/openai-frontend-design
Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with
$ npx -y skills add fcakyon/claude-codex-settings --skill openai-frontend-design --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/openai-frontend-design
Context preview
The summary Claude sees to decide when to auto-load this skill.
Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with
SKILL.md
openai-frontend-design.SKILL.mdname: openai-frontend-design
description: Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with section-specific references, faithful implementation, and browser testing.
Frontend App Builder
Use this skill to create polished frontend apps, dashboards, games, creative websites, hero sections, redesigns, and other visually driven UI. Act first as a senior front-end designer, then as an engineer implementing an approved design spec.
Core Standard
The two priorities of this skill outrank everything else:
1. Create enough great-looking Image Gen design first: clean, airy, distinctive, complete, readable, section-specific when needed, and not repetitive by default. 2. Do not stop until the accepted design and browser implementation match 10/10. Keep fixing visual, interaction, responsive, asset, and typography mismatches until `view_image` comparison would pass agency sign-off.
Hard Rules
1. Use Image Gen for the visual concept unless the user explicitly opts out or the task is a small UI fix inside an existing design system. 2. Design the complete requested surface before coding. For a full page, app, dashboard, game, or product interface, a header or hero concept is not enough. For multi-section websites and long landing pages, prefer coordinated section-by-section concepts, plus an optional overview for rhythm, over one tall image that loses detail. For apps, dashboards, games, or compact product surfaces, generate the full primary screen plus any needed state, responsive, or asset concepts first. 3. Inside Codex, default multi-section website concepting to one fresh, large, readable Image Gen screenshot per major section. If the request has 1-10 sections, expect roughly 1-10 primary section images. Generate additional section/detail screenshots whenever text, buttons, card anatomy, typography, spacing, or colors are too small to extract. Do not crop or zoom an old full-page image as the main reference; regenerate a fresh standalone section or detail image that preserves the same design system. 4. In Plan mode, generate the design first, then use `request_user_input` to get design approval before planning implementation details. 5. Once accepted, the concept is a production design spec. No creative liberties during implementation: do not reinterpret layout, visible copy, hierarchy, container model, styling, imagery, density, or sections unless the user approves it or a concrete blocker requires it. General design heuristics never override the accepted concept. 6. The completion bar is agency-signoff faithful implementation: 10/10 fidelity to the accepted spec plus production-quality code. If the browser-rendered UI would receive design-review comments, keep fixing it. 7. Before coding, build a small design system from the accepted image: tokens, typography, component families, variants, spacing, icon treatment, and container rules. Include both content typography and UI chrome typography for tools, editors, and dashboards. Implement from that system so repeated elements stay consistent. 8. For new complex app UIs such as dashboards, admin tools, editors, data-heavy tools, and multi-panel product surfaces, default to React + Vite unless the user specifies another framework, the existing repo already dictates one, or the task is explicitly a single-file/static deliverable. 9. Hero eyebrow, kicker, pretitle, badge, or pill labels above the main heading are prohibited by default. Use one only when the user explicitly requested it or the accepted/reference design already contains it. 10. Verify in the Browser plugin / built-in browser first. Use Playwright Chromium only when Browser/IAB is unavailable or unreliable, and state the fallback reason. 11. Final handoff is blocked until you use `view_image` on both the accepted concept and the latest browser screenshot. This cannot be skipped or replaced with browser inspection alone. Judge the pair directly: is this agency-signoff faithfully implemented, and would a great, highly skilled design agency sign off on this exact implementation of the accepted design? If not, keep fixing. 12. Remove temporary QA artifacts before handoff unless the user or task explicitly asks to keep them.
Coordinate With Other Installed Skills
This skill owns visual concepting and faithful frontend implementation. Use other installed skills when the app needs capabilities outside frontend design. Provider setup should not block Image Gen concepting, static UI work, or design review that does not exercise provider-backed behavior, but implementation and verification of provider-backed behavior should coordinate through the installed skill for that capability. Avoid placeholder setup instructions when another installed skill covers that setup.
For AI/model-generated output, use `openai-developers:openai-platform-api-key` when available unless the user names another provider or explicitly says not to use OpenAI. When that skill is available, always use its credential flow instead of fake keys, placeholder env vars, or manual API-key setup instructions.
Image Gen Workflow
Read and follow the installed @imagegen skill. For website-specific briefing guidance, use `references/imagegen-website-concepts.md`.
Before calling Image Gen:
- Copy the user's concrete requirements into the brief: product/page purpose, audience, required sections or states, workflow, supplied copy, nav labels, CTA labels, data fields, required media, responsive needs, and implementation constraints.
- Ask for the complete requested surface: full page, app screen, dashboard, game screen, or coordinated section/state set. If the deliverable is more than a hero, say the concept must include downstream sections, states, or responsive continuation. If the
Read more
name: openai-frontend-design description: Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with section-specific references, faithful implementation, and browser testing.
