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/architecture-first

Decide module boundaries before the first file: what modules exist, which way dependencies point, who owns state, and what each module may know. Use when starting a project, service, site, API, or subsystem; adding a feature with no obvious home; resolving a circular import or

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claude-code-config
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$ npx -y skills add AnastasiyaW/codex-claude-code-config --skill architecture-first --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/architecture-first

Context preview

The summary Claude sees to decide when to auto-load this skill.

Decide module boundaries before the first file: what modules exist, which way dependencies point, who owns state, and what each module may know. Use when starting a project, service, site, API, or subsystem; adding a feature with no obvious home; resolving a circular import or

SKILL.md

architecture-first.SKILL.md
name: architecture-first
description: >
  Decide module boundaries before the first file: what modules exist, which way
  dependencies point, who owns state, and what each module may know. Use when starting
  a project, service, site, API, or subsystem; adding a feature with no obvious home;
  resolving a circular import or inverted framework dependency; or writing an
  ARCHITECTURE.md or ADR. Do not use for a one-file script, throwaway experiment, bug
  fix inside an established seam, naming/function-shape cleanup (use code-complexity),
  an existing oversized module (use refactoring-safely), or capacity/data scaling
  decisions (use system-and-data-design). This defines earned boundaries; it does not
  license speculative layers.

Architecture first — the shape before the first file

Most bad structure is not a bad decision. It is an absent one: code goes where the smallest diff puts it, and the smallest diff is always "next to the last thing". This skill exists to make the layout an explicit, cheap, early decision.

Scope guard — read first

Match the ceremony to the problem. Over-applying this is its own failure mode.

| Situation | What this skill asks of you | |---|---| | Script, spike, one file, throwaway | Nothing. Skip. | | One module, <500 lines, one reason to change | Name the module and its one job. Stop. | | Service / site / API, several concerns | The full pre-code checklist below. | | Multiple teams or deployables, shared domain | Checklist + bounded-context map + one ADR per boundary | | Multi-stage work or external release prerequisite | Checklist + a small stage map before the first implementation boundary |

The one law

**Dependencies point inward, toward policy.** Business rules must not import the web framework, the ORM, the queue, or the file layout. The reverse is required.

Violating it silently is the failure — a violation that is written down, with the reason and the cost, is a decision. A violation nobody named is erosion.

Practical test: *could this module be exercised by a test with no network, no database and no framework?* If not, something outer leaked inward.

Pre-code checklist — before the first file

1. **Name the modules by reason to change**, not by technical layer. `queue`, `billing`, `catalog` — not `controllers`, `models`, `utils`. A module that changes for two unrelated reasons is two modules. 2. **Say what each module owns.** Especially state: every piece of mutable state has exactly one owning module, and everyone else asks that module. Module-level mutable state shared across features is the coupling that later makes a split expensive. 3. **Draw the dependency arrows.** Any cycle is a design bug, not a build inconvenience. Any arrow from domain to framework is inverted — fix it with an interface owned by the inner side. 4. **Establish the ubiquitous language.** One term, one meaning, in code and in speech. If the same word means different things in two places, you have found a bounded context boundary — draw it there. 5. **Define the aggregates.** What must be consistent in one step, and what may lag. Transaction boundaries follow this, not the other way round. 6. **Write one vertical slice end-to-end** — UI to store to test — before broadening. A slice that works proves the seams; six half-built layers prove nothing. 7. **Record it.** One page: modules, ownership, data flow, external systems. Plus one short ADR per decision that was genuinely a choice (context, options, decision, consequences). Both live in git, next to the code. 8. **Name the promotion boundaries.** When one verified result becomes the input to another stage, name its contract, inputs, output, and invalidation keys before implementation. A missing signer, VM, account, or remote service is a future `BLOCKED` stage, not a reason to keep reopening already-proven code.

Stage contracts - when proof becomes an input

For multi-stage work, architecture includes delivery boundaries as well as module boundaries. Keep these states separate:

  • `VERIFIED`: the scoped behavior passed at one exact revision.
  • `SEALED`: the verified scope has an immutable receipt and may be consumed by a

following stage.

  • `BLOCKED`: a named external prerequisite is absent; upstream proof remains valid.
  • `SUPERSEDED`: a contract, source, or input digest changed, so a successor must be

verified instead of editing history.

The stage map is deliberately smaller than a release plan. For each boundary, name the owning scope, frozen contract, inputs, output, and what invalidates it. Use the machine-readable ledger only when there is a real hand-off between stages: `../proof-verify/references/proven-stage-contracts.md`. Do not add it to a one-file change merely because the word "stage" exists.

Review checklist — once code exists

  • Does any inner module import an outer one? Name it or fix it.
  • Is there module-level mutable state touched by more than one feature?
  • Does one file hold routes/handlers for more than one reason to change?
  • Are there two names for the same concept, or one name for two?
  • Can each module's tests run without the framework?
  • Does the ARCHITECTURE.md still describe what is actually there?

Fast decision table

| Question | Default answer | |---|---| | Layer folders or feature folders? | Feature (vertical slices). Layer folders scatter one change across four directories. | | Where does validation live? | Input shape at the edge; business rules inside. Never only at the edge. | | Interface for a single implementation? | No — until a second caller or a test double actually needs it. | | Microservices? | Not yet. Modular monolith with real boundaries first; extract when a module needs its own deploy or scaling. | | Where does the ORM model live? | Outer. The domain object is not the row. | | Shared "utils" module? | A smell. Utils is where things go when nobody decided; name the reason instead. |

Referen

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A practical configuration kit for Claude Code, Codex, and other coding agents. It contains architectural principles, enforcement hooks, skills, drop-in rules, starter templates, and dynamic-workflow commands.

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