/story-init
This skill should be used when the user asks to "start a new story", "initialize a story project", "create a story", "new book", "set up a story", or wants to begin a new fiction writing project from scratch.
$ npx -y skills add danjdewhurst/story-skills --skill story-init --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/story-init
Context preview
The summary Claude sees to decide when to auto-load this skill.
This skill should be used when the user asks to "start a new story", "initialize a story project", "create a story", "new book", "set up a story", or wants to begin a new fiction writing project from scratch.
SKILL.md
story-init.SKILL.mdname: story-init
description: This skill should be used when the user asks to "start a new story", "initialize a story project", "create a story", "new book", "set up a story", or wants to begin a new fiction writing project from scratch.
Story Initialization
Overview
Initialize a new story project with a structured markdown folder layout. Creates the story bible, registries, scene tracking, continuity state, glossary, worldbuilding folders, plot structure, and chapter tracker - all as cross-referenced markdown files with YAML frontmatter.
When to Use
- Starting a new story, book, or fiction project
- Setting up the folder structure for an existing story idea
- NOT for adding to an existing story project (use the domain-specific skills instead)
- NOT for converting an existing manuscript or chapter drafts: run `story import <source> --title "{Title}"` instead, then build out the bible from the entity candidates it prints
Workflow
1. Ask for basic story information:
- Title
- Genre and sub-genre
- Brief synopsis (2-3 sentences)
- Setting era/time period
- Key themes (2-4)
- POV style (first-person, third-person-limited, third-person-omniscient)
- Tense (past, present)
If the Story CLI is available, prefer using it to create the starter project, then inspect and refine the generated files as needed:
story init "{Title}" --genre "{genre}" --sub-genre "{sub-genre}" --setting-era "{era}" --pov "{pov-style}" --tense "{tense}" --synopsis "{synopsis}" --theme "{theme-1}" --theme "{theme-2}"If `story` is not installed, use the bundled maintenance fallback when available, resolving the script path relative to the `story-maintenance` skill:
node ../story-maintenance/scripts/story.js init "{Title}"If neither command is available, create the files manually using the steps below.
2. Create the folder structure at the current working directory:
{story-title-kebab}/
├── story.md
├── characters/
│ └── _index.md
├── worldbuilding/
│ ├── _index.md
│ ├── locations/
│ ├── systems/
│ ├── factions/
│ └── artifacts/
├── plot/
│ ├── _index.md
│ ├── arcs/
│ └── timeline.md
├── scenes/
│ └── _index.md
├── continuity/
│ ├── state.md
│ ├── questions/
│ │ └── _index.md
│ └── promises/
│ └── _index.md
├── glossary/
│ ├── _index.md
│ └── terms/
└── chapters/
└── _index.md3. Populate `story.md` with the story bible:
---
title: "{Title}"
schema-version: 2
genre: {genre}
sub-genre: {sub-genre}
setting-era: {era}
status: planning
themes:
- {theme-1}
- {theme-2}
pov: {pov-style}
tense: {tense}
---Below the frontmatter, include sections:
- **Synopsis** - the 2-3 sentence synopsis provided
- **Tone & Style** - brief notes on the story's voice (derive from genre/themes)
- **Notes** - empty section for the user to fill in
4. Populate each `_index.md` with an empty registry:
**`characters/_index.md`:**
---
type: character-registry
story: {story-title-kebab}
---
# Characters
## Registry
| Name | Role | Status | File |
|------|------|--------|------|
| *No characters yet* | | | |
## Relationship Map
*No relationships defined yet.*
## Family Trees
*No family trees defined yet.***`worldbuilding/_index.md`:**
---
type: world-registry
story: {story-title-kebab}
---
# Worldbuilding
## World Overview
*Describe the world at a high level here.*
## Locations
| Name | Type | Region | File |
|------|------|--------|------|
| *No locations yet* | | | |
## Systems
| Name | Type | File |
|------|------|------|
| *No systems yet* | | |
## Factions
| Name | Type | Status | File |
|------|------|--------|------|
| *No factions yet* | | | |
## Artifacts
| Name | Type | Status | File |
|------|------|--------|------|
| *No artifacts yet* | | | |**`plot/_index.md`:**
---
type: plot-registry
story: {story-title-kebab}
structure: three-act
---
# Plot Structure
## Story Structure
**Model:** Three-Act Structure (adjust as needed)
## Arcs
| Name | Type | Status | File |
|------|------|--------|------|
| *No arcs yet* | | | |
## Theme Tracking
| Theme | Arcs | Chapters |
|-------|------|----------|
| *No themes tracked yet* | | |**`plot/timeline.md`:**
---
type: timeline
story: {story-title-kebab}
---
# Story Timeline
| When | Event | Arc | Chapter |
|------|-------|-----|---------|
| *No events yet* | | | |**`chapters/_index.md`:**
---
type: chapter-registry
story: {story-title-kebab}
---
# Chapters
## Registry
| # | Title | POV | Status | Word Count | File |
|---|-------|-----|--------|------------|------|
| *No chapters yet* | | | | | |
## Total Word Count: 0Also create the v2 support files:
- `scenes/_index.md` with frontmatter `type: scene-registry`
- `continuity/state.md` with frontmatter `type: continuity-state`, `current-chapter: 0`, and empty `character-state`, `object-state`, and `knowledge-state` lists
- `continuity/questions/_index.md` with frontmatter `type: question-registry`
- `continuity/promises/_index.md` with frontmatter `type: promise-registry`
- `glossary/_index.md` with frontmatter `type: glossary-registry`
If manual initialization gets tedious, stop and ask the user to install or run the Story CLI rather than inventing a different project shape.
