brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent,…
Use when implementing any feature or bugfix, before writing implementation code
$ npx -y skills add Cmochance/codex-app-transfer --skill test-driven-development --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/test-driven-developmentContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when implementing any feature or bugfix, before writing implementation code
name: test-driven-development description: Use when implementing any feature or bugfix, before writing implementation code
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
**Always:**
**Exceptions (ask your human partner):**
Thinking "skip TDD just this once"? Stop. That's rationalization.
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
**No exceptions:**
Implement fresh from tests. Period.
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}Write one minimal test showing what should happen.
<Good>
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});Clear name, tests real behavior, one thing </Good>
<Bad>
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});Vague name, tests mock not code </Bad>
**Requirements:**
**MANDATORY. Never skip.**
npm test path/to/test.test.ts
Confirm:
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
Write simplest code to pass the test.
<Good>
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}Just enough to pass </Good>
<Bad>
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}Over-engineered </Bad>
Don't add features, refactor other code, or "improve" beyond the test.
**MANDATORY.**
npm test path/to/test.test.ts
Confirm:
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
After green only:
Keep tests green. Don't add behavior.
Next failing test for next feature.
| Quality | Good | Bad | |---------|------|-----| | **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` | | **Clear** | Name describes behavior | `test('test1')` | | **Shows intent** | Demonstrates desired API | Obscures what code should do |
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
Automated tests are systematic. They run the same way every time.
**"Deleting X hours of work is wasteful"**
Sunk cost fallacy. The time is already gone. Your choice now:
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
**"TDD is dogmatic, being pragmatic means adapting"**
TDD IS pragmatic:
"Pragmatic" shortcuts = debugging in production = slower.
**"Tests after achieve the same goals - it's spirit not ritual"**
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are
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Repo: Cmochance/codex-app-transfer
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent,…
Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies
Use when you have a written implementation plan to execute in a separate session with review checkpoints
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting…
Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical…
Use when completing tasks, implementing major features, or before merging to verify work meets requirements