add-npm-dependency
This skill MUST be used whenever the task involves adding, installing, or upgrading an npm package/library/dependency in this project. Use when the user asks…
This skill MUST be used whenever the task involves UI development, renderer code changes, adding or modifying components, creating modals or dialogs, working with CSS styles, building new UI features, or touching any file in src/renderer/. Use this skill when the user asks to
$ npx -y skills add elirantutia/vibeyard --skill ui-dev --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/ui-devContext preview
The summary Claude sees to decide when to auto-load this skill.
This skill MUST be used whenever the task involves UI development, renderer code changes, adding or modifying components, creating modals or dialogs, working with CSS styles, building new UI features, or touching any file in src/renderer/. Use this skill when the user asks to
name: ui-dev description: This skill MUST be used whenever the task involves UI development, renderer code changes, adding or modifying components, creating modals or dialogs, working with CSS styles, building new UI features, or touching any file in src/renderer/. Use this skill when the user asks to "add a button", "create a modal", "add a dropdown", "update the sidebar", "style a component", "add a new UI feature", or any renderer/frontend work.
This project uses **vanilla TypeScript DOM manipulation** — no framework. All UI lives in `src/renderer/`. Follow the patterns and reuse the components documented below.
**Never use native `<select>`.** Always use the custom select component:
import { createCustomSelect } from './components/custom-select';
const select = createCustomSelect('my-select', [
{ value: 'a', label: 'Option A' },
{ value: 'b', label: 'Option B' },
{ value: 'c', label: 'Disabled', disabled: true },
], 'a'); // default value
// select.getValue() — get current value
// select.destroy() — cleanupUse `showModal()` for generic modals with form fields:
import { showModal, closeModal, setModalError } from './components/modal';
showModal('My Title', [
{ id: 'name', label: 'Name', type: 'text', placeholder: 'Enter name' },
{ id: 'option', label: 'Option', type: 'select', options: [...] },
{ id: 'enabled', label: 'Enable feature', type: 'checkbox' },
], (values) => {
// values is Record<string, string>
if (!values.name) {
setModalError('name', 'Name is required');
return;
}
// ... handle confirm
closeModal();
});For specialized modals (complex layout, multi-pane, unique behavior), create a dedicated file in `src/renderer/components/` following the existing pattern (e.g., `preferences-modal.ts`, `usage-modal.ts`).
For in-context alerts shown above the terminal:
import { showAlertBanner, removeAlertBanner } from './components/alert-banner';
showAlertBanner({
icon: '⚠️',
message: 'Something happened',
ctaLabel: 'Fix it',
onCta: () => { /* handle action */ },
dismissLabel: 'Dismiss',
onDismiss: () => { removeAlertBanner(); },
});Use existing CSS classes — do not create new button styles:
| Class | Use for | |-------|---------| | `.btn-primary` | **Canonical primary/CTA button** (accent fill, `--accent-dim` hover, `--radius-md`). Use for every solid-accent action. Defined in `base.css`. | | `.btn-secondary` | **Canonical secondary button** (bordered, neutral `--bg-primary` fill, `--bg-hover` hover, same `--radius-md` + size as primary, normal weight). Use for Cancel and every neutral action. Add `.danger` for destructive (red). Defined in `base.css`. | | `.btn-sm` / `.btn-xs` | Compact size modifiers — pair with `.btn-primary` **or** `.btn-secondary`. `btn-sm` for dense card/toolbar rows; `btn-xs` for tight github rows. Single-class so a context's geometry class still wins. | | `.icon-btn` | Small 26×26px icon buttons (tab bar, sidebar actions) | | `.modal-field-btn` | Inline button next to a modal field (e.g., "Browse") | | `.config-section-add-btn` | Add button in config sections |
A modal footer is `.btn-secondary` (Cancel) next to `.btn-primary` (Confirm) — they share size and corner radius so the pair lines up.
For split buttons (main + chevron), add `.btn-primary`/`.btn-secondary` plus the context's geometry-only class (e.g. `.widget-github-fix-main`, `.team-card-chat-dropdown`) which is defined later in source order so it correctly overrides the corner-radius/padding without redefining the fill. The same applies to structural-only classes kept on consolidated buttons (`.team-card-btn`, `.widget-team-card-btn`, `.project-tab-toolbar-btn` for its `.active` state, `.share-btn` for its `.hidden` toggle).
| Class | Use for | |-------|---------| | `.scope-badge.user` / `.scope-badge.project` | Scope indicators | | `.readiness-badge` | Status badges | | `.git-file-badge` | Git status letter indicators | | `.file-viewer-area-badge` | Git area badges (staged, working, etc.) |
**Never hardcode colors.** Always use CSS variables from `src/renderer/styles/base.css`:
/* Backgrounds */ var(--bg-primary) /* #000000 — main background */ var(--bg-secondary) /* #0a0a0a — secondary background */ var(--bg-tertiary) /* #1a1a1a — tertiary / elevated surfaces */ var(--bg-hover) /* #222222 — hover state */ /* Text */ var(--text-primary) /* #e0e0e0 */ var(--text-secondary) /* #a0a0b0 */ var(--text-muted) /* #606070 */ /* Accents & borders */ var(--accent) /* #e94560 — primary accent (red) */ var(--accent-dim) /* #c73e55 */ var(--border) /* #333333 */ var(--bookmark) /* #e8a317 */
**Semantic status colors** (these are not CSS variables — use the hex values directly):
Repo: elirantutia/vibeyard
This skill MUST be used whenever the task involves adding, installing, or upgrading an npm package/library/dependency in this project. Use when the user asks…