/test-driven-development
Use when implementing any feature or bugfix, before writing implementation code
$ npx -y skills add coco-research/coco --skill test-driven-development --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/test-driven-development
Context preview
The summary Claude sees to decide when to auto-load this skill.
Use when implementing any feature or bugfix, before writing implementation code
SKILL.md
test-driven-development.SKILL.mdname: test-driven-development
description: Use when implementing any feature or bugfix, before writing implementation code
domain: engineering
Test-Driven Development (TDD)
Overview
**Announce at start:** "Test-Driven Development skill activated."
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes
**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
The Iron Law
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
Red-Green-Refactor
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}RED - Write Failing Test
Write one minimal test showing what should happen.
<Good>
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});Clear name, tests real behavior, one thing </Good>
<Bad>
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});Vague name, tests mock not code </Bad>
**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
Verify RED - Watch It Fail
**MANDATORY. Never skip.**
npm test path/to/test.test.ts
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
GREEN - Minimal Code
Write simplest code to pass the test.
<Good>
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}Just enough to pass </Good>
<Bad>
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}Over-engineered </Bad>
Don't add features, refactor other code, or "improve" beyond the test.
Verify GREEN - Watch It Pass
**MANDATORY.**
npm test path/to/test.test.ts
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
Repeat
Next failing test for next feature.
Good Tests
| Quality | Good | Bad | |---------|------|-----| | **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` | | **Clear** | Name describes behavior | `test('test1')` | | **Shows intent** | Demonstrates desired API | Obscures what code should do |
Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive
Automated tests are systematic. They run the same way every time.
**"Deleting X hours of work is wasteful"**
Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
**"TDD is dogmatic, being pragmatic means adapting"**
TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behavior (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)
"Pragmatic" shortcuts = debugging in production = slower.
**"Tests after achieve the same goals - it's spirit not ritual"**
No. Tests-after
Read more
name: test-driven-development description: Use when implementing any feature or bugfix, before writing implementation code domain: engineering
Test-Driven Development (TDD)
Overview
**Announce at start:** "Test-Driven Development skill activated."
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes
**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
The Iron Law
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
Red-Green-Refactor
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}RED - Write Failing Test
Write one minimal test showing what should happen.
<Good>
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});Clear name, tests real behavior, one thing </Good>
<Bad>
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});Vague name, tests mock not code </Bad>
**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
Verify RED - Watch It Fail
**MANDATORY. Never skip.**
npm test path/to/test.test.ts
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
GREEN - Minimal Code
Write simplest code to pass the test.
<Good>
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}Just enough to pass </Good>
<Bad>
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}Over-engineered </Bad>
Don't add features, refactor other code, or "improve" beyond the test.
Verify GREEN - Watch It Pass
**MANDATORY.**
npm test path/to/test.test.ts
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
Repeat
Next failing test for next feature.
Good Tests
| Quality | Good | Bad | |---------|------|-----| | **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` | | **Clear** | Name describes behavior | `test('test1')` | | **Shows intent** | Demonstrates desired API | Obscures what code should do |
Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive
Automated tests are systematic. They run the same way every time.
**"Deleting X hours of work is wasteful"**
Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
**"TDD is dogmatic, being pragmatic means adapting"**
TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behavior (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)
"Pragmatic" shortcuts = debugging in production = slower.
**"Tests after achieve the same goals - it's spirit not ritual"**
No. Tests-after
Meet Coco. A superintelligent agent framework powered by an advisory board of 389 world-class minds. Scale your AI assistant into a complete engineering department with 142 skills, 277 commands, and persistent state. Universal compatibility. Local privacy. Free and open source.
Repo: coco-research/coco
Other skills on coco.
- /create-rule
Create Cursor rules for persistent AI guidance. Use when the user wants to create a rule, add coding standards, set up project conventions, configure file-specific patterns, create RULE.md files, or asks about .cursor/rules/ or AGENTS.md.
Open skill - /create-skill
Guides users through creating effective Agent Skills for Cursor. Use when the user wants to create, write, or author a new skill, or asks about skill structure, best practices, or SKILL.md format.
Open skill - /create-subagent
Create custom subagents for specialized AI tasks. Use when the user wants to create a new type of subagent, set up task-specific agents, configure code reviewers, debuggers, or domain-specific assistants with custom prompts.
Open skill - /migrate-to-skills
Convert 'Applied intelligently' Cursor rules (.cursor/rules/*.mdc) and slash commands (.cursor/commands/*.md) to Agent Skills format (.cursor/skills/). Use when the user wants to migrate rules or commands to skills, convert .mdc rules to SKILL.md format, or consolidate commands
Open skill - /update-cursor-settings
Modify Cursor/VSCode user settings in settings.json. Use when the user wants to change editor settings, preferences, configuration, themes, font size, tab size, format on save, auto save, keybindings, or any settings.json values.
Open skill - /agent-lightning
Train and optimize AI agents using Microsoft's Agent Lightning framework with reinforcement learning. Use when setting up agent training, instrumenting agents with tracing, configuring LightningStore, implementing reward functions, or optimizing prompts with RL/APO algorithms.
Open skill

