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Client-side image handling - preview generation, Canvas API resizing, compression, EXIF orientation, format conversion, memory management with object URL cleanup

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$ npx -y skills add agents-inc/skills --skill web-files-image-handling --agent claude-code

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  • Slash command/web-files-image-handling
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Client-side image handling - preview generation, Canvas API resizing, compression, EXIF orientation, format conversion, memory management with object URL cleanup

SKILL.md

web-files-image-handling.SKILL.md
name: web-files-image-handling
description: Client-side image handling - preview generation, Canvas API resizing, compression, EXIF orientation, format conversion, memory management with object URL cleanup

Image Handling Patterns

> **Quick Guide:** Use `URL.createObjectURL()` for image previews (most efficient). Resize/compress with Canvas API before upload. Always cleanup object URLs with `URL.revokeObjectURL()` to prevent memory leaks. Handle EXIF orientation for mobile photos only when processing for upload (modern browsers auto-rotate for display). Use step-down scaling for quality preservation on large reductions.

---

<critical_requirements>

CRITICAL: Before Using This Skill

> **All code must follow project conventions in CLAUDE.md** (kebab-case, named exports, import ordering, `import type`, named constants)

**(You MUST cleanup object URLs with `URL.revokeObjectURL()` in useEffect cleanup or when replacing URLs)**

**(You MUST check browser context before applying EXIF orientation - modern browsers auto-rotate, manual handling causes double rotation)**

**(You MUST use step-down scaling when reducing images by more than 50% - single-pass resize loses quality)**

**(You MUST limit canvas dimensions to browser maximums (typically 4096px) - larger canvases crash browsers)**

</critical_requirements>

---

**Auto-detection:** image preview, URL.createObjectURL, revokeObjectURL, canvas resize, image compression, EXIF orientation, toBlob, toDataURL, FileReader image, image thumbnail, client-side resize, image crop, canvas drawImage, createImageBitmap, image quality

**When to use:**

  • Creating image previews before upload
  • Resizing or compressing images client-side
  • Handling EXIF orientation from mobile photos
  • Converting between image formats (JPEG/PNG/WebP)
  • Generating thumbnails from user-selected images
  • Implementing image cropping interfaces

**When NOT to use:**

  • Server-side image processing (not client-side scope)
  • Image CDN/optimization services (infrastructure concern)
  • Complex image editing (consider dedicated libraries like Fabric.js or Konva)

---

<philosophy>

Philosophy

Client-side image handling improves UX by providing instant previews and reducing upload sizes before they hit your server. The key insight is that **preview and processing have different optimal approaches** - `URL.createObjectURL()` for previews (fast, memory-efficient), Canvas API for processing (resize, compress, convert).

**Core Principles:**

1. **Object URLs for preview** - No file reading, instant display, must cleanup 2. **Canvas for processing** - Resize, compress, convert formats 3. **Memory management is critical** - Leaked object URLs accumulate indefinitely 4. **EXIF awareness** - Modern browsers auto-rotate for display; manual handling only for upload processing 5. **Progressive quality** - Step-down scaling preserves sharpness on large reductions

**Preview Method Comparison:**

| Method | Speed | Memory | Use Case | | ---------------------------- | ------- | ------------------ | -------------------- | | `URL.createObjectURL()` | Instant | Low (reference) | Display previews | | `FileReader.readAsDataURL()` | Slow | High (full Base64) | Need data URL string | | Canvas `toDataURL()` | Medium | Medium | After processing |

</philosophy>

---

<patterns>

Core Patterns

Pattern 1: Object URL Preview with Cleanup

Use `URL.createObjectURL()` for instant image previews. **Always cleanup** to prevent memory leaks. The critical pattern is revoking the previous URL before creating a new one, and revoking in the useEffect cleanup.

// The essential cleanup pattern
useEffect(() => {
  const url = URL.createObjectURL(file);
  setPreviewUrl(url);
  return () => URL.revokeObjectURL(url); // MUST cleanup
}, [file]);

**Why good:** Instant preview without reading file into memory, cleanup prevents memory leaks

// BAD: No cleanup - memory leak
const [preview] = useState(() => URL.createObjectURL(file));
// URL never revoked - memory accumulates indefinitely!

**Why bad:** Object URL never revoked, browser holds blob reference indefinitely, compounds with each file selection

See [examples/core.md](examples/core.md) Pattern 1-2 for complete hook and component implementations.

---

Pattern 2: Canvas Resize with Quality Preservation

Resize images using Canvas API. Key concerns: clamp dimensions to browser limits (4096px safe max), enable `imageSmoothingQuality: "high"`, fill white background for JPEG (transparency becomes black otherwise).

const MAX_CANVAS_DIMENSION = 4096;

// Clamp to browser limits, maintain aspect ratio
const ratio = Math.min(maxWidth / img.width, maxHeight / img.height);
const width = Math.round(img.width * Math.min(ratio, 1));
const height = Math.round(img.height * Math.min(ratio, 1));

ctx.imageSmoothingEnabled = true;
ctx.imageSmoothingQuality = "high";
if (mimeType === "image/jpeg") {
  ctx.fillStyle = "#ffffff";
  ctx.fillRect(0, 0, width, height); // White bg for JPEG
}
ctx.drawImage(img, 0, 0, width, height);

See [examples/core.md](examples/core.md) Pattern 3 for dimension validation, [examples/canvas.md](examples/canvas.md) for complete resize pipeline.

---

Pattern 3: Step-Down Scaling

For reductions >50%, scale in multiple passes to preserve sharpness. A 4000px to 100px single-pass resize produces blurry results; two intermediate steps maintain quality.

const STEP_DOWN_THRESHOLD = 0.5;
const reductionRatio = targetWidth / img.width;

if (reductionRatio < STEP_DOWN_THRESHOLD) {
  // Multi-pass: 4000 -> 400 -> 100 (two steps)
  const factor = Math.pow(targetWidth / img.width, 1 / steps);
  for (let i = 0; i < steps; i++) {
    /* scale by factor each step */
  }
} else {
  // Single-pass is fine for small reductions
}

See [examples/canvas.md](examples/canvas.md) Patt

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