/02-3d-cgi
Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally rendered video content. Triggers on: 3D animation, CGI, rendered, Blender,
$ npx -y skills add beshuaxian/higgsfield-seedance2-jineng --skill 02-3d-cgi --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/02-3d-cgi
Context preview
The summary Claude sees to decide when to auto-load this skill.
Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally rendered video content. Triggers on: 3D animation, CGI, rendered, Blender,
SKILL.md
02-3d-cgi.SKILL.mdname: seedance-3d-cgi
description: Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally rendered video content. Triggers on: 3D animation, CGI, rendered, Blender, Unreal Engine, octane render, ray tracing, volumetric, subsurface scattering, physically based rendering, or any 3D/CG video request. Always use even if the user just says "make it look 3D" or describes a rendered aesthetic.
Seedance 2.0 on Higgsfield — 3D CGI Style Prompt Generator
Overview
This skill guides you through creating world-class 3D CGI and rendered video prompts optimized for **Seedance 2.0 on Higgsfield**. Whether you're targeting Pixar-style animation, photorealistic product visualization, architectural walkthroughs, sci-fi environments, or creature animation, this framework provides the terminology, structure, and psychology needed to generate compelling CGI content.
The difference between a generic "make it look 3D" request and a production-ready CGI prompt lies in specificity: render engine terminology, material properties, lighting language, camera dynamics, and the architectural "hooks" that grab attention in the first two seconds. This skill teaches all of it.
---
What Seedance 2.0 on Higgsfield Accepts
**Seedance 2.0 on Higgsfield** is a generative video platform optimized for high-quality rendered content. It excels at:
- **Render Engines & Styles**: Blender Cycles, Unreal Engine 5 (UE5), Octane Render, Arnold, RenderMan, V-Ray, Redshift, Corona Renderer, real-time ray tracing, NVIDIA OptiX
- **Resolution & Frame Rate**: Up to 4K at 60fps or higher; supports cinematic 24fps and 30fps workflows
- **Animation & Motion**: Smooth procedural motion, physics simulation, creature rigging, character animation, particle systems, fluid dynamics
- **Lighting Precision**: HDRI illumination, physically accurate light simulation, global illumination (GI), caustics, volumetric lighting, subsurface scattering (SSS), caustic refraction
- **Material Complexity**: Procedural texturing, normal/displacement mapping, roughness/metallic workflows, anisotropic surfaces, fabric simulation, translucency, iridescence
- **Volumetrics & Particles**: Smoke, fire, fog, dust, rain, snow, magical effects, data visualization particles
- **Camera Sophistication**: Depth of field (DOF), motion blur, chromatic aberration, lens distortion, tracking shots, crane movements, smooth interpolation between cameras
- **Duration**: Typically 2–10 seconds for optimal impact; can handle longer narrative sequences
**Key Constraint**: Prompts must be visual-first and technically descriptive. Vague requests ("make it look cool") are rejected. Specific render terminology significantly improves output quality.
---
The 2-Second Hook Framework for 3D CGI
Every successful CGI video begins with an immediate visual hook—something that stops the viewer's eye in the first two seconds. The subsequent 8 seconds develop the hook into a complete narrative or reveal.
10+ Hook Techniques for 3D CGI
1. **Dramatic Camera Fly-Through**
The camera moves through impossible geometry at high speed. Used for: sci-fi spaces, architectural visualization, abstract environments, tunnel sequences. Example: "Camera hurtles through a crystalline tunnel, refracting light into fractals as we move."
2. **Scale Reveal (Tiny to Massive)**
Start with an extreme closeup—a water droplet, a grain of sand, a single fiber—then pull back to reveal it's part of something enormous. Example: "Begin on a single raindrop on a leaf. Pull back to reveal a forest canopy in a thunderstorm. Pull back further: a continent being drenched."
3. **Impossible Camera Angle**
Utilize camera positions that human cameras can't occupy: inside glass, on the surface tension of water, rotating through a solid object's cross-section, or orbiting an object impossibly fast. Example: "Camera rotates around a spinning hourglass, rotating through its surface to show the sand inside in realtime."
4. **Object Materializing from Particles**
Begin with thousands of small particles (dust, light, pixels, data) that coalesce into a recognizable 3D object. Example: "Golden particles swirl and coalesce into the shape of a dancing figure, settling into a detailed humanoid form."
5. **Photorealistic Object in Surreal Setting**
Place a hyper-real object (like a perfect glass sphere or a photographic product shot) in an impossible or dreamlike environment. Example: "A pristine crystal crown sits alone on a floor of clouds while a aurora borealis swirls overhead."
