/journey-map
Loads full context for a React Flow (@xyflow/react) user journey mapping project. Use when working on, extending, debugging, or building features for the journey map tool. Triggers on: "journey map project", "open journey map", "work on journey map", "build user journey", "react
$ npx -y skills add coco-research/coco --skill journey-map --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/journey-map
Context preview
The summary Claude sees to decide when to auto-load this skill.
Loads full context for a React Flow (@xyflow/react) user journey mapping project. Use when working on, extending, debugging, or building features for the journey map tool. Triggers on: "journey map project", "open journey map", "work on journey map", "build user journey", "react
SKILL.md
journey-map.SKILL.mdname: journey-map
description: >
Loads full context for a React Flow (@xyflow/react) user journey mapping
project. Use when working on, extending, debugging, or building features for
the journey map tool. Triggers on: "journey map project", "open journey map",
"work on journey map", "build user journey", "react flow journey project",
"journey-map app", or any request to add features like swimlanes,
emotion curves, persona nodes, touchpoints, or pain point markers.
domain: design
Journey Map Project
Project
- **Locating it:** this skill does not assume a fixed install path. See
"Locating the Project" below before running any commands.
- **Stack:** React 19 + Vite + TypeScript + `@xyflow/react` (React Flow v12)
- **Purpose:** Rich user journey map tool for PMs and UX researchers
Locating the Project
Before making changes, find the project root:
1. If the user gives a path, use it. 2. Otherwise search common locations, e.g.:
find "$HOME" -maxdepth 5 -iname "journey-map" -type d 2>/dev/null
3. If nothing is found, ask the user where the project lives.
Dev Commands
Run from the project root located above:
npm run dev # start dev server (Vite)
npm run build # production build
npm run preview # preview build
Stack
Single package: `@xyflow/react` (React Flow v12). There is no AntV X6 dependency — the project fully migrated off X6, and no `--legacy-peer-deps` flag is needed on React 19.
See `references/packages.md` for imports, node pattern, layout constants, file structure.
Implemented Features
| Feature | Mechanism | |---|---| | Swimlanes (persona rows) | `swimlaneBg` node type — wide colored band, zIndex=0 | | Stage headers + narratives | `stageHeader` / `stageNarr` node types | | Touchpoint cards | `touchpoint` node — seq badge, timing chip, emoji, title, badges | | Emotion curve | `EmotionCurve.tsx` SVG component below canvas | | Ad-hoc cross-flow | `AdHocFlow.tsx` component below canvas | | Pan + zoom | React Flow built-in | | Minimap | React Flow `<MiniMap>` | | Controls | React Flow `<Controls>` | | Persona focus/dim | `focusPersona` state → opacity on non-focused touchpoints | | Detail panel | Click touchpoint → slide-in right panel |
References
- Full package list + versions + plugin roles: `references/packages.md`
- React Flow (MIT licensed, https://github.com/xyflow/xyflow) is the only
graph engine this project uses.
Read more
name: journey-map description: > Loads full context for a React Flow (@xyflow/react) user journey mapping project. Use when working on, extending, debugging, or building features for the journey map tool. Triggers on: "journey map project", "open journey map", "work on journey map", "build user journey", "react flow journey project", "journey-map app", or any request to add features like swimlanes, emotion curves, persona nodes, touchpoints, or pain point markers. domain: design
Journey Map Project
Project
- **Locating it:** this skill does not assume a fixed install path. See
"Locating the Project" below before running any commands.
- **Stack:** React 19 + Vite + TypeScript + `@xyflow/react` (React Flow v12)
- **Purpose:** Rich user journey map tool for PMs and UX researchers
Locating the Project
Before making changes, find the project root:
1. If the user gives a path, use it. 2. Otherwise search common locations, e.g.:
find "$HOME" -maxdepth 5 -iname "journey-map" -type d 2>/dev/null
3. If nothing is found, ask the user where the project lives.
Dev Commands
Run from the project root located above:
npm run dev # start dev server (Vite) npm run build # production build npm run preview # preview build
Stack
Single package: `@xyflow/react` (React Flow v12). There is no AntV X6 dependency — the project fully migrated off X6, and no `--legacy-peer-deps` flag is needed on React 19.
See `references/packages.md` for imports, node pattern, layout constants, file structure.
Implemented Features
| Feature | Mechanism | |---|---| | Swimlanes (persona rows) | `swimlaneBg` node type — wide colored band, zIndex=0 | | Stage headers + narratives | `stageHeader` / `stageNarr` node types | | Touchpoint cards | `touchpoint` node — seq badge, timing chip, emoji, title, badges | | Emotion curve | `EmotionCurve.tsx` SVG component below canvas | | Ad-hoc cross-flow | `AdHocFlow.tsx` component below canvas | | Pan + zoom | React Flow built-in | | Minimap | React Flow `<MiniMap>` | | Controls | React Flow `<Controls>` | | Persona focus/dim | `focusPersona` state → opacity on non-focused touchpoints | | Detail panel | Click touchpoint → slide-in right panel |
References
- Full package list + versions + plugin roles: `references/packages.md`
- React Flow (MIT licensed, https://github.com/xyflow/xyflow) is the only
graph engine this project uses.
Meet Coco. A superintelligent agent framework powered by an advisory board of 389 world-class minds. Scale your AI assistant into a complete engineering department with 142 skills, 277 commands, and persistent state. Universal compatibility. Local privacy. Free and open source.
Repo: coco-research/coco
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