/bmad-ux
Solutioning-phase UX planning skill (optional; activate when the project has a UI). Produces TWO planning documents: DESIGN.md (the visual system — design tokens, color palette, typography, spacing, component specs, WCAG 2.1 AA contract) and EXPERIENCE.md (user journeys, flow
$ npx -y skills add aj-geddes/claude-code-bmad-skills --skill bmad-ux --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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/bmad-ux
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The summary Claude sees to decide when to auto-load this skill.
Solutioning-phase UX planning skill (optional; activate when the project has a UI). Produces TWO planning documents: DESIGN.md (the visual system — design tokens, color palette, typography, spacing, component specs, WCAG 2.1 AA contract) and EXPERIENCE.md (user journeys, flow
SKILL.md
bmad-ux.SKILL.mdname: bmad-ux
description: |
Solutioning-phase UX planning skill (optional; activate when the project has a UI).
Produces TWO planning documents: DESIGN.md (the visual system — design tokens, color
palette, typography, spacing, component specs, WCAG 2.1 AA contract) and
EXPERIENCE.md (user journeys, flow diagrams, screen states, error/empty/loading
handling). Use when the user says "design the UX", "create UX planning docs",
"define the design system", "map the user flows", "UX for this feature",
"wireframe the flows", "what are the user journeys", "accessibility design",
"WCAG compliance", "design tokens", "responsive design plan", "mobile-first design",
or "create DESIGN.md / EXPERIENCE.md". Runs after architecture is drafted and before
stories are created. Supports Create / Update / Validate intents.
allowed-tools: Read, Write, Edit, Bash, Glob, Grep, TodoWrite
BMAD UX — Visual System & Experience Planning
Produces the two-document UX contract that downstream story authors and the external dev tool rely on. This is a **planning** skill. It produces specifications, not code.
What it produces
Under `bmad-output/` (or the folder in `config.yaml`):
bmad-output/
├── DESIGN.md # Visual system: tokens, components, accessibility contract
└── EXPERIENCE.md # Journeys, flows, states, error/empty/loading specs
Both documents are **locked planning artifacts**. The external dev tool may read them but must not edit them. All design decisions should be recorded in `decision-log.md`.
Three intents
- **Create** — generate both documents from scratch (most common).
- **Update** — revise specific sections when requirements change; append a dated entry
to `decision-log.md` explaining what changed and why.
- **Validate** — audit existing documents for completeness and WCAG 2.1 AA gaps. Run
the WCAG checklist; report findings but do not alter the project's code.
Pre-flight reads
Before drafting, read (in order):
1. `bmad-output/config.yaml` — project name, track, output folder. 2. `bmad-output/project-context.md` — user personas, platform targets, constraints. 3. `bmad-output/prd.md` (if present) — feature list, user stories, acceptance criteria. 4. `bmad-output/architecture.md` (if present) — component boundaries, API contracts.
If any of these are missing, ask the user for the key inputs before proceeding.
DESIGN.md — Visual System
Use `${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/templates/design.template.md`.
The document covers:
**1. Design Tokens**
Commit to concrete values. Placeholders are not acceptable for tokens.
- Color palette: primary, secondary, semantic (success / warning / error / info),
neutral scale. All color pairs used for text must be WCAG 2.1 AA verified.
- Typography: font families, size scale (mobile → desktop), weight, line-height.
Minimum 16px body on mobile (prevents iOS zoom). Base unit: 8px.
- Spacing scale (8px grid), border-radius set, shadow/elevation set.
- Breakpoints: 320px (mobile), 768px (tablet), 1024px (desktop), 1440px (desktop XL).
**2. Component Specs**
For each component: visual defaults, all interaction states (default / hover / focus / active / disabled / loading / error / success), responsive behavior, and accessibility annotations (ARIA roles, aria-label placement, focus-trap rules, min touch target 44×44px on mobile).
Core components to specify: buttons (primary / secondary / destructive), text inputs, select / checkbox / radio, cards, modals, navigation (desktop + mobile hamburger), loading/skeleton states, error banners.
**3. WCAG 2.1 AA Contract**
Enumerate the concrete accessibility requirements the visual system guarantees:
- Text contrast ≥ 4.5:1 (normal), ≥ 3:1 (large text ≥ 18px or bold ≥ 14px).
- UI component / graphic contrast ≥ 3:1.
- Visible focus indicator (2px solid outline minimum).
- All functionality reachable via keyboard.
- No horizontal scroll at 320px viewport width.
- Touch targets ≥ 44×44px with ≥ 8px spacing.