5. Present a summary of what was created and suggest next steps:
- "Add your first character" (triggers character-management skill)
- "Start worldbuilding" (triggers worldbuilding skill)
- "Define your plot structure" (triggers plot-structure skill)
- "Run `story next .`" to show deterministic next actions
6. When CLI access is available, run a final maintenance check:
story validate {story-title-kebab}If using the bundled fallback, replace `story` with `node ../story-maintenance/scripts/story.js`, resolving the path relative to this skill folder.
Conventions
These conventions apply
Read more
name: story-init description: This skill should be used when the user asks to "start a new story", "initialize a story project", "create a story", "new book", "set up a story", or wants to begin a new fiction writing project from scratch.
Story Initialization
Overview
Initialize a new story project with a structured markdown folder layout. Creates the story bible, registries, scene tracking, continuity state, glossary, worldbuilding folders, plot structure, and chapter tracker - all as cross-referenced markdown files with YAML frontmatter.
When to Use
- Starting a new story, book, or fiction project
- Setting up the folder structure for an existing story idea
- NOT for adding to an existing story project (use the domain-specific skills instead)
- NOT for converting an existing manuscript or chapter drafts: run `story import <source> --title "{Title}"` instead, then build out the bible from the entity candidates it prints
Workflow
1. Ask for basic story information:
- Title
- Genre and sub-genre
- Brief synopsis (2-3 sentences)
- Setting era/time period
- Key themes (2-4)
- POV style (first-person, third-person-limited, third-person-omniscient)
- Tense (past, present)
If the Story CLI is available, prefer using it to create the starter project, then inspect and refine the generated files as needed:
story init "{Title}" --genre "{genre}" --sub-genre "{sub-genre}" --setting-era "{era}" --pov "{pov-style}" --tense "{tense}" --synopsis "{synopsis}" --theme "{theme-1}" --theme "{theme-2}"If `story` is not installed, use the bundled maintenance fallback when available, resolving the script path relative to the `story-maintenance` skill:
node ../story-maintenance/scripts/story.js init "{Title}"If neither command is available, create the files manually using the steps below.
