claude-code-plugin-ref…
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
Convenes a multi-LLM expert panel to pressure-test hard-to-reverse decisions. Use when reversibility score is low and adversarial review is warranted.
$ npx -y skills add athola/claude-night-market --skill war-room --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/war-roomContext preview
The summary Claude sees to decide when to auto-load this skill.
Convenes a multi-LLM expert panel to pressure-test hard-to-reverse decisions. Use when reversibility score is low and adversarial review is warranted.
name: war-room description: Convenes a multi-LLM expert panel to pressure-test hard-to-reverse decisions. Use when reversibility score is low and adversarial review is warranted. alwaysApply: false # Custom metadata (not used by Claude for matching): model: opus category: strategic-planning tags: [deliberation, multi-llm, strategy, decision-making, council, reversibility] complexity: advanced model_hint: deep estimated_tokens: 2500 progressive_loading: true modules: - modules/reversibility-assessment.md - modules/expert-roles.md - modules/deliberation-protocol.md - modules/merkle-dag.md - modules/discussion-publishing.md - modules/deferred-capture.md dependencies: - conjure:delegation-core - leyline:git-platform tools: [] role: entrypoint
The War Room convenes multiple AI experts to analyze problems from diverse perspectives, challenge assumptions through adversarial review, and synthesize optimal approaches under the guidance of a Supreme Commander.
> "The trick is that there is no trick. The power of intelligence stems from our vast diversity, not from any single, perfect principle." > - Marvin Minsky, Society of Mind
Before deliberation, assess the **Reversibility Score (RS)** to determine appropriate resource allocation:
RS = (Reversal Cost + Time Lock-In + Blast Radius + Information Loss + Reputation Impact) / 25
| RS Range | Type | Mode | Resources | |----------|------|------|-----------| | 0.04 - 0.40 | **Type 2** | Express | 1 expert, < 2 min | | 0.41 - 0.60 | **Type 1B** | Lightweight | 3 experts, 5-10 min | | 0.61 - 0.80 | **Type 1A** | Full Council | 7 experts, 15-30 min | | 0.81 - 1.00 | **Type 1A+** | Delphi | 7 experts, 30-60 min |
**Quick Heuristics:**
See `modules/reversibility-assessment.md` for full scoring guide.
| Role | Model | Purpose | |------|-------|---------| | Supreme Commander | Claude Opus | Final synthesis, escalation decisions | | Chief Strategist | Claude Sonnet | Approach generation, trade-off analysis | | Red Team | Gemini Flash | Adversarial challenge, failure modes |
| Role | Model | Purpose | |------|-------|---------| | Supreme Commander | Claude Opus | Final synthesis | | Chief Strategist | Claude Sonnet | Approach generation | | Intelligence Officer | Gemini 2.5 Pro | Large context analysis (1M+) | | Field Tactician | GLM-5.2 | Implementation feasibility | | Scout | Qwen Turbo | Quick data gathering | | Red Team Commander | Gemini Flash | Adversarial challenge | | Logistics Officer | Qwen Max | Resource estimation |
Round 1: Generation - Phase 1: Intelligence Gathering (Scout, Intel Officer) - Phase 2: Situation Assessment (Chief Strategist) - Phase 3: COA Development (Multiple experts, parallel) - Commander Escalation Check Round 2: Pressure Testing - Phase 4: Red Team Review (all COAs) - Phase 5: Voting + Narrowing (top 2-3) - Phase 6: Premortem Analysis (selected COA) - Phase 7: Supreme Commander Synthesis - Phase 8: Discussion Publishing
For high-stakes decisions, extend to iterative Delphi convergence:
**War Room is AUTOMATICALLY INVOKED** from `Skill(attune:project-brainstorming)` after Phase 3 (Approach Generation).
The brainstorm skill passes all context to War Room:
**Bypass conditions** (only if ALL true):
# Automatic invocation from brainstorm (do not skip) /attune:war-room --from-brainstorm # Direct invocation (standalone) /attune:war-room "Should we use microservices or monolith for this system?"
Sessions persist to the **Strategeion** (War Palace):
~/.claude/memory-palace/strategeion/ - war-table/ # Active sessions - campaign-archive/ # Historical decisions - doctrine/ # Learned patterns - armory/ # Expert configurations
Experts are invoked via conjure delegation:
Delegation being on by default changes nothing here, because a War Room delegates by construction: a panel is external models or it is not a panel.
What does change is the fallback. `conjure:delegation-core` now returns a `fallback_reason` instead of raising when no provider answers or when an operator has declined delegation, and Claude answering every seat is the wrong way to spend that result.
**A panel that could not reach external models is not a panel.** When delegation is off or the chain is exhausted:
1. Say so before deliberating, naming the reason and the providers tried. 2. Do not fill the
A plugin marketplace for Claude Code. Install only the plugins you need to run git workflows, code review, spec-driven development, and autonomous agents from inside your Claude Code session.
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
States load-bearing decisions, invariants, and weak points. Use when judging a design change. Do not use for gating; use night-market-change-control.
Rebuild the dev environment: uv, Python tiers, pins, traps. Use when onboarding or toolchain breaks. Do not use for daily commands; use night-market-operations.
Classify, gate, and review changes. Use when landing a PR, releasing, or amending rules. Do not use for failure triage; use night-market-debugging-playbook.
Search and record project memory (Discussions, journal, ADRs). Use before re-investigating anything. Do not use for settled battles; see failure-archaeology.
Bind loop 'done' to unfakeable gates. Use to harden egregore/herald loops or promote completion_integrity. Not for QA gates; use night-market-validation-and-qa.