claude-code-plugin-ref…
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
Models a business in its own language. Use when the domain has real business rules to capture.
$ npx -y skills add athola/claude-night-market --skill architecture-paradigm-domain-driven --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/architecture-paradigm-domain-drivenContext preview
The summary Claude sees to decide when to auto-load this skill.
Models a business in its own language. Use when the domain has real business rules to capture.
name: architecture-paradigm-domain-driven role: library description: Models a business in its own language. Use when the domain has real business rules to capture. alwaysApply: false category: architectural-pattern tags: - architecture - domain-driven-design - ubiquitous-language - bounded-context - anti-ceremony dependencies: [] tools: [] usage_patterns: - paradigm-implementation - domain-modeling - legacy-decomposition - adr-support complexity: intermediate model_hint: standard estimated_tokens: 1400
Design for the future, build for now.
DDD is modeling a business in the business's own language. The goal is not to avoid structure. It is to avoid structure you cannot back out of, and to defer structure you do not yet need.
Ubiquitous language, bounded contexts, and a model built by talking to the people who do the work. The measure of a domain model is whether a person in the business would recognize their own job in it.
Clean Architecture. Mandatory layering. A mapper between every tier. A count of design patterns applied before the first line of business logic is written.
These are DDD-adjacent choices. Each has its own justification, and none of them is entailed by DDD. Wanting to decouple an API from the domain is a good reason to add a DTO. "This is what DDD requires" is not, because it does not.
The building blocks are not the point, and this is not the repo's opinion. Evans said so himself, ten years after the book, about the book:
> "things like the entities and value objects [..] [People] come away > thinking that that's really the core of DDD, whereas, in fact, it's > really not."
> "I really think that the way I arranged the book gives people the wrong > emphasis, so that's the biggest part of what I do is rearrange those > things."
Source: SE-Radio Episode 226, "Eric Evans on Domain-Driven Design at 10 Years" ([video](https://www.youtube.com/watch?v=GogQor9WG-c)). Quotes as transcribed by [The Core of Domain-Driven Design](https://www.angulararchitects.io/en/blog/the-core-of-domain-driven-design/), which also cites his DDD Europe 2016 keynote criticizing the "over-emphasis on building blocks."
What the core actually is: discovering subdomains and drawing bounded contexts, in language the business already speaks. Entities, value objects, and aggregates are how a model reaches code once it exists. They are the translation, not the thing being translated.
Read the rest of this skill in that light. Every mechanism below is optional machinery serving a model you found by talking to people.
Once a domain exists, create the data store and one concrete data object. Pass that object from the repository into the business layer. At the start of a project, pass it out to the view as well.
That is a legitimate starting state, not technical debt. One object moving through every layer is the cheapest thing that can work, and it is the shape the divergence protocol below is designed to split.
The DTO arrives at the moment of divergence, not in anticipation of it.
**Trigger**: the view's response shape must hold for contract reasons while the domain model needs to change.
**Move**: the old data object becomes the view DTO. The new domain object gains a translation into it. Where fields differ, a copy constructor maps them, in either direction as needed.
That is the whole mechanism. It works because the starting state (one shared object) is the same shape as the ending state's DTO, so the split costs one rename and one translation function. This is why "we might need a DTO later" is not a reason to build one now: later is cheap.
Ordered by cost:
1. **Same type in every layer.** The default. If the objects look the same everywhere, use the same object. 2. **Builder**, when different contexts select different subsets of one fixed field set. 3. **Shared base class** with per-context subclasses (entity, DTO, domain object, JSON representation). Each context adds its own fields on top of a shared core. This reduces duplication when several contexts genuinely share that core.
Option 3 carries a cost worth stating plainly: inheritance couples the layers. Changing the base changes every context at once, which is the opposite of the flexibility the divergence protocol buys. It also feeds straight into the boundary hazard below. Reach for it when duplication is the larger present pain, and reach for it knowing what it trades away.
Do not reuse a data type across a network or other IO boundary without validating that you are not sharing something you should not.
This is the one non-negotiable constraint in this skill. Everything else here can be deferred, dropped, or added later. This cannot.
Option 3 is where it bites hardest: a field added to a shared base class appears silently in every serialized representation that inherits it, including the one crossing the wire. The convenience is real and so is the leak.
When two or more systems exchange commands over a network and **do not deploy atomically**, a versioned request DTO lets you introduce a new shape while continuing to serve the old one, and migrate the systems one at a time. Without it, any change to the command shape requires every system to update simultaneously, which fails the moment one update fails or one release
A plugin marketplace for Claude Code. Install only the plugins you need to run git workflows, code review, spec-driven development, and autonomous agents from inside your Claude Code session.
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
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