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/general-video

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use

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coco
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Claude Code

$ npx -y skills add coco-research/coco --skill general-video --agent claude-code

SKILL.md

general-video.SKILL.md
name: general-video
description: >
  Author or edit a custom HyperFrames composition when no specialized workflow fits, or when
  BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels,
  montages, static loops, static title cards, footage remixes, and freeform builds. Use
  motion-graphics instead for a short unnarrated motion-first unit, including an animated title.
  Route fresh creation through hyperframes before using this skill.

General video

Before relying on this workflow, run:

npx hyperframes skills update general-video

A successful no-op means the skill is current. Surface an update failure instead of continuing from memory.

1. Apply cross-cutting source adapters

  • **Media:** For any audio, image, icon, logo, voice, grade, LUT, treatment/effect, caption, or media-operation need, load `/media-use` and follow `../media-use/references/resolve.md` (resolve, adopt, reuse) and `../media-use/references/setup-providers.md` (providers, auth). Vague footage feedback and named styles use `../media-use/references/media-treatments.md` before editing; do not improvise supported media effects with CSS/SVG/opacity. Before the first authenticated provider action, run `npx hyperframes auth status` and relay its output verbatim. If signed out, apply the gate in `../hyperframes-core/references/brief-contract.md`: collaborative waits for sign-in or an explicit offline choice; autonomous states the status and continues through an available offline provider. Surface a blocker when no offline provider can satisfy a required capability. Local adoption alone does not require an auth gate.
  • **Figma:** If any input is a `figma.com` URL, run `/figma` first. Build from its exported assets, tokens, components, or storyboard frames. Do not use raw Figma connector calls because they skip SVG sanitization, media provenance, and brand-token binding.

These adapters do not change the workflow selected by `/hyperframes`.

2. Start from project state

Apply the first matching row; do not evaluate lower state rows:

| State | Action | | ---------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------- | | Specific edit | Make the edit, preserve existing project decisions, then rerun affected checks. Do not reopen discovery. | | `BRIEF.md` exists | Read it. If `workflow` names another workflow and `flow` is not `companion`, hand off. Ask no brief questions. | | No brief, but `hyperframes.json` or `STORYBOARD.md` exists | Resume from files and recorded preferences. Backfill `BRIEF.md` only from known facts. | | Fresh creation | Run `/hyperframes` and its intent layer. Return here only for `workflow: general-video` or `flow: companion`. |

For a new project, choose a kebab-case directory name from the brief and scaffold before writing the brief:

npx hyperframes init "videos/<project>" --non-interactive --example=blank --skill=general-video

Then write `BRIEF.md` at the project root using `../hyperframes-core/references/brief-format.md`. In an existing project, the root is the directory containing `hyperframes.json`. Record only the confirmed preference-backed fields named by the brief format, using `node <MEDIA_DIR>/scripts/prefs.mjs record --hyperframes <PROJECT_ROOT>`; never record inferred defaults. Here `<MEDIA_DIR>` is the installed `/media-use` skill directory and `<PROJECT_ROOT>` is the directory containing `hyperframes.json`. If the intent layer adopted a recipe, apply it now with `node <MEDIA_DIR>/scripts/recipe.mjs use --hyperframes <PROJECT_ROOT> --name <name>` and do not ask again.

3. Interpret the run shape

Use only the canonical terms from `../hyperframes-core/references/brief-contract.md`:

| Field | Meaning | Effect | | -------------- | ------------------------------------- | ----------------------------------------------------------------------------------- | | `flow` | Who drives | `automation`: choose and execute the route. `companion`: co-create in conversation. | | `storyboard` | Whether the board is a review surface | `yes`: run plan and sketch review. `no`: build without the board. | | derived `mode` | How checkpoint gates behave | Follow the brief contract. Never ask the user to name a mode. |

Do not invent synonyms for these states. An ongoing “just build it” signal is handled by the intent layer and arrives as `flow: automation`, `storyboard: no`.

  • For `flow: automation`, choose the route and state it in one line in the first progress update.
  • For a specific edit, make the edit without inventing a new route.

Companion flow

When `flow: companion`:

  • Read `BRIEF.md` and reconcile accepted `## Assets` and `## Customizations` with project artifacts. Complete accepted work that is still pending; leave completed work alone; do not offer an accepted capability again as if it were new.
  • **Arrive as the director, not the contractor.** A user who chose companion chose involvement and quality; the honest response is the best version you can design, not the smallest one you can defend. The first plan is the ceiling treatment: the story arc (borrow the nearest genre lens — menu § Genre lenses), the design spec, each scene's motion treatment cited by name (§ 5's plan discipline), the transitions, the audio identity — music and sound marks, or deliberate silence — the user's material placed, a
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Questions about general-video.

Which coding agents can use general-video?
general-video installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.