apple-notes
Manage Apple Notes via the memo CLI on macOS (create, view, search, edit).
Set up a modded Minecraft server from a CurseForge/Modrinth server pack zip. Covers NeoForge/Forge install, Java version, JVM tuning, firewall, LAN config, backups, and launch scripts.
$ npx -y skills add braxtonROSE4/zorro-agent --skill minecraft-modpack-server --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/minecraft-modpack-serverContext preview
The summary Claude sees to decide when to auto-load this skill.
Set up a modded Minecraft server from a CurseForge/Modrinth server pack zip. Covers NeoForge/Forge install, Java version, JVM tuning, firewall, LAN config, backups, and launch scripts.
name: minecraft-modpack-server description: Set up a modded Minecraft server from a CurseForge/Modrinth server pack zip. Covers NeoForge/Forge install, Java version, JVM tuning, firewall, LAN config, backups, and launch scripts. tags: [minecraft, gaming, server, neoforge, forge, modpack]
Before starting setup, ask the user for:
Use sensible defaults if the user doesn't care, but always ask before generating the config.
mkdir -p ~/minecraft-server cd ~/minecraft-server wget -O serverpack.zip "<URL>" unzip -o serverpack.zip -d server ls server/
Look for: `startserver.sh`, installer jar (neoforge/forge), `user_jvm_args.txt`, `mods/` folder. Check the script to determine: mod loader type, version, and required Java version.
Most server packs include an install script. Use the INSTALL_ONLY env var to install without launching:
cd ~/minecraft-server/server ATM10_INSTALL_ONLY=true bash startserver.sh # Or for generic Forge packs: # java -jar forge-*-installer.jar --installServer
This downloads libraries, patches the server jar, etc.
echo "eula=true" > ~/minecraft-server/server/eula.txt
Key settings for modded/LAN:
motd=\u00a7b\u00a7lServer Name \u00a7r\u00a78| \u00a7aModpack Name server-port=25565 online-mode=true # false for LAN without Mojang auth enforce-secure-profile=true # match online-mode difficulty=hard # most modpacks balance around hard allow-flight=true # REQUIRED for modded (flying mounts/items) spawn-protection=0 # let everyone build at spawn max-tick-time=180000 # modded needs longer tick timeout enable-command-block=true
Performance settings (scale to hardware):
# 2 players, beefy machine: view-distance=16 simulation-distance=10 # 4-6 players, moderate machine: view-distance=10 simulation-distance=6 # 8+ players or weaker hardware: view-distance=8 simulation-distance=4
Scale RAM to player count and mod count. Rule of thumb for modded:
-Xms12G -Xmx24G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1
sudo ufw allow 25565/tcp comment "Minecraft Server"
Check with: `sudo ufw status | grep 25565`
cat > ~/start-minecraft.sh << 'EOF' #!/bin/bash cd ~/minecraft-server/server java @user_jvm_args.txt @libraries/net/neoforged/neoforge/<VERSION>/unix_args.txt nogui EOF chmod +x ~/start-minecraft.sh
Note: For Forge (not NeoForge), the args file path differs. Check `startserver.sh` for the exact path.
Create backup script:
cat > ~/minecraft-server/backup.sh << 'SCRIPT'
#!/bin/bash
SERVER_DIR="$HOME/minecraft-server/server"
BACKUP_DIR="$HOME/minecraft-server/backups"
WORLD_DIR="$SERVER_DIR/world"
MAX_BACKUPS=24
mkdir -p "$BACKUP_DIR"
[ ! -d "$WORLD_DIR" ] && echo "[BACKUP] No world folder" && exit 0
TIMESTAMP=$(date +%Y-%m-%d_%H-%M-%S)
BACKUP_FILE="$BACKUP_DIR/world_${TIMESTAMP}.tar.gz"
echo "[BACKUP] Starting at $(date)"
tar -czf "$BACKUP_FILE" -C "$SERVER_DIR" world
SIZE=$(du -h "$BACKUP_FILE" | cut -f1)
echo "[BACKUP] Saved: $BACKUP_FILE ($SIZE)"
BACKUP_COUNT=$(ls -1t "$BACKUP_DIR"/world_*.tar.gz 2>/dev/null | wc -l)
if [ "$BACKUP_COUNT" -gt "$MAX_BACKUPS" ]; then
REMOVE=$((BACKUP_COUNT - MAX_BACKUPS))
ls -1t "$BACKUP_DIR"/world_*.tar.gz | tail -n "$REMOVE" | xargs rm -f
echo "[BACKUP] Pruned $REMOVE old backup(s)"
fi
echo "[BACKUP] Done at $(date)"
SCRIPT
chmod +x ~/minecraft-server/backup.shAdd hourly cron:
(crontab -l 2>/dev/null | grep -v "minecraft/backup.sh"; echo "0 * * * * $HOME/minecraft-server/backup.sh >> $HOME/minecraft-server/backups/backup.log 2>&1") | crontab -
A self-evolving CLI agent. Most agents treat memory as an afterthought — a flat text file that grows until it's useless.
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