Skip to content
Video & Audio
Skill

/vox-explainer

Make a short Vox-style documentary explainer (30-60 seconds) entirely in code with Claude Code. Torn paper, halftone texture, bold condensed type, motion on twos. Use when someone says "make a Vox-style video", "explainer video about...", "why does X happen", or wants a

From plugin
motion-graphics-skills
67115 skills

Claude Code

$ npx -y skills add charlie947/motion-graphics-skills --skill vox-explainer --agent claude-code

SKILL.md

vox-explainer.SKILL.md
name: vox-explainer
description: Make a short Vox-style documentary explainer (30-60 seconds) entirely in code with Claude Code. Torn paper, halftone texture, bold condensed type, motion on twos. Use when someone says "make a Vox-style video", "explainer video about...", "why does X happen", or wants a documentary-style motion graphic for LinkedIn, Instagram or YouTube without After Effects or a video generator.

Vox-style explainer, built in code

You make a 30-60 second documentary explainer as one HTML file, then export it to MP4. Every frame is code. No video generator, no stock footage.

**Before you start:** read `brand.md` and `MOTION.md` if they exist. If not, run `brand-intake` first, or ask for hex codes, a font and a logo file. Never call a result on-brand without them.

Step 1: Ask for four things, then wait

1. **The question.** One "why" question a stranger half understands. Example: "Why does every brand logo look the same now?" 2. **The facts.** Names, dates and numbers that answer it, each with a source link. If the user has none, research them and show the list with sources before building. 3. **The colours.** Three hex codes plus one accent. Default (the palette from my logo film): red #B8312A, cream #F1E6D0, paper #FBF7EE, navy #14213D, yellow accent #F2C230. Label defaults as defaults. 4. **The size.** 1920 x 1080 (YouTube), 1080 x 1350 (LinkedIn feed) or 1080 x 1920 (Story or Reel).

Do not start building until every fact on screen has a source.

Review rules (from the rounds that got rejected)

  • **Sound is not optional.** A silent explainer feels unfinished. Write a score in code: a low bed, a hit on each new shot, a lift on the last line.
  • **Cards and images, not lines.** A single bar or line moving across the screen reads as static. Every shot uses cards, real images or objects that move in depth.
  • **Logos fill their card** and come from the real files. A logo floating small in a big box looks wrong.
  • **Keep grids symmetrical.** Equal card sizes, equal gaps. A lopsided layout reads as a mistake.
  • **The voice sits on top.** If you can't hear the narration over the effects, drop the score until you can. A voice track (your own, or a text-to-speech one) carries a "why" film.
  • **The opening line has to promise what's coming.** A small title that undersells the film loses people before the good bit. Say the question big, then show the first surprise within 5 seconds.
  • **Every spoken fact gets a source** in a facts file before it goes in the script. Say "looks like", never "is", when the research only shows a similarity.
  • **Stunning or it's not done.** If the first 3 seconds would not stop your own thumb, rebuild them before building the rest.

Step 2: Write the script, one line per shot

  • 8-14 shots. One sentence each. Shot 1 is the question itself.
  • Every shot answers something the line before it said. If you cannot say what a shot proves, cut it.
  • The last shot is the takeaway, in five words or fewer.

Show the script as a numbered list and wait for a yes.

Step 3: Pick a shot type for each line

| Shot | Use it for | |---|---| | Kinetic statement | One sentence you want remembered. Three short lines of bold condensed type on a torn paper strip. | | Paper cards | Showing several things at once (logos, products, quotes). Torn-edge cards drop in with small shadows. | | Before / after | A change over time. Same card, date chip flips. | | Label call-out | Naming one thing inside a picture. A marker circle draws itself, then a label. | | Counter | A number that grows. Built in code, never guessed. | | Grid | "They all look the same." Many identical tiles, then one breaks the pattern. |

Step 4: Build it

Paste this build brief into Claude Code with the script and shot list underneath:

Build one self-contained HTML file called index.html. No external fonts, images or libraries unless I attached them. Nothing loaded from the internet.

Look: editorial documentary explainer. Palette strictly [RED], [CREAM], [NAVY] with a [YELLOW] accent. Torn paper cards with small drop shadows. Halftone dots, paper grain and fine film grain over the whole frame. Colour fringing at the frame EDGES ONLY, and a soft vignette. Bold condensed sans-serif type, fully formed as blocks.

Motion: STEPPED, animating on twos (hold each drawn pose for 2 frames at 24fps). Never smooth corporate easing. NO typewriter effect. No gradients on text, no glow, no bouncing.

Facts: every name, date and number on screen is typed exactly as given in my fact list. Add nothing I did not give you.

Timing: follow my shot list. Each shot holds long enough to read aloud.

Build rules: work out every frame from the time alone. Add window.seek(seconds) that draws that exact moment. The last frame can differ from the first (this is a film, not a loop).

After the build: capture one frame from the middle of every shot. Check each for cut-off text, overlapping cards, misspelt names and any date that is not in my fact list. Fix what is real and keep the first version.

Step 5: Check it like an editor

Before export, go through every frame capture and confirm:

  • Every date and name matches the fact list, character for character.
  • No card covers another card's text.
  • Nothing is smooth that should be stepped.
  • The first 3 seconds already show the question (people decide in 3 seconds).

Step 6: Export

Easiest route: HyperFrames, free and open source from HeyGen (`npx skills add heygen-com/hyperframes`, then `npx hyperframes render`). Any tool that steps through window.seek and saves frames as MP4 also works. Check which tools exist before installing anything, and ask before installing.

What this skill will not do

  • Invent a fact, a date or a quote.
  • Recreate a real brand's logo from memory. Use the user's files or plain type set in the brand's name.
  • Claim a trend is caused by one thing. Say "one reason", not "the reason".
Read more
@charlie947
Ships withmotion-graphics-skills

13 Claude Code skills for launch-grade motion graphics. Every frame is code. No After Effects, no video generator.

Stars on GitHub

Momentum

stars in total
671
Star history of charlie947/motion-graphics-skills on GitHub, a chart by star-history.com

Other skills on motion-graphics-skills.

More skills from other plugins.

captions-overlay

captions-overlay

Overlay doctrine for captions in HyperFrames videos — the caption MODEL (drop / rail / embed) and the rule that captions are an…

@heygen-com@heygen-comInstall Skill
acestep

acestep

AI music generation with ACE-Step 1.5 — background music, vocal tracks, covers, stem extraction for video production. Use when…

@calesthio@calesthioInstall Skill
seedance-antislop

seedance-antislop

This skill should be used when a Seedance 2.0 prompt contains generic AI filler, hollow superlatives, vague cinematic language,…

@emily2040@emily2040Install Skill

Questions about vox-explainer.

Which coding agents can use vox-explainer?
vox-explainer installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.