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Diagnose and fix under-parallelized MSBuild builds. USE WHEN a multi-project solution build is slower than expected, doesn't speed up when you add cores, pegs a single core while others idle, or you want to know why `-m` isn't helping. Note: `/maxcpucount` default is 1

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Diagnose and fix under-parallelized MSBuild builds. USE WHEN a multi-project solution build is slower than expected, doesn't speed up when you add cores, pegs a single core while others idle, or you want to know why `-m` isn't helping. Note: `/maxcpucount` default is 1

SKILL.md

build-parallelism.SKILL.md
name: build-parallelism
description: "Diagnose and fix under-parallelized MSBuild builds. USE WHEN a multi-project solution build is slower than expected, doesn't speed up when you add cores, pegs a single core while others idle, or you want to know why `-m` isn't helping. Note: `/maxcpucount` default is 1 (sequential) — always pass `-m` for parallel builds. Covers finding the critical path (longest serial ProjectReference chain), graph build (`/graph`), BuildInParallel, and solution filters (`.slnf`). DO NOT USE FOR: single-project builds, incremental issues (use incremental-build), compilation slowness inside one project (use build-perf-diagnostics), non-MSBuild build systems."
license: MIT

Diagnose a slow parallel build (start here)

Work this checklist in order — it targets the usual root cause (a serial dependency chain that no number of cores can parallelize):

1. **Confirm parallelism is even on.** Rebuild with `dotnet build -m /bl:{}` (PowerShell: `dotnet build -m -bl:{{}}`). `-m` with no number uses all logical processors; without `-m` MSBuild runs a single node (sequential). 2. **Find the critical path.** From the binlog, read per-project timings and the node timeline. If total build time ≈ the sum of the projects on one dependency chain, that chain — not CPU count — is the bottleneck. 3. **Name the chain explicitly**, e.g. `Core → Api → Web → Tests`. A long serial chain stays serial no matter how large `-m` is, because each project waits on its predecessor. 4. **Look for unnecessary `ProjectReference` edges** that lengthen the chain — a reference that only needs build order (not the output assembly), or one that could be a `PackageReference`, forces serialization it doesn't need. 5. **Recommend flattening**: break false dependencies so independent projects build concurrently, and consider `/graph` for better scheduling.

MSBuild Parallelism Model

  • `/maxcpucount` (or `-m`): number of worker nodes (processes)
  • Default: 1 node (sequential!). Always use `-m` for parallel builds
  • Recommended: `-m` without a number = use all logical processors
  • Each node builds one project at a time
  • Projects are scheduled based on dependency graph

Project Dependency Graph

  • MSBuild builds projects in dependency order (topological sort)
  • Critical path: longest chain of dependent projects determines minimum build time
  • Bottleneck: if project A depends on B, C, D and B takes 60s while C and D take 5s, B is the bottleneck
  • Diagnosis: replay binlog to diagnostic log with `performancesummary` and check Project Performance Summary — shows per-project time; grep for `node.*assigned` to check scheduling
  • Wide graphs (many independent projects) parallelize well; deep graphs (long chains) don't

Graph Build Mode (`/graph`)

  • `dotnet build /graph` or `msbuild /graph`
  • What it changes: MSBuild constructs the full project dependency graph BEFORE building
  • Benefits: better scheduling, avoids redundant evaluations, enables isolated builds
  • Limitations: all projects must use `<ProjectReference>` (no programmatic MSBuild task references)
  • When to use: large solutions with many projects, CI builds
  • When NOT to use: projects that dynamically discover references at build time

Optimizing Project References

  • Reduce unnecessary `<ProjectReference>` — each adds to the dependency chain
  • Use `<ProjectReference ... SkipGetTargetFrameworkProperties="true">` to avoid extra evaluations
  • `<ProjectReference ... ReferenceOutputAssembly="false">` for build-order-only dependencies
  • Consider if a ProjectReference should be a PackageReference instead (pre-built NuGet)
  • Use `solution filters` (`.slnf`) to build subsets of the solution

BuildInParallel

  • `<MSBuild Projects="@(ProjectsToBuild)" BuildInParallel="true" />` in custom targets
  • Without `BuildInParallel="true"`, MSBuild task batches projects sequentially
  • Ensure `/maxcpucount` > 1 for this to have effect

Multi-threaded MSBuild Tasks

  • Individual tasks can run multi-threaded within a single project build
  • Tasks implementing `IMultiThreadableTask` can run on multiple threads
  • Tasks must declare thread-safety via `[MSBuildMultiThreadableTask]`

Analyzing Parallelism with Binlog

Primary: binlog MCP (preferred)

Use the **binlog MCP server** (`Microsoft.AITools.BinlogMcp`, exposed under the `binlog` MCP namespace):

1. Use expensive_projects tool → find the slowest projects and compare individual vs total build time 2. Use expensive_targets tool → find bottleneck targets 3. Use project_target_times tool → drill into a specific project's target-level timing 4. Ideal: build time should be much less than sum of project times (parallelism) 5. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others

Fallback: text-log replay (when MCP is unavailable)

Step-by-step:

1. Replay the binlog: `dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary` 2. Check Project Performance Summary at the end of `full.log` 3. Ideal: build time should be much less than sum of project times (parallelism) 4. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others 5. `grep 'Target Performance Summary' -A 30 full.log` → find the bottleneck targets 6. Consider splitting large projects or optimizing the critical path

CI/CD Parallelism Tips

  • Use `-m` in CI (many CI runners have multiple cores)
  • Consider splitting solution into build stages for extreme parallelism
  • Use build caching (NuGet lock files, deterministic builds) to avoid rebuilding unchanged projects
  • `dotnet build /graph` works well with structured CI pipelines
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