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Skill

/manim-composer

Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or

From plugin
openmontage
46k48 skills5 agents3 commands
Install
$ npx -y skills add calesthio/OpenMontage --skill manim-composer --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/manim-composer

Context preview

The summary Claude sees to decide when to auto-load this skill.

Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or

SKILL.md

manim-composer.SKILL.md
name: manim-composer
description: |
  Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization.

  Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL.

  Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.

Workflow

Phase 1: Understand the Concept

1. **Research the topic** deeply before asking questions

  • Use web search to understand the core concepts
  • Identify the key insights that make this topic interesting
  • Find the "aha moment" - what makes this click for learners
  • Note common misconceptions to address

2. **Identify the narrative hook**

  • What question does this video answer?
  • Why should the viewer care?
  • What's the surprising or counterintuitive element?

Phase 2: Clarify with User

Ask targeted questions (not all at once - adapt based on responses):

**Audience & Scope**

  • What math/science background should I assume? (e.g., "knows calculus" or "high school algebra")
  • Target video length? (short: 5-10min, medium: 15-20min, long: 30min+)
  • Should this be self-contained or part of a series?

**Focus & Depth**

  • Any specific aspects to emphasize or skip?
  • Proof-heavy or intuition-focused?
  • Real-world applications to include?

**Style Preferences**

  • Color scheme preferences?
  • Narration style? (casual, formal, playful)
  • Any specific visual metaphors you have in mind?

Phase 3: Create scenes.md

Output a comprehensive `scenes.md` file with this structure:

# [Video Title]

## Overview
- **Topic**: [Core concept]
- **Hook**: [Opening question/mystery]
- **Target Audience**: [Prerequisites]
- **Estimated Length**: [X minutes]
- **Key Insight**: [The "aha moment"]

## Narrative Arc
[2-3 sentences describing the journey from confusion to understanding]

---

## Scene 1: [Scene Name]
**Duration**: ~X seconds
**Purpose**: [What this scene accomplishes]

### Visual Elements
- [List of mobjects needed]
- [Animations to use]
- [Camera movements]

### Content
[Detailed description of what happens, what's shown, what's explained]

### Narration Notes
[Key points to convey, tone, pacing notes]

### Technical Notes
- [Specific Manim classes/methods to use]
- [Any tricky implementations to note]

---

## Scene 2: [Scene Name]
...

---

## Transitions & Flow
[Notes on how scenes connect, recurring visual motifs]

## Color Palette
- Primary: [color] - used for [purpose]
- Secondary: [color] - used for [purpose]
- Accent: [color] - used for [purpose]
- Background: [color]

## Mathematical Content
[List of equations, formulas, or mathematical objects that need to be rendered]

## Implementation Order
[Suggested order for implementing scenes, noting dependencies]

3b1b Style Principles

Apply these principles when composing scenes:

Visual Storytelling

  • **Show, don't just tell** - Every concept needs a visual representation
  • **Progressive revelation** - Build complexity gradually, don't show everything at once
  • **Visual continuity** - Transform objects rather than replacing them when possible

Pacing & Rhythm

  • **Pause for insight** - Give viewers time to absorb key moments
  • **Vary the pace** - Mix quick sequences with slower explanations
  • **End scenes with resolution** - Each scene should feel complete

Mathematical Beauty

  • **Emphasize elegance** - Highlight when math is surprisingly simple or beautiful
  • **Connect representations** - Show the same concept multiple ways (algebraic, geometric, intuitive)
  • **Embrace abstraction gradually** - Start concrete, then generalize

Engagement Techniques

  • **Pose questions** - Make viewers curious before revealing answers
  • **Acknowledge difficulty** - "This might seem confusing at first..."
  • **Celebrate insight** - Make the "aha moment" feel earned

References

  • [references/narrative-patterns.md](references/narrative-patterns.md) - Common 3b1b narrative structures
  • [references/visual-techniques.md](references/visual-techniques.md) - Effective visualization patterns
  • [references/scene-examples.md](references/scene-examples.md) - Example scenes.md excerpts

Templates

  • [templates/scenes-template.md](templates/scenes-template.md) - Blank scenes.md template
Read more
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