Skip to content

/game-porting-toolkit-workflow

Select and operate Apple Game Porting Toolkit 3 or 4 for bringing an existing Windows game or engine to Apple platforms. Use when Codex encounters a Windows executable, Direct3D, Vulkan, DXIL, Metal Shader Converter, GPTK evaluation, a porting milestone, or the upstream

shell
$ npx -y skills add gaelic-ghost/socket --skill game-porting-toolkit-workflow --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/game-porting-toolkit-workflow
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Select and operate Apple Game Porting Toolkit 3 or 4 for bringing an existing Windows game or engine to Apple platforms. Use when Codex encounters a Windows executable, Direct3D, Vulkan, DXIL, Metal Shader Converter, GPTK evaluation, a porting milestone, or the upstream
Ships withsocket

The macOS Marketplace for Codex Promo audio: Socket Codex Marketplace Promo

Get the whole plugin, auto-invoked

Other skills on socket.