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You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent,…
Guide teams through Lean UX Canvas v2. Use when framing a business problem, surfacing assumptions, and defining what to learn next.
$ npx -y skills add getcrew44/crew44 --skill lean-ux-canvas --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/lean-ux-canvasContext preview
The summary Claude sees to decide when to auto-load this skill.
Guide teams through Lean UX Canvas v2. Use when framing a business problem, surfacing assumptions, and defining what to learn next.
name: lean-ux-canvas description: Guide teams through Lean UX Canvas v2. Use when framing a business problem, surfacing assumptions, and defining what to learn next. intent: >- Guide product managers through creating **Jeff Gothelf's Lean UX Canvas (v2)**—a one-page facilitation tool that frames work around a **business problem to solve**, not a **solution to implement**. Use this to align cross-functional teams around core assumptions, craft testable hypotheses, and ensure learning happens every sprint by exposing gaps in understanding (problem, users, value, and why the solution should work). type: interactive best_for: - "Framing a business problem before solutioning" - "Surfacing assumptions in a cross-functional workshop" - "Turning a vague initiative into hypotheses and learning goals" scenarios: - "Help me run a Lean UX Canvas workshop for onboarding drop-off" - "Use Lean UX Canvas to frame a new AI product idea" - "We have a business problem but too many assumptions. Run a Lean UX Canvas session."
Guide product managers through creating **Jeff Gothelf's Lean UX Canvas (v2)**—a one-page facilitation tool that frames work around a **business problem to solve**, not a **solution to implement**. Use this to align cross-functional teams around core assumptions, craft testable hypotheses, and ensure learning happens every sprint by exposing gaps in understanding (problem, users, value, and why the solution should work).
This is not a roadmap or feature list—it's an **"insurance policy"** that turns assumptions into experiments before committing to full development. The canvas shifts conversations from **outputs** to **outcomes** and ensures teams build the right thing, not just build things right.
The **Lean UX Canvas (v2)** is a structured, one-page template designed to help teams frame their work around a business problem, not a solution. It aligns cross-functional teams on:
**Origin:** Created by Jeff Gothelf, author of *Lean UX* (O'Reilly, 2013). Version 2 was released to improve clarity around business vs. user outcomes.
**Key Insight:** The canvas acts like an **insurance policy**—it exposes gaps in understanding before you build, ensuring you don't waste sprints on the wrong thing.
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**Layout (3 columns × 3 rows):**
┌─────────────────────┬──────────────┬───────────────────────┐ │ 1. Business Problem │ │ 2. Business Outcomes │ │ │ │ │ ├─────────────────────┤ 5. Solutions ├───────────────────────┤ │ 3. Users │ (tall box │ 4. User Outcomes │ │ │ spanning │ & Benefits │ ├─────────────────────┤ rows 1-2) ├───────────────────────┤ │ 6. Hypotheses │──────────────┤ 8. Least Work / │ │ │ 7. Learn │ Experiments │ │ │ First │ │ └─────────────────────┴──────────────┴───────────────────────┘
**The 8 Boxes (fill in this order):**
1. **Business Problem** — What changed in the world that created a problem worth solving? 2. **Business Outcomes** — What measurable behavior change indicates success? 3. **Users** — Which persona(s) should you focus on first? 4. **User Outcomes & Benefits** — Why would users seek this? What benefit do they gain? 5. **Solutions** — What features/initiatives might solve the problem and meet user needs? 6. **Hypotheses** — Testable assumptions combining boxes 2-5 (If/Then format) 7. **What's Most Important to Learn First?** — The single riskiest assumption right now 8. **What's the Least Work to Learn Next?** — Smallest experiment to validate/invalidate that assumption
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**Problem-First, Not Solution-First:** Starts with "what changed in the world?" not "we should build X." This prevents solution-driven thinking.
**Assumption-Driven:** Makes hypotheses explicit before building. Every discipline surfaces their risks (technical feasibility, user value, business viability).
**Experiment-Focused:** Tests assumptions before committing resources. Small experiments beat big bets.
**Cross-Functional Alignment:** Shared canvas creates common language. Everyone sees the same gaps in understanding.
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**Box 2 (Business Outcomes) vs. Box 4 (User Outcomes):**
Box 2 is metrics. Box 4 is human.
**Solutions (Box 5) Are Hypotheses, Not Commitments:** List candidate solutions (features, policies, even business model shifts). You're not committing to build all of them—you're exploring the solution space.
**Hypotheses (Box 6) Are Testable:** Use the template: "We believe [business outcome] will be achieved if [user] attains [benefit] with [solution]." Each hypothesis focuses on **one** solution.
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✅ **Use this when:**
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Repo: getcrew44/crew44
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent,…
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