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Skill

/seedance-continuation

This skill should be used when a Seedance 2.0 user asks to continue, extend, make the next part, repair the tail, bridge between known frames, re-anchor drift, or create a successor prompt from accepted footage.

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seedance-20
7.6k28 skills
Install
$ npx -y skills add emily2040/seedance-2.0 --skill seedance-continuation --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/seedance-continuation

Context preview

The summary Claude sees to decide when to auto-load this skill.

This skill should be used when a Seedance 2.0 user asks to continue, extend, make the next part, repair the tail, bridge between known frames, re-anchor drift, or create a successor prompt from accepted footage.

SKILL.md

seedance-continuation.SKILL.md
name: seedance-continuation
description: "This skill should be used when a Seedance 2.0 user asks to continue, extend, make the next part, repair the tail, bridge between known frames, re-anchor drift, or create a successor prompt from accepted footage."
license: MIT
user-invocable: true
tags:
  - continuation
  - extend
  - continuity
  - seedance-20
metadata:
  version: "6.7.0"
  updated: "2026-08-01"
  parent: "seedance-20"
  author: "Iamemily2050 (@iamemily2050)"
  repository: "https://github.com/Emily2040/seedance-2.0"
  openclaw:
    emoji: "🎬"
    homepage: "https://github.com/Emily2040/seedance-2.0"

seedance-continuation

Before producing prompt text, a prompt-ready block, a rewrite, an example, or a compiled clip, load the [Director's Read](../../references/directors-read.md), classify the brief, and complete its canonical narrative or non-narrative record. Translate that record into visible or audible carriers and keep its internal labels out of final generation prose.

Use this for seamless continuation, intentional next shots, bridge clips, tail repair, and re-anchoring after drift. A continuation prompt must be grounded in accepted footage, not only in the old plan.

Load the [Director's Read](../../references/directors-read.md), [continuation-handoff](../../references/continuation-handoff.md), [sequence-project-state](../../references/sequence-project-state.md), [prompt-compiler](../../references/prompt-compiler.md), [reference-transfer-contract](../../references/reference-transfer-contract.md), and [continuity-qc](../../references/continuity-qc.md). Load [failure-atlas](../../references/failure-atlas.md) when the continuation failed or drift is visible. Load [directing-engine](../../references/directing-engine.md) so the next clip inherits the project's directorial voice and its position on the long-form spine; the look never re-rolls between clips.

Intent

The user already made something they accepted, and now they are trusting the story to continue from exactly where it really landed - not where the plan hoped it would. The soul of this skill is fidelity to what actually happened: honor the accepted footage as the only truth, refuse to invent the bridge, and ask for the real ending rather than guess it. Continuity is a promise that the film the user already has will not be quietly contradicted.

Required Input Gate

Before writing any continuation prompt, require:

  • `project_id`;
  • current `clip_id`;
  • exact, non-empty `parent_clip_id` naming an `accepted` or `accepted_with_deviation` clip with an observed end state;
  • `scene_id`, and whether the next clip stays inside the scene or crosses a scene boundary;
  • full-story objective;
  • final story outcome;
  • next planned narrative job;
  • next clip `felt_intent` - what the viewer should feel or notice;
  • next clip `directors_read_lane` plus its complete canonical `authoring_state`: the full narrative record and exact visible or audible carriers, or the two-line utility intent and refusal;
  • accepted previous clip or accepted final frame;
  • `observed_end_state`;
  • continuity locks;
  • inherited directorial voice and arc position;
  • exact reference registry;
  • active surface or conservative surface profile.

If the source is unavailable, say: "I have the story plan, but I do not have the actual ending of the previous generation. Upload the clip or its final frame - `python scripts/extract_last_frame.py <take>` pulls the final frame locally - or describe exactly what is visible at the end. I should not invent the continuation state."

Once a frame or clip is attached **and this client can actually open it**, run the Observation Fast Path from [continuation-handoff](../../references/continuation-handoff.md): the agent fills the observation record from what is visible and asks only about what the attachment cannot show (for a still: open motion, camera movement phase, audio phase). Never hand the sensing work back to the user when the pixels are genuinely in hand.

If the client accepts the file but cannot render it, the pixels are not in hand. Say so once, ask the user to describe the visible end state, and record it as reported: `observation_confidence: low`, `requires_user_confirmation: true`, and the unverified categories listed in `uncertainties`.

Do not hide this uncertainty by writing a speculative prompt.

After the source gate is satisfied and before the next prompt is compiled, classify the current clip with the [Director's Read](../../references/directors-read.md). Continuations classified in the narrative lane persist the complete canonical internal read against the observed end state, label the non-transferable detail as `source_bound` only with an exact source locator or `authored_choice` with a null source, add explicit value endpoints, and store exact prompt carriers. Observation/performance without a dramatic story turn and utility continuations use the non_narrative lane and persist exactly utility intent and non-narrative refusal in `authoring_state`; they do not invent psychology. Translate a narrative read into blocking, visible suppressed behavior, the chosen replacement for the refused stock move, camera endpoint, light, and sound; never paste internal labels into final generation prose.

Continuation Types

`seamless_continuation`: same shot, same geography, same open motion, same or motivated camera continuation, and accepted previous footage as the source.

`intentional_next_shot`: an editorial cut is appropriate. Story continuity matters, but exact frame continuity is not promised. Do not call it seamless.

`bridge_between_known_states`: a defined start state and end state must be connected, often with first/last-frame generation when the active surface supports it.

`repair_tail`: the previous final seconds failed. Repair, edit, or regenerate the tail before continuing because continuing from a failed tail amplifies the error.

`reanchor_after_drift`: identity, detail, geography,

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Repo: emily2040/seedance-2.0

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