coordinate-external-ag…
Coordinate independently operated external agents through durable handoffs. Use when work crosses hosts, sessions, accounts,…
Guide Core Animation layer-backed rendering and animation decisions for Apple apps, including CALayer trees, layer-backed AppKit and UIKit views, SwiftUI bridges, implicit and explicit CAAnimation, CATransaction, CAMediaTiming, model versus presentation layers, shape, gradient,
Claude Code
$ npx -y skills add gaelic-ghost/socket --skill core-animation-layer-workflow --agent claude-code
Codex
$ npx skills add gaelic-ghost/socket --skill core-animation-layer-workflow -a codex -y
Cursor
$ npx skills add gaelic-ghost/socket --skill core-animation-layer-workflow -a cursor -y
Gemini CLI
$ npx skills add gaelic-ghost/socket --skill core-animation-layer-workflow -a gemini-cli -y
GitHub Copilot
$ npx skills add gaelic-ghost/socket --skill core-animation-layer-workflow -a github-copilot -y
OpenCode
$ npx skills add gaelic-ghost/socket --skill core-animation-layer-workflow -a opencode -y
Windsurf
$ npx skills add gaelic-ghost/socket --skill core-animation-layer-workflow -a windsurf -y
name: core-animation-layer-workflow description: Guide Core Animation layer-backed rendering and animation decisions for Apple apps, including CALayer trees, layer-backed AppKit and UIKit views, SwiftUI bridges, implicit and explicit CAAnimation, CATransaction, CAMediaTiming, model versus presentation layers, shape, gradient, replicator, emitter, text, tiled, and metal layers, performance diagnosis, and Xcode or Instruments validation handoffs. Use when a task mentions Core Animation, QuartzCore, CALayer, CAAnimation, CATransaction, CAShapeLayer, CAGradientLayer, CATextLayer, CAReplicatorLayer, modelLayer, presentationLayer, layerClass, wantsLayer, or layer-backed animation repair.
Use this skill to decide when Core Animation is the right layer-backed rendering or animation surface, then guide implementation, repair, and validation without confusing layer ownership with SwiftUI, AppKit, or UIKit view ownership.
It is not the default path for ordinary SwiftUI motion, AppKit/UIKit control animation, app architecture, or Xcode execution.
1. Classify the layer job:
2. Apply the Apple docs gate:
3. Decide whether Core Animation is justified:
4. Choose the layer ownership boundary:
5. Choose the animation path:
6. Check model and presentation behavior:
7. Return one recommendation path with:
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Ask which skill or flow fits your situation. A router over the skills in this repo.