/lottie-animations
After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react,
$ npx -y skills add freshtechbro/claudedesignskills --skill lottie-animations --agent claude-codeHow it fires
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/lottie-animations
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After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react,
SKILL.md
lottie-animations.SKILL.mdname: lottie-animations
description: After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.
Lottie Animations
Overview
Lottie is a library for rendering After Effects animations in real-time on web, iOS, Android, and React Native. Created by Airbnb, it allows designers to ship animations as easily as shipping static assets. Animations are exported from After Effects as JSON files using the Bodymovin plugin, then rendered natively with minimal performance overhead.
**When to use Lottie:**
- Designer-created animations that need pixel-perfect fidelity
- Complex animated icons and micro-interactions
- Loading animations and progress indicators
- Onboarding sequences and tutorial animations
- Marketing animations and promotional content
- Alternative to GIF/video with smaller file sizes and scalability
**Key advantages:**
- Vector-based (scalable without quality loss)
- Significantly smaller file sizes than GIF or video
- Editable at runtime (colors, speed, segments)
- Full designer control via After Effects
- Cross-platform rendering consistency
- Interactive controls (play, pause, seek, loop)
Core Concepts
Lottie Format Types
**1. JSON Lottie (.json)**
- Original Lottie format
- Exported from After Effects via Bodymovin plugin
- Human-readable JSON structure
- Larger file sizes (not compressed)
- Widely supported across all platforms
**2. dotLottie (.lottie)**
- Modern compressed format
- ZIP archive containing JSON + assets
- Supports multiple animations and themes in one file
- Smaller file sizes (up to 90% reduction)
- Recommended for production use
Library Options
**lottie-web** (original library):
import lottie from 'lottie-web';
lottie.loadAnimation({
container: document.getElementById('lottie-container'),
renderer: 'svg', // or 'canvas', 'html'
loop: true,
autoplay: true,
path: 'animation.json' // or animationData: jsonData
});**@lottiefiles/dotlottie-web** (modern, recommended):
import { DotLottie } from '@lottiefiles/dotlottie-web';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'animation.lottie',
autoplay: true,
loop: true
});**@lottiefiles/dotlottie-react** (React integration):
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
<DotLottieReact
src="animation.lottie"
loop
autoplay
style={{ height: 300 }}
/>**lottie-react** (alternative React wrapper):
import Lottie from 'lottie-react';
import animationData from './animation.json';
<Lottie animationData={animationData} loop={true} />Animation Data Sources
**1. LottieFiles** (lottie.host)
- 100,000+ free animations
- Direct URL embedding
- CDN hosting
**2. Local JSON/dotLottie files**
- Bundled with application
- Better performance (no network request)
- Version control friendly
**3. After Effects export**
- Custom designer animations
- Bodymovin plugin required
- Export settings critical for file size
Common Patterns
1. Basic HTML Integration with dotLottie-web
<!DOCTYPE html>
<html>
<head>
<style>
#canvas {
width: 400px;
height: 400px;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script type="module">
import { DotLottie } from 'https://cdn.jsdelivr.net/npm/@lottiefiles/dotlottie-web/+esm';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'https://lottie.host/4db68bbd-31f6-4cd8-84eb-189de081159a/IGmMCqhzpt.lottie',
autoplay: true,
loop: true
});
</script>
</body>
</html>2. React Component with Controls
import React from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const AnimatedButton = () => {
const [dotLottie, setDotLottie] = React.useState(null);
const handlePlay = () => dotLottie?.play();
const handlePause = () => dotLottie?.pause();
const handleStop = () => dotLottie?.stop();
const handleSeek = (frame) => dotLottie?.setFrame(frame);
return (
<div>
<DotLottieReact
src="button-animation.lottie"
loop
autoplay={false}
dotLottieRefCallback={setDotLottie}
style={{ height: 200 }}
/>
<div>
<button onClick={handlePlay}>Play</button>
<button onClick={handlePause}>Pause</button>
<button onClick={handleStop}>Stop</button>
<button onClick={() => handleSeek(30)}>Seek to frame 30</button>
</div>
</div>
);
};3. Event Listeners and Lifecycle Hooks
import React, { useEffect } from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const EventDrivenAnimation = () => {
const [dotLottie, setDotLottie] = React.useState(null);
useEffect(() => {
if (!dotLottie) return;
const onLoad = () => console.log('Animation loaded');
const onPlay = () => console.log('Animation started');
const onPause = () => console.log('Animation paused');
const onComplete = () => console.log('Animation completed');
const onFrame = ({ currentFrame }) => console.log('Frame:', currentFrame);
dotLottie.addEventListener('load', onLoad);
dotLottie.addEventListener('play', onPlay);
dotLottie.addEventListener('pause', onPause);
dotLottie.addEventListener('complete', onComplete);
dotLottie.addEventListener('frame', onFrame);
return () => {
dotLottie.removeEventListener('load', onLoad);
dotLottie.removeEventListener('play', onPlay);
dotLottie.removeEventListener('pause', onPause);
dotLottie.removeEventListener('cRead more
name: lottie-animations description: After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.