Run the checklist to produce the contract summary:
bash "${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/scripts/wcag-checklist.sh"Check specific color pairs with:
python "${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/scripts/contrast-check.py" #foreground #backgroundVerify responsive breakpoint rules:
bash "${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/scripts/responsive-breakpoints.sh"EXPERIENCE.md — User Experience Plan
Use `${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/templates/experience.template.md`.
The document covers:
**1. User Journeys**
One section per major journey (onboarding, core workflow, settings, error recovery, etc.). Each journey: goal, persona, entry points, happy-path flow diagram (ASCII or bullet steps), estimated time, and drop-off risk notes.
**2. Screen / State Inventory**
For every screen or major view: purpose, layout wireframe (ASCII encouraged), component hierarchy, and all named states:
- **Default** — normal first-load state.
- **Loading** — skeleton or spinner; `aria-live="polite"` announced.
- **Empty** — zero-data state with helpful call-to-action.
- **Error** — what went wrong + recovery action.
- **Success** — confirmation feedback.
- **Disabled** — why access is restricted.
**3. Decision Points & Alternative Paths**
For each journey, map the branch points (validation failure, auth required, network error, timeout, etc.). Each branch: trigger, display, and recovery path.
**4. Interaction & Animation Notes**
Timing and easing for transitions. Respect `prefers-reduced-motion`. Note which animations are decorative vs. meaningful.
Subagent strategy
For projects with more than four major journeys, fan out parallel subagents:
| Agent | Task | Output file | |-------|------|-------------| | Agent 1 | Design tokens + color/contrast pairs → DESIGN.md §1 | `bmad-output/ux-tokens-draft.md` | | Agent 2 | Core component specs → DESIGN.md §2 | `bmad-output/ux-components-draft.md` | | Agent 3 | W
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name: bmad-ux description: | Solutioning-phase UX planning skill (optional; activate when the project has a UI). Produces TWO planning documents: DESIGN.md (the visual system — design tokens, color palette, typography, spacing, component specs, WCAG 2.1 AA contract) and EXPERIENCE.md (user journeys, flow diagrams, screen states, error/empty/loading handling). Use when the user says "design the UX", "create UX planning docs", "define the design system", "map the user flows", "UX for this feature", "wireframe the flows", "what are the user journeys", "accessibility design", "WCAG compliance", "design tokens", "responsive design plan", "mobile-first design", or "create DESIGN.md / EXPERIENCE.md". Runs after architecture is drafted and before stories are created. Supports Create / Update / Validate intents. allowed-tools: Read, Write, Edit, Bash, Glob, Grep, TodoWrite
BMAD UX — Visual System & Experience Planning
Produces the two-document UX contract that downstream story authors and the external dev tool rely on. This is a **planning** skill. It produces specifications, not code.
What it produces
Under `bmad-output/` (or the folder in `config.yaml`):
bmad-output/ ├── DESIGN.md # Visual system: tokens, components, accessibility contract └── EXPERIENCE.md # Journeys, flows, states, error/empty/loading specs
Both documents are **locked planning artifacts**. The external dev tool may read them but must not edit them. All design decisions should be recorded in `decision-log.md`.
Three intents
- **Create** — generate both documents from scratch (most common).
- **Update** — revise specific sections when requirements change; append a dated entry
to `decision-log.md` explaining what changed and why.
- **Validate** — audit existing documents for completeness and WCAG 2.1 AA gaps. Run
the WCAG checklist; report findings but do not alter the project's code.
Pre-flight reads
Before drafting, read (in order):
1. `bmad-output/config.yaml` — project name, track, output folder. 2. `bmad-output/project-context.md` — user personas, platform targets, constraints. 3. `bmad-output/prd.md` (if present) — feature list, user stories, acceptance criteria. 4. `bmad-output/architecture.md` (if present) — component boundaries, API contracts.
If any of these are missing, ask the user for the key inputs before proceeding.
DESIGN.md — Visual System
Use `${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/templates/design.template.md`.
The document covers:
**1. Design Tokens**
Commit to concrete values. Placeholders are not acceptable for tokens.
- Color palette: primary, secondary, semantic (success / warning / error / info),
neutral scale. All color pairs used for text must be WCAG 2.1 AA verified.
- Typography: font families, size scale (mobile → desktop), weight, line-height.
Minimum 16px body on mobile (prevents iOS zoom). Base unit: 8px.
- Spacing scale (8px grid), border-radius set, shadow/elevation set.
- Breakpoints: 320px (mobile), 768px (tablet), 1024px (desktop), 1440px (desktop XL).
**2. Component Specs**
For each component: visual defaults, all interaction states (default / hover / focus / active / disabled / loading / error / success), responsive behavior, and accessibility annotations (ARIA roles, aria-label placement, focus-trap rules, min touch target 44×44px on mobile).
