claude-code-plugin-ref…
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
Guide creating Claude Code skills with TDD and persuasion principles. Use for new skill development.
$ npx -y skills add athola/claude-night-market --skill skill-authoring --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/skill-authoringContext preview
The summary Claude sees to decide when to auto-load this skill.
Guide creating Claude Code skills with TDD and persuasion principles. Use for new skill development.
name: skill-authoring description: 'Guide creating Claude Code skills with TDD and persuasion principles. Use for new skill development.' alwaysApply: false category: skill-development tags: - authoring - tdd - skills - writing - best-practices - validation modules: - modules/tdd-methodology.md - modules/persuasion-principles.md - modules/description-writing.md - modules/progressive-disclosure.md - modules/graphviz-conventions.md - modules/deployment-checklist.md - modules/advanced-patterns.md - modules/authentication.md - modules/error-handling.md - modules/examples.md - modules/testing-with-subagents.md - modules/troubleshooting.md - modules/validation.md dependencies: - modular-skills - abstract:skill-graph-audit estimated_tokens: 1500 model_hint: standard
Writing effective Claude Code skills requires Test-Driven Development (TDD) and persuasion principles from compliance research. We treat skill writing as process documentation that needs empirical validation rather than just theoretical instruction. Skills are behavioral interventions designed to change model behavior in measurable ways.
By using TDD, we ensure skills address actual failure modes identified through testing. Optimized descriptions improve discovery, while a modular structure supports progressive disclosure to manage token usage. It states intent, constraints and exit criteria, and leaves the path between them to the session doing the work. `modules/persuasion-principles.md` carries the strength budget that decides which of the three each statement is.
**NO SKILL WITHOUT A FAILING TEST FIRST**
Every skill must begin with documented evidence of Claude failing without it. This validates that you are solving a real problem. No implementation should proceed without a failing test, and no completion claim should be accepted without evidence. Detailed enforcement patterns for adversarial verification and coverage gates are available in `imbue:proof-of-work`.
We categorize skills into three types: **Technique** skills for specific methods, **Pattern** skills for recurring solutions, and **Reference** skills for quick lookups and checklists. This helps organize interventions into the most effective format for the task.
\`\`\`bash
python scripts/skill_analyzer.py
python scripts/token_estimator.py \`\`\`
\`\`\`bash
python scripts/abstract_validator.py --check \`\`\`
**Verification**: Run analysis and review token estimates before proceeding.
Skill descriptions must be optimized for semantic search and explicit triggering. Follow the formula `[What it does] + [When to use it] + [Key triggers]`. Use a third-person voice (e.g., "Guides...", "Provides...") and include specific, concrete use cases. Avoid marketing language or vague phrases like "helps with coding."
Skill description character budgets now **scale with context window** at 2% of available context. This means:
| Context Window | Description Budget | |---------------|-------------------| | 200K (Sonnet/Haiku) | ~4,000 characters | | 1M (Opus 4.6 GA) | ~20,000 characters |
Previously constrained skills can use more descriptive text on larger windows. However, keep descriptions concise regardless: longer is not better. The scaling primarily prevents truncation for skills with legitimately complex trigger conditions, not as an invitation to add verbose content.
Plugin names are now automatically shown alongside skill descriptions in the `/skills` menu. Do not repeat the plugin name in skill descriptions: it is redundant and wastes character budget. Focus descriptions on what the skill does and when to use it.
Establish empirical evidence that an intervention is needed. Create at least three pressure scenarios that combine time pressure and ambiguity. Run these in a fresh instance without the skill active and document the exact failures, such as skipped error handling or missing validation.
Create the smallest intervention that addresses the documented failures. Write the `SKILL.md` with required frontmatter and content that directly counters the baseline failures. Include one example of correct behavior and verify that the same pressure scenarios now show measurable improvement.
Eliminate the ability for Claude to explain away requirements. Run pressure scenarios with the skill active to identify common rationalizations, such as claiming a task is "too simple" for the full process. Add explicit counters, such as exception tables and red flag lists, until rationalizations stop.
Skills must explicitly counter patterns where Claude attempts to bypass requirements. Common excuses include claiming a task is "too simple" or that a "spirit vs letter of the law" approach is sufficient. Skills should include red flag lists for self-checking, such as "Stop if you think: this is too simple for the full process." When exceptions are necessary, document them explicitly to prevent unauthorized shortcuts.
For detailed implementation guidance:
**Core authoring cycle:**
A plugin marketplace for Claude Code. Install only the plugins you need to run git workflows, code review, spec-driven development, and autonomous agents from inside your Claude Code session.
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
States load-bearing decisions, invariants, and weak points. Use when judging a design change. Do not use for gating; use night-market-change-control.
Rebuild the dev environment: uv, Python tiers, pins, traps. Use when onboarding or toolchain breaks. Do not use for daily commands; use night-market-operations.
Classify, gate, and review changes. Use when landing a PR, releasing, or amending rules. Do not use for failure triage; use night-market-debugging-playbook.
Search and record project memory (Discussions, journal, ADRs). Use before re-investigating anything. Do not use for settled battles; see failure-archaeology.
Bind loop 'done' to unfakeable gates. Use to harden egregore/herald loops or promote completion_integrity. Not for QA gates; use night-market-validation-and-qa.