/refactor
Restructure or clean up code with no behavior change, proved by before-and-after checks. Use when: asked to clean up, extract, dedupe or simplify, even one function.
Claude Code
$ npx -y skills add boshu2/agentops --skill refactor --agent claude-code
Codex
$ npx skills add boshu2/agentops --skill refactor -a codex -y
Cursor
$ npx skills add boshu2/agentops --skill refactor -a cursor -y
Gemini CLI
$ npx skills add boshu2/agentops --skill refactor -a gemini-cli -y
GitHub Copilot
$ npx skills add boshu2/agentops --skill refactor -a github-copilot -y
OpenCode
$ npx skills add boshu2/agentops --skill refactor -a opencode -y
Windsurf
$ npx skills add boshu2/agentops --skill refactor -a windsurf -y
SKILL.md
refactor.SKILL.mdname: refactor
description: 'Restructure or clean up code with no behavior change, proved by before-and-after checks. Use when: asked to clean up, extract, dedupe or simplify, even one function.'
practices:
- refactoring
- legacy-code-seams
- design-patterns
hexagonal_role: supporting
consumes:
- repo-context
produces:
- code-changes
context_rel: []
skill_api_version: 1
user-invocable: true
metadata:
capabilities: [refactor]
effects: [modify_source_files]
canonical_status: canonical
disposition: keep_specialist
tier: execution
dependencies: []
output_contract: code changes with regression evidence
Refactor — one structural experiment
Refactor changes structure while preserving observable behavior. It performs one caller-selected transformation and reports the result. "Behavior-preserving" is a claim to prove with before/after checks, never to assert. A user sees it worked when the report shows the same checks run before and after with identical results, and any suspected bug listed unfixed.
What counts as behavior
Unless the caller explicitly excluded a surface, all of these must survive:
- **Messages and exit codes.** Error and output text compares byte-for-byte;
exit codes, error types and which input raises which error stay the same. Scripts and callers parse them. Preserve an inconsistent message and report it; normalizing it is a behavior change.
- **Differences between near-duplicates.** When merging duplicated branches,
carry every difference (constants, comparisons, messages, extra steps) as a parameter or a branch. Do not unify a difference the caller has not declared accidental.
- **Interfaces.** Public signatures, defaults, return types, persisted field
names, protocol values and CLI flags. Renaming one is a compatibility change unless the accepted scope provides for it.
- **Order and coverage.** Branch priority, default handling, evaluation count,
side-effect order, and the set of tests that run. A pre-existing red that vanishes, or a test that stops running, is a behavior change.
- **Protective checks.** Trust-boundary validation, data-loss guards, security
controls and accessibility affordances stay, even when another layer, upstream or downstream, duplicates one or no test reaches it. The neutrality gates cannot see their removal, so looking redundant is no reason to delete one.
Procedure
1. Name the preserved behavior, the focused acceptance surface and the concrete structural problem for its callers, in the caller's domain terms. 2. Run the focused check and the smallest regression check the changed surface justifies, error paths included, and record that honest baseline, including reproducible ambient failures. Add any characterization test the transformation needs now, before the edit, so it is part of the baseline. For output-producing surfaces (generators, serializers, formatters, reports), hash the output over fixed inputs. When the caller's evaluation compares the built program before and after the change, pin the starting source, build its baseline before edits and keep that binary and the comparison inputs. 3. Apply one bounded transformation: extract, move, rename, inline, simplify a conditional, reduce parameters, encapsulate, substitute existing code, or delete dead code; the [refactoring catalog](references/behavior-preserving-simplification.md#refactoring-catalog) holds per-pattern safety checks. Judge it by what callers must understand and where a domain rule must change, not by file size. 4. A bug or suspicious inconsistency found on the way is reported separately (location, why it looks wrong) and left unfixed. Fixing it inside the refactor hides a behavior change the caller did not authorize. 5. Rerun exactly the step-2 checks over the same inputs and compare any output hashes byte-for-byte. 6. Report, then stop. A red result is evidence for the caller; this skill does not revert, narrow, retry, commit, validate, or route subsequent work.
When nothing can be executed (no runtime, no tests, code supplied in a message), neutrality is unproven: give the exact before/after commands and inputs the caller must run, error paths included, and list every surface under `not checked`.
transformation: <the one change>
preserved: <behavior and surfaces from step 1>
checks: <command>: before -> <result>; after -> <result> (or "not run")
outputs: <before/after hashes when the surface produces output>
abstraction: <a new one and the second use or contract that justifies it, or "none">
diff: <files touched>; only those the transformation names, plus tests added before the change
suspected bugs: <file:line, why>; reported, not fixed
not checked: <surfaces no check covered>; present even when empty
Neutrality gates
The checks from step 2 give the same result after as before: no new red, no vanished red, identical output hashes. A mismatch is a behavior diff to surface and explain, never to shrug at; the caller decides whether to keep, narrow, or reverse it. A gate skipped or narrowed after the fact is the **post-hoc neutrality** failure mode — the diff decides what got tested. Name any surface the gates did not cover under `not checked`.
Boundaries and tests
Refactoring after a check goes green is the step of test-driven development that held for agents ([practice ledger](https://github.com/boshu2/agentops/blob/main/docs/practice-ledger.md#holds-in-a-different-shape)).
