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/game-performance-profiler

Use PROACTIVELY to analyze game performance bottlenecks and generate optimization recommendations across multiple platforms

From plugin
claude-code-templates
33k200 skills200 agents200 commands2 MCP
$ npx -y skills add davila7/claude-code-templates --agent claude-code

Command definition

game-performance-profiler.md
allowed-tools: Read, Write, Edit, Bash
argument-hint: "[profile-type] | --fps | --memory | --rendering | --comprehensive"
description: Use PROACTIVELY to analyze game performance bottlenecks and generate optimization recommendations across multiple platforms

Game Performance Analysis & Optimization

Analyze game performance and generate optimization recommendations: $ARGUMENTS

Current Performance Context

  • Game engine: @package.json or detect Unity/Unreal/Godot project files
  • Platform targets: !`find . -name "*.pbxproj" -o -name "*.gradle" -o -name "*.vcxproj" | head -3`
  • Asset pipeline: !`find . -name "*.meta" -o -name "*.asset" | wc -l` game assets
  • Build configs: !`grep -r "BuildTarget\|Platform" . 2>/dev/null | wc -l` platform configurations
  • Performance logs: !`find . -name "*profile*" -o -name "*perf*" | head -5`

Task

Create comprehensive performance analysis with automated bottleneck detection, optimization suggestions, and platform-specific recommendations for game development projects.

Performance Analysis Areas

1. Frame Rate & Rendering Performance

  • Analyze draw calls and batching efficiency
  • Identify overdraw and fillrate bottlenecks
  • Review shader complexity and optimization opportunities
  • Evaluate mesh and texture optimization potential
  • Check lighting and shadow rendering performance

2. Memory Usage Analysis

  • Memory allocation patterns and potential leaks
  • Texture memory usage and compression opportunities
  • Audio memory optimization suggestions
  • Object pooling and garbage collection analysis
  • Platform-specific memory constraints evaluation

3. CPU Performance Profiling

  • Script execution bottlenecks identification
  • Physics simulation optimization opportunities
  • AI and pathfinding performance analysis
  • Animation system efficiency review
  • Threading and parallelization recommendations

4. Platform-Specific Optimization

  • Mobile performance considerations (battery, thermal throttling)
  • Console-specific optimization guidelines
  • PC hardware scaling recommendations
  • VR performance requirements and optimizations
  • Web/WebGL specific performance considerations

Deliverables

1. **Performance Audit Report**

  • Current performance metrics and benchmarks
  • Identified bottlenecks with severity ratings
  • Platform-specific performance analysis

2. **Optimization Recommendations**

  • Prioritized optimization suggestions
  • Implementation difficulty and impact assessment
  • Code and asset optimization guidelines

3. **Monitoring Setup**

  • Performance monitoring implementation
  • Key metrics tracking configuration
  • Automated performance regression detection

4. **Testing Strategy**

  • Performance testing procedures
  • Target device testing recommendations
  • Continuous performance monitoring setup

Implementation Guidelines

Follow game engine best practices and target platform requirements. Generate actionable recommendations with clear implementation steps and expected performance improvements.

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