coordinate-external-ag…
Coordinate independently operated external agents through durable handoffs. Use when work crosses hosts, sessions, accounts, services, queues, boards, pull…
Guide ARKit TrueDepth face tracking, face anchors, geometry, topology, transforms, eye transforms, blend shapes, face-driven animation, world-plus-face tracking, body anchors, skeletons, joint transforms, scale estimation, privacy, and diagnostics. Use when ARKit face geometry
$ npx -y skills add gaelic-ghost/socket --skill arkit-face-body-tracking-workflow --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/arkit-face-body-tracking-workflowContext preview
The summary Claude sees to decide when to auto-load this skill.
Guide ARKit TrueDepth face tracking, face anchors, geometry, topology, transforms, eye transforms, blend shapes, face-driven animation, world-plus-face tracking, body anchors, skeletons, joint transforms, scale estimation, privacy, and diagnostics. Use when ARKit face geometry
name: arkit-face-body-tracking-workflow description: Guide ARKit TrueDepth face tracking, face anchors, geometry, topology, transforms, eye transforms, blend shapes, face-driven animation, world-plus-face tracking, body anchors, skeletons, joint transforms, scale estimation, privacy, and diagnostics. Use when ARKit face geometry or 3D body tracking is primary rather than Face ID authentication or Vision frame analysis.
Guide ARKit face and body tracking while keeping TrueDepth geometry, body skeletons, Vision image analysis, Local Authentication, camera capture, rendering, and sensitive-data handling explicitly separate.
1. Classify the request:
2. Apply the Apple docs gate:
3. Choose one tracking configuration:
4. Preserve typed tracking data:
5. Define the consumer boundary:
6. Return documented behavior, capability evidence, configuration, coordinate/skeleton contract, privacy and retention policy, diagnostics, physical-device validation, and handoffs.
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