/google-mobile-ads-banner
Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications. Use when the task involves setting up banner ads in a mobile application. Don't use for other ad formats like interstitial or rewarded
Claude Code
$ npx -y skills add google/skills --skill google-mobile-ads-banner --agent claude-code
Codex
$ npx skills add google/skills --skill google-mobile-ads-banner -a codex -y
Cursor
$ npx skills add google/skills --skill google-mobile-ads-banner -a cursor -y
Gemini CLI
$ npx skills add google/skills --skill google-mobile-ads-banner -a gemini-cli -y
GitHub Copilot
$ npx skills add google/skills --skill google-mobile-ads-banner -a github-copilot -y
OpenCode
$ npx skills add google/skills --skill google-mobile-ads-banner -a opencode -y
Windsurf
$ npx skills add google/skills --skill google-mobile-ads-banner -a windsurf -y
SKILL.md
google-mobile-ads-banner.SKILL.mdname: google-mobile-ads-banner
description: >-
Provides instructions to implement, integrate, or configure Google Mobile
Ads (GMA) banner ads in Android, iOS, or Unity mobile applications. Use
when the task involves setting up banner ads in a mobile application. Don't
use for other ad formats like interstitial or rewarded ads.
metadata:
version: "1.1.1"
category: GoogleAds
Google Mobile Ads SDK - Banner Ads
Banner ads are rectangular image or text ads that occupy a spot within an app's layout. They remain on screen during user interaction and can refresh automatically.
Banner Ad Types
Default to **Large Anchored Adaptive Banner** if the user says "banner" without defining a type. If the user suggests or asks about other banner ad types, recommend large anchored adaptive banners.
| Banner Type | Description | | :--- | :--- | | **Large Anchored Adaptive** | **Default**. Can be anchored to the top or bottom of the screen. | | **Anchored Adaptive** | Can be anchored to the top or bottom of the screen. | | **Inline Adaptive** | **ONLY** available to use for **Android and iOS**. Placed within content. |
Workflow
1. **Determine the user's platform**: Identify if the project is Android, iOS, or Unity. If unclear, ask before proceeding.
2. **Read the platform guide** for implementation details:
- Android: `references/android-banner.md`
- iOS: `references/ios-banner.md`
- Unity: `references/unity-banner.md`
3. **Follow these steps in order**:
- [ ] Define the ad view
- [ ] Set the ad size
- [ ] Register for ad load events
- [ ] Load the banner ad
- [ ] Verify the implementation
4. After the banner ad is successfully implemented, remind the user to replace the test ad unit ID with their own.
Read more
name: google-mobile-ads-banner description: >- Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android, iOS, or Unity mobile applications. Use when the task involves setting up banner ads in a mobile application. Don't use for other ad formats like interstitial or rewarded ads. metadata: version: "1.1.1" category: GoogleAds
Google Mobile Ads SDK - Banner Ads
Banner ads are rectangular image or text ads that occupy a spot within an app's layout. They remain on screen during user interaction and can refresh automatically.
Banner Ad Types
Default to **Large Anchored Adaptive Banner** if the user says "banner" without defining a type. If the user suggests or asks about other banner ad types, recommend large anchored adaptive banners.
| Banner Type | Description | | :--- | :--- | | **Large Anchored Adaptive** | **Default**. Can be anchored to the top or bottom of the screen. | | **Anchored Adaptive** | Can be anchored to the top or bottom of the screen. | | **Inline Adaptive** | **ONLY** available to use for **Android and iOS**. Placed within content. |
Workflow
1. **Determine the user's platform**: Identify if the project is Android, iOS, or Unity. If unclear, ask before proceeding.
2. **Read the platform guide** for implementation details:
- Android: `references/android-banner.md`
- iOS: `references/ios-banner.md`
- Unity: `references/unity-banner.md`
3. **Follow these steps in order**:
- [ ] Define the ad view
- [ ] Set the ad size
- [ ] Register for ad load events
- [ ] Load the banner ad
- [ ] Verify the implementation
4. After the banner ad is successfully implemented, remind the user to replace the test ad unit ID with their own.
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Questions about google-mobile-ads-banner.
- Which coding agents can use google-mobile-ads-banner?
- google-mobile-ads-banner installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