6. **Transformative Morph Sequence**
One object smoothly transitions into another, often defying physics. Example: "A marble rolls across white space, morphing mid-motion into a silver sphere, then into a water droplet."
7. **Revealing Through Transparency**
Start with a solid opaque object, then it becomes transparent or reflective, revealing internal structure. Example: "A stone statue begins to crack, light pouring through the fissures. The exterior dissolves to reveal a glowing core of molten light within."
8. **Depth Shift with Depth of Field**
Begin with extreme DOF (background/foreground blurred). Shift focus to reveal background, midground, or foreground in crisp detail while other planes blur. Example: "Focus on a dust particle suspended in light. Shift focus to reveal a vast interior architecture behind it."
9. **Chromatic Separation & Refraction**
Light bends, splits, or refracts, creating rainbow effects and optical distortion. Often used for luxury goods, technology, or abstract sequences. Example: "A prism catches sunlight, fragmenting the entire frame into a spectrum. The light gradually refracts around a product."
10. **Kinetic Decomposition**
A structured object (building, sculpture, machine) disassembles into floating comp
Read more
name: seedance-3d-cgi description: Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally rendered video content. Triggers on: 3D animation, CGI, rendered, Blender, Unreal Engine, octane render, ray tracing, volumetric, subsurface scattering, physically based rendering, or any 3D/CG video request. Always use even if the user just says "make it look 3D" or describes a rendered aesthetic.
Seedance 2.0 on Higgsfield — 3D CGI Style Prompt Generator
Overview
This skill guides you through creating world-class 3D CGI and rendered video prompts optimized for **Seedance 2.0 on Higgsfield**. Whether you're targeting Pixar-style animation, photorealistic product visualization, architectural walkthroughs, sci-fi environments, or creature animation, this framework provides the terminology, structure, and psychology needed to generate compelling CGI content.
The difference between a generic "make it look 3D" request and a production-ready CGI prompt lies in specificity: render engine terminology, material properties, lighting language, camera dynamics, and the architectural "hooks" that grab attention in the first two seconds. This skill teaches all of it.
---
What Seedance 2.0 on Higgsfield Accepts
**Seedance 2.0 on Higgsfield** is a generative video platform optimized for high-quality rendered content. It excels at:
- **Render Engines & Styles**: Blender Cycles, Unreal Engine 5 (UE5), Octane Render, Arnold, RenderMan, V-Ray, Redshift, Corona Renderer, real-time ray tracing, NVIDIA OptiX
- **Resolution & Frame Rate**: Up to 4K at 60fps or higher; supports cinematic 24fps and 30fps workflows
- **Animation & Motion**: Smooth procedural motion, physics simulation, creature rigging, character animation, particle systems, fluid dynamics
- **Lighting Precision**: HDRI illumination, physically accurate light simulation, global illumination (GI), caustics, volumetric lighting, subsurface scattering (SSS), caustic refraction
- **Material Complexity**: Procedural texturing, normal/displacement mapping, roughness/metallic workflows, anisotropic surfaces, fabric simulation, translucency, iridescence
- **Volumetrics & Particles**: Smoke, fire, fog, dust, rain, snow, magical effects, data visualization particles
- **Camera Sophistication**: Depth of field (DOF), motion blur, chromatic aberration, lens distortion, tracking shots, crane movements, smooth interpolation between cameras
- **Duration**: Typically 2–10 seconds for optimal impact; can handle longer narrative sequences
**Key Constraint**: Prompts must be visual-first and technically descriptive. Vague requests ("make it look cool") are rejected. Specific render terminology significantly improves output quality.
---
The 2-Second Hook Framework for 3D CGI
Every successful CGI video begins with an immediate visual hook—something that stops the viewer's eye in the first two seconds. The subsequent 8 seconds develop the hook into a complete narrative or reveal.
10+ Hook Techniques for 3D CGI
1. **Dramatic Camera Fly-Through**
The camera moves through impossible geometry at high speed. Used for: sci-fi spaces, architectural visualization, abstract environments, tunnel sequences. Example: "Camera hurtles through a crystalline tunnel, refracting light into fractals as we move."
2. **Scale Reveal (Tiny to Massive)**
Start with an extreme closeup—a water droplet, a grain of sand, a single fiber—then pull back to reveal it's part of something enormous. Example: "Begin on a single raindrop on a leaf. Pull back to reveal a forest canopy in a thunderstorm. Pull back further: a continent being drenched."
