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Use when building iPhone apps — simulator/device testing, UI automation, or debugging — with XcodeBuildMCP tools.

shell
$ npx -y skills add fusengine/agents --skill ios --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/ios
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when building iPhone apps — simulator/device testing, UI automation, or debugging — with XcodeBuildMCP tools.

SKILL.md

ios.SKILL.md
name: ios
description: Use when building iPhone apps — simulator/device testing, UI automation, or debugging — with XcodeBuildMCP tools.
versions:
  ios: 26
  xcode: 26
user-invocable: false
references: references/simulator-tools.md, references/device-tools.md, references/ui-automation.md, references/debugging.md, references/uikit-integration.md
related-skills: swift-core, swiftui-core, ipados, mcp-tools

<objective> Covers iOS-specific development using XcodeBuildMCP automation tools: building and testing on the iOS Simulator, deploying to physical devices, scripted UI interactions (tap, swipe, screenshot, view-hierarchy snapshot), LLDB debugging, and integrating UIKit views inside SwiftUI.

Lists the concrete MCP tools available for each phase — simulator tools (build_sim, boot_sim, launch_app_sim, test_sim), device tools (build_device, install_app_device, list_devices), and UI automation primitives.

Best practices: build before every commit, iterate on the simulator first, always test on a real device before release, enable accessibility identifiers for UI automation, and validate against the oldest supported iOS version. </objective>

iOS Platform

iOS-specific development with XcodeBuildMCP automation tools.

Agent Workflow (MANDATORY)

Before ANY implementation, use `TeamCreate` to spawn 3 agents:

1. **fuse-ai-pilot:explore-codebase** - Analyze existing iOS patterns 2. **fuse-ai-pilot:research-expert** - Verify latest iOS 26 docs via Context7/Exa 3. **mcp__XcodeBuildMCP__discover_projs** - Find Xcode projects

After implementation, run **fuse-ai-pilot:sniper** for validation.

---

Overview

When to Use

  • Building iPhone applications
  • Testing on iOS Simulator
  • Deploying to physical devices
  • Automating UI interactions
  • Debugging app behavior
  • UIKit integration in SwiftUI

Why iOS Skill

| Feature | Benefit | |---------|---------| | XcodeBuildMCP | Automated build and test | | UI Automation | Scripted user interactions | | Simulator tools | Fast iteration cycle | | Device tools | Real hardware testing |

---

MCP Tools Available

Simulator Tools

  • `build_sim` - Build for simulator
  • `boot_sim` - Start simulator
  • `launch_app_sim` - Run app
  • `test_sim` - Execute tests

Device Tools

  • `build_device` - Build for device
  • `install_app_device` - Deploy to device
  • `list_devices` - Show connected devices

UI Automation

  • `tap`, `swipe` - Touch interactions
  • `screenshot` - Capture screen
  • `snapshot_ui` - Get view hierarchy

---

Reference Guide

| Need | Reference | |------|-----------| | Simulator build/test | [simulator-tools.md](references/simulator-tools.md) | | Device deployment | [device-tools.md](references/device-tools.md) | | Touch automation | [ui-automation.md](references/ui-automation.md) | | LLDB debugging | [debugging.md](references/debugging.md) | | UIKit in SwiftUI | [uikit-integration.md](references/uikit-integration.md) |

---

Best Practices

1. **Build validation** - Always build before commit 2. **Simulator first** - Faster iteration 3. **Device testing** - Required before release 4. **Accessibility IDs** - Enable UI automation 5. **Screenshots** - Document UI states 6. **Test on oldest supported** - iOS version compatibility

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A plugin ecosystem that turns Claude Code into a supervised, multi-agent development environment.

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Repo: fusengine/agents