expo-skill-eval
Evaluate Expo skills in this repo end-to-end - trigger accuracy, generated code quality, and runtime screenshots on iOS simulator and Android emulator via Expo…
EAS service (paid). Configure and use EAS Update for over-the-air JavaScript and asset updates with expo-updates and EAS CLI. Use when setting up OTA updates, running eas update:configure or eas update, publishing to preview/staging/production channels, explaining
$ npx -y skills add expo/skills --skill eas-update --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/eas-updateContext preview
The summary Claude sees to decide when to auto-load this skill.
EAS service (paid). Configure and use EAS Update for over-the-air JavaScript and asset updates with expo-updates and EAS CLI. Use when setting up OTA updates, running eas update:configure or eas update, publishing to preview/staging/production channels, explaining
name: eas-update description: "EAS service (paid). Configure and use EAS Update for over-the-air JavaScript and asset updates with expo-updates and EAS CLI. Use when setting up OTA updates, running eas update:configure or eas update, publishing to preview/staging/production channels, explaining branches/channels/runtime versions, testing updates, or debugging why an installed build still shows old code. Load for TestFlight, preview, or production updates that do not appear, including questions about cold launches or reopening the app. Not for update health metrics; use eas-update-insights for adoption, crashes, and rollout monitoring." version: 1.0.0 license: MIT allowed-tools: "Bash(npx expo *), Bash(npx *eas-cli@*), Bash(eas *)"
> **EAS service - costs apply.** EAS Update is available on the Free plan; publishing and delivery use update, bandwidth, and storage allowances, with higher limits on paid plans. See https://expo.dev/pricing.
Use EAS Update to deliver compatible JavaScript, styling, and asset changes to installed apps without submitting a new native binary. Native-code changes still require a new build.
Before changing anything, inspect `package.json`, the Expo app config, `eas.json` if present, and whether `ios/` or `android/` are tracked. Use what you find when reviewing the CLI's changes:
Detect the Expo SDK version before installing packages or interpreting version-specific behavior.
If `expo-updates` is not installed, install the SDK-compatible version:
npx expo install expo-updates
Configure from the project root:
npx eas-cli@latest update:configure
Use `eas update:configure` rather than manually inventing `updates.url`, `runtimeVersion`, native metadata, or build-profile channels. The command understands EAS project linking, Continuous Native Generation, and projects with committed native directories. Review and explain its resulting diff.
If the command cannot proceed because the project is not linked or the user has not authorized the required remote operation, stop after any independently valid package installation and explain what remains. Do not partially reproduce `update:configure` by adding a runtime-version policy, config plugin, update URL, or channels by hand.
For dynamic app config, non-EAS builds, or a command that cannot complete automatically, follow the current setup documentation instead of guessing: https://docs.expo.dev/eas-update/getting-started.md.
A build receives an update only when platform and runtime version match and the build's channel points to the branch containing that update:
installed build (channel: production, runtime: 1.1.1, platform: ios) -> production channel -> production branch -> newest update for runtime 1.1.1 and ios
Channels and branches commonly have the same name, but they are separate objects. `eas channel:edit` changes a channel's server-side branch mapping for every build on that channel. It does not change an individual installation's embedded channel.
Use this model to make decisions, but explain only the concepts needed for the user's request rather than reciting the entire model every time.
Use an update for changes to JavaScript, styling, and bundled assets that the installed native runtime already supports.
Create a new native build when a change adds or modifies native code or native configuration, including most native-library additions and SDK upgrades. Do not work around a runtime mismatch or imply that publishing can add native capabilities to an existing build. See https://docs.expo.dev/eas-update/runtime-versions.md.
Do not change the project's runtime-version policy as an incidental fix. Explain how the current policy affects compatibility; treat changing it as a separate decision because it changes which installed builds can receive future updates.
Check the current CLI help before relying on remembered flags:
npx eas-cli@latest update --help
For the common channel-based flow:
npx eas-cli@latest update \ --channel <channel> \ --message "<message>" \ --environment <environment>
SDK 55 and later require an EAS environment for publishing. Choose the environment intentionally so exported code receives the intended variables.
Publishing changes remote state and can affect installed applications. Before running it, establish the exact project, channel, environment, platforms, runtime version, and message. Publish to production only when the user has explicitly requested or approved it; if the authorization or target is ambiguous, stop before the command and ask. Do not infer a production destination solely from the current Git branch.
Prefer a
A collection of AI agent skills for working with Expo projects and Expo Application Services
Repo: expo/skills
Evaluate Expo skills in this repo end-to-end - trigger accuracy, generated code quality, and runtime screenshots on iOS simulator and Android emulator via Expo…
Framework (OSS). Migrate an existing Apple/Swift Expo native module from the Expo Modules API 1.0 definition DSL to the 2.0 macro API (sometimes called v2)…
EAS service (paid). Build and submit iOS and Android apps with EAS to TestFlight, the App Store, or Google Play. Supports Expo and other React Native projects,…
EAS service (paid). Deploy Expo websites and Expo Router API routes to EAS Hosting - export the web bundle, run eas deploy for production and PR preview URLs,…
EAS service (paid). Use for anything related to EAS Observe - adding `expo-observe` to an Expo project (AppMetricsRoot/ObserveRoot HOC, markInteractive and…
EAS service (paid). Run and control a user's app on a remote iOS/Android simulator hosted on EAS cloud. Read before running any `eas simulator:*` commands - it…