account-research
Research a company or person and get actionable sales intel. Works standalone with web search, supercharged when you connect enrichment tools or your CRM.…
\"Apply Theory of Constraints (TOC) to identify and manage system bottlenecks. Use this skill when the user needs to find what limits throughput, optimize a constrained process, apply the Five Focusing Steps, or implement Drum-Buffer-Rope scheduling — even if they say 'our
$ npx -y skills add charlieviettq/awesome-agent-skill --skill biz-toc --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/biz-tocContext preview
The summary Claude sees to decide when to auto-load this skill.
\"Apply Theory of Constraints (TOC) to identify and manage system bottlenecks. Use this skill when the user needs to find what limits throughput, optimize a constrained process, apply the Five Focusing Steps, or implement Drum-Buffer-Rope scheduling — even if they say 'our
name: "\"biz-toc\"" description: "\"Apply Theory of Constraints (TOC) to identify and manage system bottlenecks. Use this skill when the user needs to find what limits throughput, optimize a constrained process, apply the Five Focusing Steps, or implement Drum-Buffer-Rope scheduling — even if they say 'our output is stuck', 'what's the bottleneck', or 'why can't we produce more'.\"." allowed-tools: Read, Glob, Grep
TOC asserts that every system has at least one constraint (bottleneck) that limits total throughput. Improving non-bottleneck processes does NOT improve system output �� only improving the bottleneck does. The Five Focusing Steps provide a systematic method to find and manage constraints.
IRON LAW: The System Is Only as Strong as Its Weakest Link Improving a non-bottleneck process is a WASTE of resources — it produces more work-in-progress that piles up at the bottleneck. Before optimizing any process, verify it IS the bottleneck. If it's not, stop.
1. **IDENTIFY** the constraint — Find the bottleneck (highest utilization, longest queue, most WIP accumulation) 2. **EXPLOIT** the constraint — Maximize throughput at the bottleneck without adding resources (reduce downtime, eliminate waste at this step, ensure it never starves for input) 3. **SUBORDINATE** everything else — Pace all other processes to the bottleneck's rhythm. Non-bottlenecks should NOT run at full capacity. 4. **ELEVATE** the constraint — If exploitation isn't enough, invest to increase bottleneck capacity (add equipment, hire, outsource) 5. **REPEAT** — After elevating, the constraint may shift to another process. Go back to Step 1.
| Element | What It Is | Purpose | |---------|-----------|---------| | **Drum** | The bottleneck's pace | Sets the rhythm for the entire system | | **Buffer** | Time buffer before the bottleneck | Ensures the bottleneck never starves for work | | **Rope** | Signal to release work at the start | Controls WIP by tying input rate to bottleneck pace |
| Metric | Definition | |--------|-----------| | **Throughput (T)** | Revenue - Truly Variable Costs (materials only) | | **Investment (I)** | Money tied up in the system (inventory, equipment) | | **Operating Expense (OE)** | All other costs to run the system | | **Net Profit** | T - OE | | **ROI** | (T - OE) / I |
# TOC Analysis: {System/Process}
## System Map
{Process A} → {Process B} → {**Process C (bottleneck)**} → {Process D} → Output
## Constraint Identification
- Bottleneck: {process step}
- Evidence: {utilization %, queue length, WIP accumulation}
- Current throughput: {units/period}
## Five Focusing Steps
| Step | Action | Expected Impact |
|------|--------|----------------|
| 1. Identify | {bottleneck location} | — |
| 2. Exploit | {optimize without investment} | +X% throughput |
| 3. Subordinate | {pace other processes} | Reduce WIP by X% |
| 4. Elevate | {investment if needed} | +X% throughput |
| 5. Repeat | {new constraint location} | — |
## DBR Implementation
- Drum: {bottleneck pace = X units/hour}
- Buffer: {X hours of WIP before bottleneck}
- Rope: {release new work every X minutes}**Scenario:** TOC for a PCB assembly line (5 stations)
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