/tvos
Use when building Apple TV apps — focus-based navigation, Siri Remote interactions, or media/video streaming UI.
$ npx -y skills add fusengine/agents --skill tvos --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/tvos
Context preview
The summary Claude sees to decide when to auto-load this skill.
Use when building Apple TV apps — focus-based navigation, Siri Remote interactions, or media/video streaming UI.
SKILL.md
tvos.SKILL.mdname: tvos
description: Use when building Apple TV apps — focus-based navigation, Siri Remote interactions, or media/video streaming UI.
versions:
tvos: 26
user-invocable: false
references: references/focus-system.md, references/media-playback.md, references/remote-control.md
related-skills: swift-core, swiftui-core, mcp-tools
<objective> Covers tvOS-specific development for the Apple TV living-room experience: the focus system for large-screen navigation, Liquid Glass styling on TV (tvOS 26), AVKit media playback, Siri Remote gesture handling, multi-user support, and game controller integration.
Includes tvOS 26 code examples for Liquid Glass buttons/tab bars and focus-state-driven scale effects.
Best practices: size UI elements to be readable from 10 feet, give clear visual focus feedback, keep navigation depth minimal, design remote-friendly gestures, optimize for media-first content, and support user switching. </objective>
tvOS Platform
tvOS-specific development for Apple TV living room experiences.
Agent Workflow (MANDATORY)
Before ANY implementation, use `TeamCreate` to spawn 3 agents:
1. **fuse-ai-pilot:explore-codebase** - Analyze existing tvOS patterns 2. **fuse-ai-pilot:research-expert** - Verify latest tvOS 26 docs via Context7/Exa 3. **mcp__apple-docs__search_apple_docs** - Check tvOS patterns
After implementation, run **fuse-ai-pilot:sniper** for validation.
---
Overview
When to Use
- Building Apple TV applications
- Video and audio streaming
- Focus-based navigation
- Siri Remote interactions
- Multi-user experiences
- Game controller support
Why tvOS Skill
| Feature | Benefit | |---------|---------| | Focus system | Large screen navigation | | Liquid Glass | Modern TV UI (tvOS 26) | | Media playback | AVKit integration | | Remote control | Siri Remote gestures |
---
tvOS 26 Features
Liquid Glass on TV
Button("Watch Now") { }
.buttonStyle(.bordered)
.glassEffect(.regular) // Glass effect on focus
TabView {
// Tab bar with Liquid Glass
}Focus System
struct ContentView: View {
@FocusState private var focused: Bool
var body: some View {
Button("Play") { }
.focused($focused)
.scaleEffect(focused ? 1.1 : 1.0)
}
}---
Reference Guide
| Need | Reference | |------|-----------| | Focus, selection states | [focus-system.md](references/focus-system.md) | | AVKit, video playback | [media-playback.md](references/media-playback.md) | | Siri Remote, gestures | [remote-control.md](references/remote-control.md) |
---
Best Practices
1. **Large UI elements** - Readable from 10 feet 2. **Focus feedback** - Clear visual indication 3. **Simple navigation** - Minimal depth 4. **Remote-friendly** - Siri Remote gestures 5. **Media-first** - Optimize for video/audio 6. **Multi-user** - Support user switching
Read more
name: tvos description: Use when building Apple TV apps — focus-based navigation, Siri Remote interactions, or media/video streaming UI. versions: tvos: 26 user-invocable: false references: references/focus-system.md, references/media-playback.md, references/remote-control.md related-skills: swift-core, swiftui-core, mcp-tools
<objective> Covers tvOS-specific development for the Apple TV living-room experience: the focus system for large-screen navigation, Liquid Glass styling on TV (tvOS 26), AVKit media playback, Siri Remote gesture handling, multi-user support, and game controller integration.
Includes tvOS 26 code examples for Liquid Glass buttons/tab bars and focus-state-driven scale effects.
Best practices: size UI elements to be readable from 10 feet, give clear visual focus feedback, keep navigation depth minimal, design remote-friendly gestures, optimize for media-first content, and support user switching. </objective>
tvOS Platform
tvOS-specific development for Apple TV living room experiences.
Agent Workflow (MANDATORY)
Before ANY implementation, use `TeamCreate` to spawn 3 agents:
1. **fuse-ai-pilot:explore-codebase** - Analyze existing tvOS patterns 2. **fuse-ai-pilot:research-expert** - Verify latest tvOS 26 docs via Context7/Exa 3. **mcp__apple-docs__search_apple_docs** - Check tvOS patterns
After implementation, run **fuse-ai-pilot:sniper** for validation.
---
Overview
When to Use
- Building Apple TV applications
- Video and audio streaming
- Focus-based navigation
- Siri Remote interactions
- Multi-user experiences
- Game controller support
Why tvOS Skill
| Feature | Benefit | |---------|---------| | Focus system | Large screen navigation | | Liquid Glass | Modern TV UI (tvOS 26) | | Media playback | AVKit integration | | Remote control | Siri Remote gestures |
---
tvOS 26 Features
Liquid Glass on TV
Button("Watch Now") { }
.buttonStyle(.bordered)
.glassEffect(.regular) // Glass effect on focus
TabView {
// Tab bar with Liquid Glass
}Focus System
struct ContentView: View {
@FocusState private var focused: Bool
var body: some View {
Button("Play") { }
.focused($focused)
.scaleEffect(focused ? 1.1 : 1.0)
}
}---
Reference Guide
| Need | Reference | |------|-----------| | Focus, selection states | [focus-system.md](references/focus-system.md) | | AVKit, video playback | [media-playback.md](references/media-playback.md) | | Siri Remote, gestures | [remote-control.md](references/remote-control.md) |
---
Best Practices
1. **Large UI elements** - Readable from 10 feet 2. **Focus feedback** - Clear visual indication 3. **Simple navigation** - Minimal depth 4. **Remote-friendly** - Siri Remote gestures 5. **Media-first** - Optimize for video/audio 6. **Multi-user** - Support user switching
A plugin ecosystem that turns Claude Code into a supervised, multi-agent development environment.
Repo: fusengine/agents
Other skills on fusengine-agents.
- /agent-creator
Use when creating expert agents. Generates agent.md with frontmatter, hooks, required sections, and skill references.
Open skill - /apex-methodology
Use when starting ANY development task -- feature, bug fix, refactor, hotfix (triggers: implement, create, build, fix, add feature, refactor, develop).
Open skill - /brainstorming
Use when creating a feature/component or adding functionality. Fires BEFORE APEX Analyze to refine requirements via structured questioning.
Open skill - /challenge
Use before a root-cause, done/verified claim, irreversible action, or 2nd-time fix reaches the owner (APEX or plain conversation); also fires at every eLicit/Verify gate. Not for code correctness (use sniper).
Open skill - /code-quality
Use when validating code quality after modifications -- SOLID compliance, DRY duplication, linter errors, architecture violations. Do NOT use for functional verification (run verification FIRST, then code-quality).
Open skill - /elicitation
Use when an expert agent self-reviews and self-corrects code after the Execute phase, before sniper validation (BMAD-METHOD elicitation techniques).
Open skill