Core components to specify: buttons (primary / secondary / destructive), text inputs, select / checkbox / radio, cards, modals, navigation (desktop + mobile hamburger), loading/skeleton states, error banners.
**3. WCAG 2.1 AA Contract**
Enumerate the concrete accessibility requirements the visual system guarantees:
- Text contrast ≥ 4.5:1 (normal), ≥ 3:1 (large text ≥ 18px or bold ≥ 14px).
- UI component / graphic contrast ≥ 3:1.
- Visible focus indicator (2px solid outline minimum).
- All functionality reachable via keyboard.
- No horizontal scroll at 320px viewport width.
- Touch targets ≥ 44×44px with ≥ 8px spacing.
Run the checklist to produce the contract summary:
bash "${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/scripts/wcag-checklist.sh"Check specific color pairs with:
python "${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/scripts/contrast-check.py" #foreground #backgroundVerify responsive breakpoint rules:
bash "${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/scripts/responsive-breakpoints.sh"EXPERIENCE.md — User Experience Plan
Use `${CLAUDE_PLUGIN_ROOT}/skills/bmad-ux/templates/experience.template.md`.
The document covers:
**1. User Journeys**
One section per major journey (onboarding, core workflow, settings, error recovery, etc.). Each journey: goal, persona, entry points, happy-path flow diagram (ASCII or bullet steps), estimated time, and drop-off risk notes.
**2. Screen / State Inventory**
For every screen or major view: purpose, layout wireframe (ASCII encouraged), component hierarchy, and all named states:
- **Default** — normal first-load state.
- **Loading** — skeleton or spinner; `aria-live="polite"` announced.
- **Empty** — zero-data state with helpful call-to-action.
- **Error** — what went wrong + recovery action.
- **Success** — confirmation feedback.
- **Disabled** — why access is restricted.
**3. Decision Points & Alternative Paths**
For each journey, map the branch points (validation failure, auth required, network error, timeout, etc.). Each branch: trigger, display, and recovery path.
**4. Interaction & Animation Notes**
Timing and easing for transitions. Respect `prefers-reduced-motion`. Note which animations are decorative vs. meaningful.
Subagent strategy
For projects with more than four major journeys, fan out parallel subagents:
| Agent | Task | Output file | |-------|------|-------------| | Agent 1 | Design tokens + color/contrast pairs → DESIGN.md §1 | `bmad-output/ux-tokens-draft.md` | | Agent 2 | Core component specs → DESIGN.md §2 | `bmad-output/ux-components-draft.md` | | Agent 3 | W
This repository is a Claude Code plugin marketplace. It ships one plugin — BMAD Planning & Orchestrator — that harnesses the BMAD Method to plan, document, and orchestrate software work as conflict-free parallel workstreams, then hands implementation off to
Repo: aj-geddes/claude-code-bmad-skills
Other skills on claude-code-bmad-skills.
- /bmad-architecture
Solutioning skill (Winston, the Architect). Produces architecture.md with ADRs and systematic NFR coverage, mapping every FR/NFR from the PRD to a concrete design decision. ONE architecture forces all future parallel dev agents to share the same API style, data model, state
Open skill - /bmad-brainstorm
Facilitates structured ideation sessions using proven brainstorming techniques (SCAMPER, SWOT, 5 Whys, Mind Mapping, Six Thinking Hats, Reverse Brainstorming, Starbursting, Brainwriting). Produces a brainstorming-report.md of organized ideas and actionable insights. Operates in
Open skill - /bmad-builder
Meta-skill for scaffolding and validating custom PLANNING/ORCHESTRATION skills within the BMAD Planning & Orchestrator plugin. Produces the full skill directory: SKILL.md, scripts, and templates — all pre-targeted at this plugin's path conventions. Includes a scope-violation
Open skill - /bmad-correct-course
CROSS-PHASE mid-stream scope correction. Re-enters planning when requirements, features, architecture, or constraints change after planning has started. Re-shards affected epics/stories, re-sequences sprint-status.yaml, appends rationale to decision-log.md. Routes to
Open skill - /bmad-document-project
BROWNFIELD planning input. Scans an existing codebase READ-ONLY and writes project-documentation.md — ground truth for stack, structure, key flows, conventions, and integration points — so downstream BMAD planning skills start from reality. Does NOT modify code; produces only
Open skill - /bmad-epics-and-stories
Solutioning flagship — shards a PRD + architecture into epics.md and individual {epic}.{story}.{slug}.story.md context objects, the LAST planning artifact before external dev handoff. Each story is a self-contained ~8K-token compiled context object: Dev Notes with SOURCE
Open skill

