File
To bundle the React app into a single HTML artifact:
bash scripts/bundle-artifact.sh
This creates `bundle.html` - a self-contained artifact with all JavaScript, CSS, and dependencies inlined. This file can be directly shared in Claude conversations as an artifact.
**Requirements**: Your project must have an `index.html` in the root directory.
**What the script does**:
- Installs bundling dependencies (parcel, @parcel/config-default, parcel-resolver-tspaths, html-inline)
- Creates `.parcelrc` config with path alias support
- Builds with Parcel (no source maps)
- Inlines all assets into single HTML using html-inline
Step 4: Share Artifact with User
Finally, share the bundled HTML file in conversation with the user so they can view it as an artifact.
Step 5: Testing/Visualizing the Artifact (Optional)
Note: This is a completely optional step. Only perform if necessary or requested.
To test/visualize the artifact, use available tools (including other Skills or built-in tools like Playwright or Puppeteer). In general, avoid testing the artifact upfront as it adds latency between the request and when the finished artifact can be seen. Test later, after presenting the artifact, if requested or if issues arise.
Reference
- **shadcn/ui components**: https://ui.shadcn.com/docs/components
A lightweight, zero-dependency CLI tool to manage and activate capabilities for AI coding assistants (such as Claude Code, Cursor, Trae, etc.).
Repo: guanyang/open-agent-hub
Other skills on open-agent-hub.
- /advanced-evaluation
This skill should be used for advanced LLM evaluation: LLM-as-judge systems, direct scoring, pairwise comparison, rubric calibration, evaluator bias mitigation, confidence scoring, and automated quality assessment.
Open skill - /algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing
Open skill - /baoyu-article-illustrator
Analyzes article structure, identifies positions requiring visual aids, generates illustrations with Type × Style × Palette three-dimension approach. Use when user asks to "illustrate article", "add images", "generate images for article", or "为文章配图".
Open skill - /baoyu-comic
Knowledge comic creator supporting multiple art styles and tones. Creates original educational comics with detailed panel layouts and batch-capable image generation. Use when user asks to create "知识漫画", "教育漫画", "biography comic", "tutorial comic", or "Logicomix-style comic".
Open skill - /baoyu-compress-image
Compresses images to WebP (default) or PNG with automatic tool selection. Use when user asks to "compress image", "optimize image", "convert to webp", or reduce image file size.
Open skill - /baoyu-cover-image
Generates article cover images with 5 dimensions (type, palette, rendering, text, mood) combining 11 color palettes and 7 rendering styles. Supports cinematic (2.35:1), widescreen (16:9), and square (1:1) aspects. Use when user asks to "generate cover image", "create article
Open skill