3. **Impossible Camera Angle**
Utilize camera positions that human cameras can't occupy: inside glass, on the surface tension of water, rotating through a solid object's cross-section, or orbiting an object impossibly fast. Example: "Camera rotates around a spinning hourglass, rotating through its surface to show the sand inside in realtime."
4. **Object Materializing from Particles**
Begin with thousands of small particles (dust, light, pixels, data) that coalesce into a recognizable 3D object. Example: "Golden particles swirl and coalesce into the shape of a dancing figure, settling into a detailed humanoid form."
5. **Photorealistic Object in Surreal Setting**
Place a hyper-real object (like a perfect glass sphere or a photographic product shot) in an impossible or dreamlike environment. Example: "A pristine crystal crown sits alone on a floor of clouds while a aurora borealis swirls overhead."
6. **Transformative Morph Sequence**
One object smoothly transitions into another, often defying physics. Example: "A marble rolls across white space, morphing mid-motion into a silver sphere, then into a water droplet."
7. **Revealing Through Transparency**
Start with a solid opaque object, then it becomes transparent or reflective, revealing internal structure. Example: "A stone statue begins to crack, light pouring through the fissures. The exterior dissolves to reveal a glowing core of molten light within."
8. **Depth Shift with Depth of Field**
Begin with extreme DOF (background/foreground blurred). Shift focus to reveal background, midground, or foreground in crisp detail while other planes blur. Example: "Focus on a dust particle suspended in light. Shift focus to reveal a vast interior architecture behind it."
9. **Chromatic Separation & Refraction**
Light bends, splits, or refracts, creating rainbow effects and optical distortion. Often used for luxury goods, technology, or abstract sequences. Example: "A prism catches sunlight, fragmenting the entire frame into a spectrum. The light gradually refracts around a product."
10. **Kinetic Decomposition**
A structured object (building, sculpture, machine) disassembles into floating comp
15 个专业 Claude 技能,专为 Seedance 2.0(Higgsfield)打造。每个技能将 Claude 变成特定视频风格的提示词工程师——生成大型、详细、可直接使用的提示词,包含强力 2 秒钩子,让观众停止滑动。 15 specialized Claude skills built for Seedance 2.0 on Higgsfield.
Repo: beshuaxian/higgsfield-seedance2-jineng
Other skills on higgsfield-seedance2-jineng.
- /01-cinematic
Generate cinematic film-style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants cinematic, film-like, movie-quality, Hollywood-style, dramatic, or professional film-quality AI video. Triggers on: cinematic, film look, movie scene, dramatic lighting, depth
Open skill - /zh-CN
为 Seedance 2.0(Higgsfield)生成电影级胶片风格视频提示词。在用户想要电影级、胶片感、电影质量、好莱坞风格、戏剧性或专业胶片质量的AI视频时使用。触发词:电影级、胶片感、电影场景、戏剧性打光、景深、镜头光晕、变形、信箱式、黑色电影、史诗、稳定摄像机、推车镜头、吊臂镜头或任何电影级视频生成请求。即使用户没有明确说"电影级"但描述了胶片美学,也要使用此技能。
Open skill - /zh-CN
为 Seedance 2.0(Higgsfield)生成三维CGI和渲染视频提示词。在用户想要三维渲染、CGI、皮克斯风格、Unreal Engine、逼真3D、计算机生成或数字渲染视频内容时使用。触发词:3D动画、CGI、渲染、Blender、Unreal Engine、octane render、光线追踪、体积、次表面散射、基于物理的渲染或任何3D/CG视频请求。即使用户只说"使其看起来像3D"或描述了渲染美学,也要使用。
Open skill - /03-cartoon
Generate cartoon and animation style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants cartoon, 2D animation, cel-shaded, hand-drawn, illustrated, flat animation, or motion graphics animation style video. Triggers on: cartoon, animation, cel shading,
Open skill - /zh-CN
为 Seedance 2.0(Higgsfield)生成卡通和动画风格视频提示词。在用户想要卡通、2D动画、赛璐珞着色、手绘、插画、平面动画或运动图形动画风格视频时使用。触发词:卡通、动画、赛璐珞着色、手绘、插画、平面设计动画、矢量动画、复古卡通、橡皮软管、运动图形或任何卡通/动画风格请求。即使用户含糊地说"使其看起来像动画"或"有趣多彩的风格"也要使用。
Open skill - /04-comic-to-video
Convert comic book panels, manga pages, webtoons, and illustrated storyboards into animated video using Seedance 2.0 on Higgsfield. Use whenever the user wants to animate comics, bring illustrations to life, convert manga to video, animate storyboards, or create motion from
Open skill

