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/metal-game-rendering-workflow

Guide native Apple game and custom-renderer work with Metal 3 and Metal 4. Use when Codex owns MTKView, CAMetalLayer, drawable presentation, render passes, command encoding, MSL shaders, pipeline states, GPU resources, Metal capability fallback, GPU capture, or renderer

shell
$ npx -y skills add gaelic-ghost/socket --skill metal-game-rendering-workflow --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/metal-game-rendering-workflow
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Guide native Apple game and custom-renderer work with Metal 3 and Metal 4. Use when Codex owns MTKView, CAMetalLayer, drawable presentation, render passes, command encoding, MSL shaders, pipeline states, GPU resources, Metal capability fallback, GPU capture, or renderer
Ships withsocket

The macOS Marketplace for Codex Promo audio: Socket Codex Marketplace Promo

Get the whole plugin, auto-invoked

Other skills on socket.