Frontend App Builder
Use this skill to create polished frontend apps, dashboards, games, creative websites, hero sections, redesigns, and other visually driven UI. Act first as a senior front-end designer, then as an engineer implementing an approved design spec.
Core Standard
The two priorities of this skill outrank everything else:
1. Create enough great-looking Image Gen design first: clean, airy, distinctive, complete, readable, section-specific when needed, and not repetitive by default. 2. Do not stop until the accepted design and browser implementation match 10/10. Keep fixing visual, interaction, responsive, asset, and typography mismatches until `view_image` comparison would pass agency sign-off.
Hard Rules
1. Use Image Gen for the visual concept unless the user explicitly opts out or the task is a small UI fix inside an existing design system. 2. Design the complete requested surface before coding. For a full page, app, dashboard, game, or product interface, a header or hero concept is not enough. For multi-section websites and long landing pages, prefer coordinated section-by-section concepts, plus an optional overview for rhythm, over one tall image that loses detail. For apps, dashboards, games, or compact product surfaces, generate the full primary screen plus any needed state, responsive, or asset concepts first. 3. Inside Codex, default multi-section website concepting to one fresh, large, readable Image Gen screenshot per major section. If the request has 1-10 sections, expect roughly 1-10 primary section images. Generate additional section/detail screenshots whenever text, buttons, card anatomy, typography, spacing, or colors are too small to extract. Do not crop or zoom an old full-page image as the main reference; regenerate a fresh standalone section or detail image that preserves the same design system. 4. In Plan mode, generate the design first, then use `request_user_input` to get design approval before planning implementation details. 5. Once accepted, the concept is a production design spec. No creative liberties during implementation: do not reinterpret layout, visible copy, hierarchy, container model, styling, imagery, density, or sections unless the user approves it or a concrete blocker requires it. General design heuristics never override the accepted concept. 6. The completion bar is agency-signoff faithful implementation: 10/10 fidelity to the accepted spec plus production-quality code. If the browser-rendered UI would receive design-review comments, keep fixing it. 7. Before coding, build a small design system from the accepted image: tokens, typography, component families, variants, spacing, icon treatment, and container rules. Include both content typography and UI chrome typography for tools, editors, and dashboards. Implement from that system so repeated elements stay consistent. 8. For new complex app UIs such as dashboards, admin tools, editors, data-heavy tools, and multi-panel product surfaces, default to React + Vite unless the user specifies another framework, the existing repo already dictates one, or the task is explicitly a single-file/static deliverable. 9. Hero eyebrow, kicker, pretitle, badge, or pill labels above the main heading are prohibited by default. Use one only when the user explicitly requested it or the accepted/reference design already contains it. 10. Verify in the Browser plugin / built-in browser first. Use Playwright Chromium only when Browser/IAB is unavailable or unreliable, and state the fallback reason. 11. Final handoff is blocked until you use `view_image` on both the accepted concept and the latest browser screenshot. This cannot be skipped or replaced with browser inspection alone. Judge the pair directly: is this agency-signoff faithfully implemented, and would a great, highly skilled design agency sign off on this exact implementation of the accepted design? If not, keep fixing. 12. Remove temporary QA artifacts before handoff unless the user or task explicitly asks to keep them.
Coordinate With Other Installed Skills
This skill owns visual concepting and faithful frontend implementation. Use other installed skills when the app needs capabilities outside frontend design. Provider setup should not block Image Gen concepting, static UI work, or design review that does not exercise provider-backed behavior, but implementation and verification of provider-backed behavior should coordinate through the installed skill for that capability. Avoid placeholder setup instructions when another installed skill covers that setup.
For AI/model-generated output, use `openai-developers:openai-platform-api-key` when available unless the user names another provider or explicitly says not to use OpenAI. When that skill is available, always use its credential flow instead of fake keys, placeholder env vars, or manual API-key setup instructions.
Image Gen Workflow
Read and follow the installed @imagegen skill. For website-specific briefing guidance, use `references/imagegen-website-concepts.md`.
Before calling Image Gen:
- Copy the user's concrete requirements into the brief: product/page purpose, audience, required sections or states, workflow, supplied copy, nav labels, CTA labels, data fields, required media, responsive needs, and implementation constraints.
- Ask for the complete requested surface: full page, app screen, dashboard, game screen, or coordinated section/state set. If the deliverable is more than a hero, say the concept must include downstream sections, states, or responsive continuation. If the
Showing the first part of this file.
Battle-tested Claude Code, OpenAI Codex, Cursor configs, plugins, hooks and agents with Kimi, MiniMax and GLM API support.
Repo: fcakyon/claude-codex-settings
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Use this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files) or Word templates (.dotx files). Triggers include: any mention of 'Word doc', 'word document', '.docx', '.dotx', or requests to produce professional documents with formatting
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