- Use [Implement](../implement/SKILL.md) to change behavior; it tidies its own
fresh change under its acceptance checks.
- Use Refactor when restructuring is the request, or reaches code the behavior
change did not touch; that green result is the baseline.
- Use [Architecture](../architecture/SKILL.md#procedure) to choose where to
restructure or a new module boundary; this skill executes one transformation in the area the ca
Read more
name: refactor description: 'Restructure or clean up code with no behavior change, proved by before-and-after checks. Use when: asked to clean up, extract, dedupe or simplify, even one function.' practices: - refactoring - legacy-code-seams - design-patterns hexagonal_role: supporting consumes: - repo-context produces: - code-changes context_rel: [] skill_api_version: 1 user-invocable: true metadata: capabilities: [refactor] effects: [modify_source_files] canonical_status: canonical disposition: keep_specialist tier: execution dependencies: [] output_contract: code changes with regression evidence
Refactor — one structural experiment
Refactor changes structure while preserving observable behavior. It performs one caller-selected transformation and reports the result. "Behavior-preserving" is a claim to prove with before/after checks, never to assert. A user sees it worked when the report shows the same checks run before and after with identical results, and any suspected bug listed unfixed.
What counts as behavior
Unless the caller explicitly excluded a surface, all of these must survive:
- **Messages and exit codes.** Error and output text compares byte-for-byte;
exit codes, error types and which input raises which error stay the same. Scripts and callers parse them. Preserve an inconsistent message and report it; normalizing it is a behavior change.
- **Differences between near-duplicates.** When merging duplicated branches,
carry every difference (constants, comparisons, messages, extra steps) as a parameter or a branch. Do not unify a difference the caller has not declared accidental.
- **Interfaces.** Public signatures, defaults, return types, persisted field
names, protocol values and CLI flags. Renaming one is a compatibility change unless the accepted scope provides for it.
- **Order and coverage.** Branch priority, default handling, evaluation count,
side-effect order, and the set of tests that run. A pre-existing red that vanishes, or a test that stops running, is a behavior change.
- **Protective checks.** Trust-boundary validation, data-loss guards, security
controls and accessibility affordances stay, even when another layer, upstream or downstream, duplicates one or no test reaches it. The neutrality gates cannot see their removal, so looking redundant is no reason to delete one.
Procedure
1. Name the preserved behavior, the focused acceptance surface and the concrete structural problem for its callers, in the caller's domain terms. 2. Run the focused check and the smallest regression check the changed surface justifies, error paths included, and record that honest baseline, including reproducible ambient failures. Add any characterization test the transformation needs now, before the edit, so it is part of the baseline. For output-producing surfaces (generators, serializers, formatters, reports), hash the output over fixed inputs. When the caller's evaluation compares the built program before and after the change, pin the starting source, build its baseline before edits and keep that binary and the comparison inputs. 3. Apply one bounded transformation: extract, move, rename, inline, simplify a conditional, reduce parameters, encapsulate, substitute existing code, or delete dead code; the [refactoring catalog](references/behavior-preserving-simplification.md#refactoring-catalog) holds per-pattern safety checks. Judge it by what callers must understand and where a domain rule must change, not by file size. 4. A bug or suspicious inconsistency found on the way is reported separately (location, why it looks wrong) and left unfixed. Fixing it inside the refactor hides a behavior change the caller did not authorize. 5. Rerun exactly the step-2 checks over the same inputs and compare any output hashes byte-for-byte. 6. Report, then stop. A red result is evidence for the caller; this skill does not revert, narrow, retry, commit, validate, or route subsequent work.
When nothing can be executed (no runtime, no tests, code supplied in a message), neutrality is unproven: give the exact before/after commands and inputs the caller must run, error paths included, and list every surface under `not checked`.
transformation: <the one change> preserved: <behavior and surfaces from step 1> checks: <command>: before -> <result>; after -> <result> (or "not run") outputs: <before/after hashes when the surface produces output> abstraction: <a new one and the second use or contract that justifies it, or "none"> diff: <files touched>; only those the transformation names, plus tests added before the change suspected bugs: <file:line, why>; reported, not fixed not checked: <surfaces no check covered>; present even when empty
Neutrality gates
The checks from step 2 give the same result after as before: no new red, no vanished red, identical output hashes. A mismatch is a behavior diff to surface and explain, never to shrug at; the caller decides whether to keep, narrow, or reverse it. A gate skipped or narrowed after the fact is the **post-hoc neutrality** failure mode — the diff decides what got tested. Name any surface the gates did not cover under `not checked`.
Boundaries and tests
Refactoring after a check goes green is the step of test-driven development that held for agents ([practice ledger](https://github.com/boshu2/agentops/blob/main/docs/practice-ledger.md#holds-in-a-different-shape)).
- Use [Implement](../implement/SKILL.md) to change behavior; it tidies its own
fresh change under its acceptance checks.
- Use Refactor when restructuring is the request, or reaches code the behavior
change did not touch; that green result is the baseline.
- Use [Architecture](../architecture/SKILL.md#procedure) to choose where to
restructure or a new module boundary; this skill executes one transformation in the area the ca
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Questions about refactor.
- Which coding agents can use refactor?
- refactor installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

