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/war-room

Convenes a multi-LLM expert panel to pressure-test hard-to-reverse decisions. Use when reversibility score is low and adversarial review is warranted.

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claude-night-market
337200 skills59 agents162 commands1 MCP
Install
$ npx -y skills add athola/claude-night-market --skill war-room --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/war-room

Context preview

The summary Claude sees to decide when to auto-load this skill.

Convenes a multi-LLM expert panel to pressure-test hard-to-reverse decisions. Use when reversibility score is low and adversarial review is warranted.

SKILL.md

war-room.SKILL.md
name: war-room
description: Convenes a multi-LLM expert panel to pressure-test hard-to-reverse decisions. Use when reversibility score is low and adversarial review is warranted.
alwaysApply: false
# Custom metadata (not used by Claude for matching):
model: opus
category: strategic-planning
tags: [deliberation, multi-llm, strategy, decision-making, council, reversibility]
complexity: advanced
model_hint: deep
estimated_tokens: 2500
progressive_loading: true
modules:
  - modules/reversibility-assessment.md
  - modules/expert-roles.md
  - modules/deliberation-protocol.md
  - modules/merkle-dag.md
  - modules/discussion-publishing.md
  - modules/deferred-capture.md
dependencies:
  - conjure:delegation-core
  - leyline:git-platform
tools: []
role: entrypoint

Overview

The War Room convenes multiple AI experts to analyze problems from diverse perspectives, challenge assumptions through adversarial review, and synthesize optimal approaches under the guidance of a Supreme Commander.

Philosophy

> "The trick is that there is no trick. The power of intelligence stems from our vast diversity, not from any single, perfect principle." > - Marvin Minsky, Society of Mind

Reversibility-Based Routing

Before deliberation, assess the **Reversibility Score (RS)** to determine appropriate resource allocation:

RS = (Reversal Cost + Time Lock-In + Blast Radius + Information Loss + Reputation Impact) / 25

| RS Range | Type | Mode | Resources | |----------|------|------|-----------| | 0.04 - 0.40 | **Type 2** | Express | 1 expert, < 2 min | | 0.41 - 0.60 | **Type 1B** | Lightweight | 3 experts, 5-10 min | | 0.61 - 0.80 | **Type 1A** | Full Council | 7 experts, 15-30 min | | 0.81 - 1.00 | **Type 1A+** | Delphi | 7 experts, 30-60 min |

**Quick Heuristics:**

  • Can be A/B tested? → Type 2
  • Requires data migration? → Type 1
  • Public commitment required? → Type 1A+

See `modules/reversibility-assessment.md` for full scoring guide.

When To Use

  • Architectural decisions with major trade-offs
  • Multi-stakeholder problems requiring diverse perspectives
  • High-stakes choices with significant consequences (RS > 0.60)
  • Novel problems without clear precedent
  • When brainstorming produces multiple strong competing approaches

When NOT To Use

  • Simple questions with obvious answers
  • Routine implementation tasks
  • Well-documented patterns with clear solutions
  • Time-critical decisions requiring immediate action
  • **Type 2 decisions** (RS ≤ 0.40): use Express mode or skip War Room entirely

Expert Panel

Default (Lightweight Mode)

| Role | Model | Purpose | |------|-------|---------| | Supreme Commander | Claude Opus | Final synthesis, escalation decisions | | Chief Strategist | Claude Sonnet | Approach generation, trade-off analysis | | Red Team | Gemini Flash | Adversarial challenge, failure modes |

Full Council (Escalated)

| Role | Model | Purpose | |------|-------|---------| | Supreme Commander | Claude Opus | Final synthesis | | Chief Strategist | Claude Sonnet | Approach generation | | Intelligence Officer | Gemini 2.5 Pro | Large context analysis (1M+) | | Field Tactician | GLM-5.2 | Implementation feasibility | | Scout | Qwen Turbo | Quick data gathering | | Red Team Commander | Gemini Flash | Adversarial challenge | | Logistics Officer | Qwen Max | Resource estimation |

Deliberation Protocol

Two-Round Default

Round 1: Generation
  - Phase 1: Intelligence Gathering (Scout, Intel Officer)
  - Phase 2: Situation Assessment (Chief Strategist)
  - Phase 3: COA Development (Multiple experts, parallel)
  - Commander Escalation Check

Round 2: Pressure Testing
  - Phase 4: Red Team Review (all COAs)
  - Phase 5: Voting + Narrowing (top 2-3)
  - Phase 6: Premortem Analysis (selected COA)
  - Phase 7: Supreme Commander Synthesis
  - Phase 8: Discussion Publishing

Delphi Extension (High-Stakes)

For high-stakes decisions, extend to iterative Delphi convergence:

  • Multiple rounds until expert consensus
  • Convergence threshold: 0.85

Integration

With Brainstorm

**War Room is AUTOMATICALLY INVOKED** from `Skill(attune:project-brainstorming)` after Phase 3 (Approach Generation).

The brainstorm skill passes all context to War Room:

  • Problem statement and constraints
  • Generated approaches with pros/cons
  • Comparison matrix
  • Reversibility assessment (automatically calculated)

**Bypass conditions** (only if ALL true):

  • RS ≤ 0.40 (Type 2 decision - clearly reversible)
  • Single obvious approach with no meaningful trade-offs
  • Low complexity with well-documented pattern
  • User explicitly declines after seeing RS assessment
# Automatic invocation from brainstorm (do not skip)
/attune:war-room --from-brainstorm

# Direct invocation (standalone)
/attune:war-room "Should we use microservices or monolith for this system?"

With Memory Palace

Sessions persist to the **Strategeion** (War Palace):

~/.claude/memory-palace/strategeion/
  - war-table/      # Active sessions
  - campaign-archive/  # Historical decisions
  - doctrine/       # Learned patterns
  - armory/         # Expert configurations

With Conjure

Experts are invoked via conjure delegation:

  • `conjure:gemini-delegation` for Gemini models
  • `conjure:qwen-delegation` for Qwen models
  • Direct CLI for GLM-5.2 (`ccgd` or `claude-glm --dangerously-skip-permissions`)

Delegation being on by default changes nothing here, because a War Room delegates by construction: a panel is external models or it is not a panel.

What does change is the fallback. `conjure:delegation-core` now returns a `fallback_reason` instead of raising when no provider answers or when an operator has declined delegation, and Claude answering every seat is the wrong way to spend that result.

**A panel that could not reach external models is not a panel.** When delegation is off or the chain is exhausted:

1. Say so before deliberating, naming the reason and the providers tried. 2. Do not fill the

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