2. Create the folder structure at the current working directory:
{story-title-kebab}/
├── story.md
├── characters/
│ └── _index.md
├── worldbuilding/
│ ├── _index.md
│ ├── locations/
│ ├── systems/
│ ├── factions/
│ └── artifacts/
├── plot/
│ ├── _index.md
│ ├── arcs/
│ └── timeline.md
├── scenes/
│ └── _index.md
├── continuity/
│ ├── state.md
│ ├── questions/
│ │ └── _index.md
│ └── promises/
│ └── _index.md
├── glossary/
│ ├── _index.md
│ └── terms/
└── chapters/
└── _index.md3. Populate `story.md` with the story bible:
---
title: "{Title}"
schema-version: 2
genre: {genre}
sub-genre: {sub-genre}
setting-era: {era}
status: planning
themes:
- {theme-1}
- {theme-2}
pov: {pov-style}
tense: {tense}
---Below the frontmatter, include sections:
- **Synopsis** - the 2-3 sentence synopsis provided
- **Tone & Style** - brief notes on the story's voice (derive from genre/themes)
- **Notes** - empty section for the user to fill in
4. Populate each `_index.md` with an empty registry:
**`characters/_index.md`:**
---
type: character-registry
story: {story-title-kebab}
---
# Characters
## Registry
| Name | Role | Status | File |
|------|------|--------|------|
| *No characters yet* | | | |
## Relationship Map
*No relationships defined yet.*
## Family Trees
*No family trees defined yet.***`worldbuilding/_index.md`:**
---
type: world-registry
story: {story-title-kebab}
---
# Worldbuilding
## World Overview
*Describe the world at a high level here.*
## Locations
| Name | Type | Region | File |
|------|------|--------|------|
| *No locations yet* | | | |
## Systems
| Name | Type | File |
|------|------|------|
| *No systems yet* | | |
## Factions
| Name | Type | Status | File |
|------|------|--------|------|
| *No factions yet* | | | |
## Artifacts
| Name | Type | Status | File |
|------|------|--------|------|
| *No artifacts yet* | | | |**`plot/_index.md`:**
---
type: plot-registry
story: {story-title-kebab}
structure: three-act
---
# Plot Structure
## Story Structure
**Model:** Three-Act Structure (adjust as needed)
## Arcs
| Name | Type | Status | File |
|------|------|--------|------|
| *No arcs yet* | | | |
## Theme Tracking
| Theme | Arcs | Chapters |
|-------|------|----------|
| *No themes tracked yet* | | |**`plot/timeline.md`:**
---
type: timeline
story: {story-title-kebab}
---
# Story Timeline
| When | Event | Arc | Chapter |
|------|-------|-----|---------|
| *No events yet* | | | |**`chapters/_index.md`:**
---
type: chapter-registry
story: {story-title-kebab}
---
# Chapters
## Registry
| # | Title | POV | Status | Word Count | File |
|---|-------|-----|--------|------------|------|
| *No chapters yet* | | | | | |
## Total Word Count: 0Also create the v2 support files:
- `scenes/_index.md` with frontmatter `type: scene-registry`
- `continuity/state.md` with frontmatter `type: continuity-state`, `current-chapter: 0`, and empty `character-state`, `object-state`, and `knowledge-state` lists
- `continuity/questions/_index.md` with frontmatter `type: question-registry`
- `continuity/promises/_index.md` with frontmatter `type: promise-registry`
- `glossary/_index.md` with frontmatter `type: glossary-registry`
If manual initialization gets tedious, stop and ask the user to install or run the Story CLI rather than inventing a different project shape.
5. Present a summary of what was created and suggest next steps:
- "Add your first character" (triggers character-management skill)
- "Start worldbuilding" (triggers worldbuilding skill)
- "Define your plot structure" (triggers plot-structure skill)
- "Run `story next .`" to show deterministic next actions
6. When CLI access is available, run a final maintenance check:
story validate {story-title-kebab}If using the bundled fallback, replace `story` with `node ../story-maintenance/scripts/story.js`, resolving the path relative to this skill folder.
Conventions
These conventions apply
Showing the first part of this file.
Agent Skills for planning, tracking, and drafting fiction in markdown. Story Skills gives agents a shared project format for fiction: a story bible, character files, worldbuilding notes, factions, artifacts, plot arcs, scene state, continuity questions,
Repo: danjdewhurst/story-skills
Other skills on story-skills.
- /chapter-writing
This skill should be used when the user asks to "write a chapter", "next chapter", "chapter outline", "draft chapter", "continue the story", "write a scene", "outline a chapter", or wants to write prose for a story project.
Open skill - /character-management
This skill should be used when the user asks to "create a character", "update a character", "add a character", "build a family tree", "character relationships", "character timeline", "character arc", "character profile", or needs to manage characters in a story project.
Open skill - /plot-structure
This skill should be used when the user asks to "create a plot arc", "story structure", "add a plot point", "story timeline", "track foreshadowing", "pacing", "act structure", "story arc", "plot outline", or wants to plan and manage the narrative structure of a story.
Open skill - /revision-continuity
This skill should be used when the user asks to revise a chapter, edit prose, continuity check, find inconsistencies, audit character state, check timeline consistency, line edit, developmental edit, polish a draft, or prepare existing story material for the next revision pass.
Open skill - /story-maintenance
This skill should be used when the user asks to validate, reindex, repair registries, check links, check continuity, count words, summarize a story project, import an existing manuscript, export a manuscript, run the story CLI, or perform deterministic maintenance on a Story
Open skill - /worldbuilding
This skill should be used when the user asks to "create a location", "add a location", "magic system", "political system", "build the world", "add culture", "world history", "technology system", "religion", "economy", or wants to develop any aspect of a story's world and setting.
Open skill

