/node-skill
Generate a Claude skill for a ComfyUI custom node pack
> /plugin marketplace add artokun/comfyui-mcp> /plugin install comfy@comfyui-mcp
Command definition
node-skill.mddescription: Generate a Claude skill for a ComfyUI custom node pack
argument-hint: Registry ID or GitHub URL of the node pack
/comfy-skill — Generate a Node Pack Skill
The user wants to generate a Claude Code skill file for a ComfyUI custom node pack.
Instructions
1. **Parse the argument.** The argument is: $ARGUMENTS
- A ComfyUI Registry ID (e.g., `comfyui-impact-pack`)
- A GitHub repository URL (e.g., `https://github.com/ltdrdata/ComfyUI-Impact-Pack`)
- Nothing, in which case ask the user which node pack they want to generate a skill for
2. **Generate the skill.** Use the `list_packs` tool with:
- `action`: `"generate_skill"`
- `source`: the registry ID or GitHub URL
- `install_in`: save to `skills/<pack-name>/` inside the plugin directory
3. **Report the result.** Tell the user:
- Where the skill file was saved
- A brief summary of what nodes are covered
- That they may need to restart Claude Code for the skill to take effect
Example
User: `/comfy-skill comfyui-impact-pack`
Steps:
- Call `list_packs` with `action: "generate_skill"`, source `"comfyui-impact-pack"` and `install_in` set to the skills directory
- Show the user where the file was saved and what it covers
Notes
- The generated skill includes node class types, input/output specs, usage examples, and a `## Sources` section (official repo README vs empirically-tuned composition patterns)
- Skills are saved as `SKILL.md` files in subdirectories under the plugin's `skills/` folder
- If the node pack isn't found in the registry, suggest the user provide a GitHub URL instead
- If nodes from the pack are installed locally, the skill will include live `/object_info` data
Read more
description: Generate a Claude skill for a ComfyUI custom node pack argument-hint: Registry ID or GitHub URL of the node pack
/comfy-skill — Generate a Node Pack Skill
The user wants to generate a Claude Code skill file for a ComfyUI custom node pack.
Instructions
1. **Parse the argument.** The argument is: $ARGUMENTS
- A ComfyUI Registry ID (e.g., `comfyui-impact-pack`)
- A GitHub repository URL (e.g., `https://github.com/ltdrdata/ComfyUI-Impact-Pack`)
- Nothing, in which case ask the user which node pack they want to generate a skill for
2. **Generate the skill.** Use the `list_packs` tool with:
- `action`: `"generate_skill"`
- `source`: the registry ID or GitHub URL
- `install_in`: save to `skills/<pack-name>/` inside the plugin directory
3. **Report the result.** Tell the user:
- Where the skill file was saved
- A brief summary of what nodes are covered
- That they may need to restart Claude Code for the skill to take effect
Example
User: `/comfy-skill comfyui-impact-pack`
Steps:
- Call `list_packs` with `action: "generate_skill"`, source `"comfyui-impact-pack"` and `install_in` set to the skills directory
- Show the user where the file was saved and what it covers
Notes
- The generated skill includes node class types, input/output specs, usage examples, and a `## Sources` section (official repo README vs empirically-tuned composition patterns)
- Skills are saved as `SKILL.md` files in subdirectories under the plugin's `skills/` folder
- If the node pack isn't found in the registry, suggest the user provide a GitHub URL instead
- If nodes from the pack are installed locally, the skill will include live `/object_info` data
<img src="docs/images/demo-poster.jpg" width="760" alt="The Agent panel driving ComfyUI end to end. Click to watch the demo"> The Agent panel driving ComfyUI end to end. It reads what is installed locally, wires the graph, frees VRAM, and runs the render.
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