Lottie Animations
Overview
Lottie is a library for rendering After Effects animations in real-time on web, iOS, Android, and React Native. Created by Airbnb, it allows designers to ship animations as easily as shipping static assets. Animations are exported from After Effects as JSON files using the Bodymovin plugin, then rendered natively with minimal performance overhead.
**When to use Lottie:**
- Designer-created animations that need pixel-perfect fidelity
- Complex animated icons and micro-interactions
- Loading animations and progress indicators
- Onboarding sequences and tutorial animations
- Marketing animations and promotional content
- Alternative to GIF/video with smaller file sizes and scalability
**Key advantages:**
- Vector-based (scalable without quality loss)
- Significantly smaller file sizes than GIF or video
- Editable at runtime (colors, speed, segments)
- Full designer control via After Effects
- Cross-platform rendering consistency
- Interactive controls (play, pause, seek, loop)
Core Concepts
Lottie Format Types
**1. JSON Lottie (.json)**
- Original Lottie format
- Exported from After Effects via Bodymovin plugin
- Human-readable JSON structure
- Larger file sizes (not compressed)
- Widely supported across all platforms
**2. dotLottie (.lottie)**
- Modern compressed format
- ZIP archive containing JSON + assets
- Supports multiple animations and themes in one file
- Smaller file sizes (up to 90% reduction)
- Recommended for production use
Library Options
**lottie-web** (original library):
import lottie from 'lottie-web';
lottie.loadAnimation({
container: document.getElementById('lottie-container'),
renderer: 'svg', // or 'canvas', 'html'
loop: true,
autoplay: true,
path: 'animation.json' // or animationData: jsonData
});**@lottiefiles/dotlottie-web** (modern, recommended):
import { DotLottie } from '@lottiefiles/dotlottie-web';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'animation.lottie',
autoplay: true,
loop: true
});**@lottiefiles/dotlottie-react** (React integration):
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
<DotLottieReact
src="animation.lottie"
loop
autoplay
style={{ height: 300 }}
/>**lottie-react** (alternative React wrapper):
import Lottie from 'lottie-react';
import animationData from './animation.json';
<Lottie animationData={animationData} loop={true} />Animation Data Sources
**1. LottieFiles** (lottie.host)
- 100,000+ free animations
- Direct URL embedding
- CDN hosting
**2. Local JSON/dotLottie files**
- Bundled with application
- Better performance (no network request)
- Version control friendly
**3. After Effects export**
- Custom designer animations
- Bodymovin plugin required
- Export settings critical for file size
Common Patterns
1. Basic HTML Integration with dotLottie-web
<!DOCTYPE html>
<html>
<head>
<style>
#canvas {
width: 400px;
height: 400px;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script type="module">
import { DotLottie } from 'https://cdn.jsdelivr.net/npm/@lottiefiles/dotlottie-web/+esm';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'https://lottie.host/4db68bbd-31f6-4cd8-84eb-189de081159a/IGmMCqhzpt.lottie',
autoplay: true,
loop: true
});
</script>
</body>
</html>2. React Component with Controls
import React from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const AnimatedButton = () => {
const [dotLottie, setDotLottie] = React.useState(null);
const handlePlay = () => dotLottie?.play();
const handlePause = () => dotLottie?.pause();
const handleStop = () => dotLottie?.stop();
const handleSeek = (frame) => dotLottie?.setFrame(frame);
return (
<div>
<DotLottieReact
src="button-animation.lottie"
loop
autoplay={false}
dotLottieRefCallback={setDotLottie}
style={{ height: 200 }}
/>
<div>
<button onClick={handlePlay}>Play</button>
<button onClick={handlePause}>Pause</button>
<button onClick={handleStop}>Stop</button>
<button onClick={() => handleSeek(30)}>Seek to frame 30</button>
</div>
</div>
);
};3. Event Listeners and Lifecycle Hooks
import React, { useEffect } from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const EventDrivenAnimation = () => {
const [dotLottie, setDotLottie] = React.useState(null);
useEffect(() => {
if (!dotLottie) return;
const onLoad = () => console.log('Animation loaded');
const onPlay = () => console.log('Animation started');
const onPause = () => console.log('Animation paused');
const onComplete = () => console.log('Animation completed');
const onFrame = ({ currentFrame }) => console.log('Frame:', currentFrame);
dotLottie.addEventListener('load', onLoad);
dotLottie.addEventListener('play', onPlay);
dotLottie.addEventListener('pause', onPause);
dotLottie.addEventListener('complete', onComplete);
dotLottie.addEventListener('frame', onFrame);
return () => {
dotLottie.removeEventListener('load', onLoad);
dotLottie.removeEventListener('play', onPlay);
dotLottie.removeEventListener('pause', onPause);
dotLottie.removeEventListener('cProfessional design agency skillstack for 3D/WebGL, animation, and modern web development Claude Code plugin marketplace providing comprehensive coverage of modern web technologies including Three.js, GSAP, React Three Fiber, Framer Motion, Babylon.js, and
Repo: freshtechbro/claudedesignskills
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