accessorysetupkit
Discover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit. Use when presenting a privacy-preserving accessory picker, defining discovery…
Implement VoIP calling with CallKit and PushKit. Use when building incoming/outgoing call flows, registering for VoIP push notifications, configuring CXProvider and CXCallController, handling call actions, coordinating audio sessions, or creating Call Directory extensions for
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Implement VoIP calling with CallKit and PushKit. Use when building incoming/outgoing call flows, registering for VoIP push notifications, configuring CXProvider and CXCallController, handling call actions, coordinating audio sessions, or creating Call Directory extensions for
name: callkit description: "Implement VoIP calling with CallKit and PushKit. Use when building incoming/outgoing call flows, registering for VoIP push notifications, configuring CXProvider and CXCallController, handling call actions, coordinating audio sessions, or creating Call Directory extensions for caller ID and call blocking."
Build VoIP calling features that integrate with the native iOS call UI using CallKit and PushKit. Covers incoming/outgoing call flows, VoIP push registration, audio session coordination, and call directory extensions.
1. Enable the **Voice over IP** background mode in Signing & Capabilities 2. Add the **Push Notifications** capability 3. For call directory extensions, add a **Call Directory Extension** target
| Type | Role | |---|---| | `CXProvider` | Reports calls to the system, receives call actions | | `CXCallController` | Requests call actions (start, end, hold, mute) | | `CXCallUpdate` | Describes call metadata (caller name, video, handle) | | `CXProviderDelegate` | Handles system call actions and audio session events | | `PKPushRegistry` | Registers for and receives VoIP push notifications | | `PKVoIPPushMetadata` | iOS 26.4+ metadata that says whether a VoIP push must be reported |
Create a single `CXProvider` at app launch and keep it alive for the app lifetime. Configure it with a `CXProviderConfiguration` that describes your calling capabilities.
import CallKit
/// CXProvider dispatches all delegate calls to the queue passed to `setDelegate(_:queue:)`.
/// The `let` properties are initialized once and never mutated, making this type
/// safe to share across concurrency domains despite @unchecked Sendable.
final class CallManager: NSObject, @unchecked Sendable {
static let shared = CallManager()
let provider: CXProvider
let callController = CXCallController()
private override init() {
let config = CXProviderConfiguration()
config.localizedName = "My VoIP App"
config.supportsVideo = true
config.maximumCallsPerCallGroup = 1
config.maximumCallGroups = 2
config.supportedHandleTypes = [.phoneNumber, .emailAddress]
config.includesCallsInRecents = true
provider = CXProvider(configuration: config)
super.init()
provider.setDelegate(self, queue: nil)
}
}When a required VoIP call push arrives, report the incoming call to CallKit immediately. The system displays the native call UI. You must report required calls before the PushKit completion handler returns -- failure to do so causes the system to terminate your app.
func reportIncomingCall(
uuid: UUID,
handle: String,
hasVideo: Bool
) async throws {
let update = CXCallUpdate()
update.remoteHandle = CXHandle(type: .phoneNumber, value: handle)
update.hasVideo = hasVideo
update.localizedCallerName = "Jane Doe"
try await withCheckedThrowingContinuation {
(continuation: CheckedContinuation<Void, Error>) in
provider.reportNewIncomingCall(
with: uuid,
update: update
) { error in
if let error {
continuation.resume(throwing: error)
} else {
continuation.resume()
}
}
}
}Implement `CXProviderDelegate` to respond when the user answers:
extension CallManager: CXProviderDelegate {
func providerDidReset(_ provider: CXProvider) {
// End all calls, reset audio
}
func provider(_ provider: CXProvider, perform action: CXAnswerCallAction) {
// Prepare audio, then fulfill only after the call is actually ready
configureAudioSession()
connectToCallServer(callUUID: action.callUUID) { success in
if success {
action.fulfill()
} else {
provider.reportCall(
with: action.callUUID,
endedAt: Date(),
reason: .failed
)
action.fail()
}
}
}
func provider(_ provider: CXProvider, perform action: CXEndCallAction) {
disconnectFromCallServer(callUUID: action.callUUID)
action.fulfill()
}
}Use `CXCallController` to request an outgoing call. The system routes the request through your `CXProviderDelegate`.
func startOutgoingCall(handle: String, hasVideo: Bool) {
let uuid = UUID()
let handle = CXHandle(type: .phoneNumber, value: handle)
let startAction = CXStartCallAction(call: uuid, handle: handle)
startAction.isVideo = hasVideo
let transaction = CXTransaction(action: startAction)
callController.request(transaction) { error in
if let error {
print("Failed to start call: \(error)")
}
}
}extension CallManager {
func provider(_ provider: CXProvider, perform action: CXStartCallAction) {
configureAudioSession()
// Begin connecting to server
provider.reportOutgoingCall(
with: action.callUUID,
startedConnectingAt: Date()
)
connectToServer(callUUID: action.callUUID) {
provider.reportOutgoingCall(
with: action.callUUID,
connectedAt: Date()86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks.
Repo: dpearson2699/swift-ios-skills
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