brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Use right after writing or editing code or files for the user — before ending your turn — to quiz them on what was just built and confirm they actually understand it. Also triggers on "quiz me", "test my understanding", "check what I learned", "comprehension check", or
Claude Code
$ npx -y skills add Ciucky/no-numb --skill quiz-me --agent claude-code
Codex
$ npx skills add Ciucky/no-numb --skill quiz-me -a codex -y
Cursor
$ npx skills add Ciucky/no-numb --skill quiz-me -a cursor -y
Gemini CLI
$ npx skills add Ciucky/no-numb --skill quiz-me -a gemini-cli -y
GitHub Copilot
$ npx skills add Ciucky/no-numb --skill quiz-me -a github-copilot -y
OpenCode
$ npx skills add Ciucky/no-numb --skill quiz-me -a opencode -y
Windsurf
$ npx skills add Ciucky/no-numb --skill quiz-me -a windsurf -y
name: quiz-me description: Use right after writing or editing code or files for the user — before ending your turn — to quiz them on what was just built and confirm they actually understand it. Also triggers on "quiz me", "test my understanding", "check what I learned", "comprehension check", or recovering the understanding that vaporizes when you orchestrate an agent instead of authoring the code yourself.
After you write code for someone, they usually understand the result at a high level — what it does, its inputs and outputs — but not the internals or the *why*. That understanding "vaporizes." This skill has you administer a short comprehension quiz on **what you just did this turn**, so the understanding sticks. Being tested is itself the learning (retrieval practice); the quiz is not just a check.
**Core principle:** quiz what *this turn* produced, from your own memory of what you just did — not generic trivia, not the whole codebase, not what the app does at a high level.
Look at what you changed this turn. **Bias toward quizzing.** Only skip when the change is *genuinely cosmetic*:
Everything else → quiz. **When in doubt, quiz.** If you do skip, say so in one line and stop — don't quiz on nothing.
Read `~/.no-numb/config.json` for `depth` (`"standard"` or `"deep"`; default to `"standard"` if the file or key is missing). Note whether this was a **code** change or a **non-code** change (docs/prose/config) — it changes how the depth dial applies (Step 3).
Scale the **number** of questions to the size and complexity of the change: a one-line fix → 1–2; a new module → more. Don't pad to hit a count.
Depth controls **how you ask, not the topic**. The single test:
> **Do you need to read the code to answer it? Yes → that's a deep question. No → that's a standard question.**
**`standard` (default) — answerable WITHOUT opening a file.** The user should be able to answer from understanding the *decisions*. Do **not** reference specific files, lines, or function names.
**`deep` — only answerable BY reading the code.** The user must go look at the implementation. **Always point them to where to look** (file + function/region), so the time goes into reading and reasoning, not hunting. Favor reasoning over recall.
**Non-code changes** (docs/prose): the read-the-code test doesn't apply — ask about *what changed* (*"what does the new section actually commit us to?"*) and treat depth as a difficulty knob (deep = harder/more specific, standard = lighter/higher-level). Config files are code-like enough that deep works normally.
**Stay below the awareness line (both modes):** never ask *"what does this app do"* or *"what are its inputs and outputs."* That's the high-level understanding the user already has — testing it teaches nothing. Aim at the internals and the *why* — the part that vaporizes.
Deliver with `AskUserQuestion`, **one question per call**. Write **plausible distractors**: the wrong options must be the misconceptions someone would actually hold if they didn't understand this code. Obvious-dummy options turn it back into trivia and let them pass by elimination.
**Vary where the correct answer sits.** Decide the correct option's slot (1st–4th) *before* you write the options, and move it around from question to question — rotate through positions (e.g. 2nd, 4th, 1st, 3rd). **Never let the correct answer default to the first slot:** a quiz whose answer is always option 1 is passed by reflex, not comprehension. Across a quiz, spread the correct positions out — don't cluster them.
> Multiple choice is required, not a style preference. `AskUserQuestion` is a tool call, so your turn stays alive and the gate can hold. A plain-text question would force you to end your turn and wait for a reply — which releases the gate. Do not switch to prose questions during a gated quiz. (The "Other" free-text box is fine for the rare question that needs a typed answer, since it stays inside the tool call.)
After each answer: if correct, confirm in a sentence. If wrong, show the correct option **and explain *why*** — the specific low-level detail they missed. This explanation is where the learning actually lands, so make it real, not a restatement.
Any wrong answer means the user retakes the **full** quiz. Regenerate it with light rewording and reordering so they can't just memorize the answer key. **Stay in this turn and keep going until they pass** — do not end your turn, summarize, or move on to other work until every answer is correct (or the user deliberately interrupts). On a pass, you're done; just conclude normally.
| Mode | The test | References specific files/lines? | Example | |---|---|---|---| | `standard` | answer it *without* reading code | **no** | "why would this deadlock if you swapped the lock order?" | | `deep` | must *read* the code to answer | **yes** — point them there | "in `parseConfig`, what input m
Build with Claude Code without your brain going numb. No-Numb quizzes you on the code Claude just wrote — and, by default, blocks the session from continuing until you pass. The middle ground: built fast like an agent, understood like you wrote it yourself.
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.