create-rule
Create Cursor rules for persistent AI guidance. Use when the user wants to create a rule, add coding standards, set up project…
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML
Claude Code
$ npx -y skills add coco-research/coco --skill hyperframes --agent claude-code
Codex
$ npx skills add coco-research/coco --skill hyperframes -a codex -y
Cursor
$ npx skills add coco-research/coco --skill hyperframes -a cursor -y
Gemini CLI
$ npx skills add coco-research/coco --skill hyperframes -a gemini-cli -y
GitHub Copilot
$ npx skills add coco-research/coco --skill hyperframes -a github-copilot -y
OpenCode
$ npx skills add coco-research/coco --skill hyperframes -a opencode -y
Windsurf
$ npx skills add coco-research/coco --skill hyperframes -a windsurf -y
name: hyperframes description: > Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
HyperFrames **renders video from HTML** — a composition is an HTML file whose DOM declares timing with `data-*` attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in `/hyperframes-core`; read it before writing composition HTML.
Apply the first matching row; do not evaluate lower state rows:
| State | Action | | ----------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | Explicit port of existing Remotion source to HyperFrames | Read `references/routes/remotion-to-hyperframes.md`, then route directly to that workflow. Skip the intent layer. | | Specific operation on an existing HyperFrames project: inspect, diagnose, validate, preview, render, publish, or batch-render | Perform only that operation. Skip intent and workflow routing; load `/hyperframes-cli` and any required domain skills. | | Specific edit to an existing project | Make the edit. Do not run the intent layer. | | `BRIEF.md` exists | Read `workflow` and `flow`. Execute that workflow; `flow: companion` always executes in `/general-video`. Ask no brief questions. | | No brief, but `hyperframes.json` or `STORYBOARD.md` exists | Resume from project files and recorded preferences. Infer the owning workflow from existing artifacts. If it cannot be determined uniquely, ask one routing-only question; do not run the intent interview. | | Fresh creation | Run the intent layer — `references/intent-interview.md` — then route once using § 2's table. |
If a fresh request does not identify the subject or input, ask what the video is about before routing. Check preferences and recipes before asking anything (`references/intent-interview.md`, step 1). A `figma.com` input or a named recipe changes intake, not routing — the interview's "Adapt orthogonal inputs" section handles both.
A scaffolded project pins `hyperframes@<version>` in its `package.json` scripts so renders stay reproducible; the pin never advances on its own, and a pinned run of an older CLI prints no warning about it. When resuming a project whose scripts carry a pin, probe once before the first render-affecting command:
npx hyperframes@latest upgrade --project . --check
The probe is read-only and reports the pin against the latest release; keep the explicit `.` — on older CLI releases a bare `--project` followed by another flag consumes that flag as its directory value. When it reports the project behind — or any CLI output already shows it (the stderr notice `This project pins hyperframes@… (latest …)`, or `_meta.updateAvailable: true` in a `--json` result from a pinned script) — apply with `npx hyperframes@latest upgrade --project .`, then verify with `npx hyperframes check`. A passing check confirms the project's compositions still validate on the new version — not that rendered output is frame-identical to the old pin — so a successful bump is never silent: name the old and new version in the run's summary. A project with no composition yet needs no verification. If the check fails, revert the `package.json` change, continue on the pinned version, and report which version the project stays on and why. Act on the signal rather than relaying it to the user; never leave a bumped pin unverified.
Use the first matching row. Match the requested **deliverable**, not a word or file type mentioned in passing.
| Priority | Request
495 personas across 13 departments, 229 skills[^installed] and 388 commands in the full catalog (coco 1.9.0, 2026-10-21). Agent skills, slash commands and subagents for Claude Code, Cursor, Codex and other AI coding agents.
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