/ios-icon-gen
Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS
$ npx -y skills add affaan-m/ECC --skill ios-icon-gen --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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- Slash command
/ios-icon-gen
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Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS
SKILL.md
ios-icon-gen.SKILL.mdname: ios-icon-gen
description: Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS projects.
metadata:
origin: community
iOS Icon Generator
Generate PNG icon imagesets for Xcode asset catalogs from two sources.
When to Activate
- Generating icon assets for an iOS/macOS Xcode project
- Searching for icons across open source collections
- Creating PNG imagesets (1x, 2x, 3x) for asset catalogs
- Replacing placeholder icons with production-quality assets
- Matching existing icon styles in an Xcode project
Core Principles
1. Two Sources, One Output Format
Both sources produce identical Xcode-compatible imagesets. Choose based on need:
| Source | Icons | Requires | Best for | |--------|-------|----------|----------| | **Iconify API** | 275,000+ from 200+ collections | Internet | Wide selection, specific styles, open source icons | | **SF Symbols** | 5,000+ Apple symbols | macOS only | Apple-native style, offline use |
2. Always Match Existing Style
Before generating, check the project's existing icons for size, color, and weight consistency.
3. Output Structure
Both methods produce a complete Xcode imageset:
<output-dir>/<asset-name>.imageset/
Contents.json
<asset-name>.png # 1x (68px default)
<asset-name>@2x.png # 2x (136px default)
<asset-name>@3x.png # 3x (204px default)
Examples
Step 1: Assess Requirements
Determine icon needs: what the icon represents, preferred style, target color, and size.
If the project already has icons, check existing style:
# Check dimensions of existing icon
sips -g pixelWidth -g pixelHeight path/to/existing@2x.png
Step 2: Search for Icons
**Iconify API (recommended for wide selection):**
# Search all collections
$SKILL_DIR/scripts/iconify_gen.sh search "receipt"
# Search within a specific collection
$SKILL_DIR/scripts/iconify_gen.sh search "business card" --prefix mdi
# List available collections
$SKILL_DIR/scripts/iconify_gen.sh collections
**SF Symbols (for Apple-native style):** Browse the SF Symbols app or reference common names:
| Use Case | Symbol Name | |----------|-------------| | Document | `doc.text`, `doc.fill` | | Receipt | `doc.text.below.ecg`, `receipt` | | Person | `person.crop.rectangle`, `person.text.rectangle` | | Camera | `camera`, `camera.fill` | | Scan | `doc.viewfinder`, `qrcode.viewfinder` | | Settings | `gearshape`, `slider.horizontal.3` |
Step 3: Preview (Optional)
# Iconify preview
$SKILL_DIR/scripts/iconify_gen.sh preview mdi:receipt-text-outline
Step 4: Generate
**Iconify API:**
# Basic generation
$SKILL_DIR/scripts/iconify_gen.sh mdi:receipt-text-outline editTool_expenseReport
# Custom color and output location
$SKILL_DIR/scripts/iconify_gen.sh mdi:receipt-text-outline myIcon --color 007AFF --output ./Assets.xcassets/icons
Options: `--size <pt>` (default: 68), `--color <hex>` (default: 8E8E93), `--output <dir>` (default: /tmp/icons)
**SF Symbols:**
# Basic generation
swift $SKILL_DIR/scripts/generate_icons.swift doc.text.below.ecg editTool_expenseReport
# Custom color, weight, and output
swift $SKILL_DIR/scripts/generate_icons.swift person.crop.rectangle myIcon --color 007AFF --weight regular --output ./Assets.xcassets/icons
Options: `--size <pt>` (default: 68), `--color <hex>` (default: 8E8E93), `--weight <name>` (default: thin), `--output <dir>` (default: /tmp/icons)
Step 5: Verify and Integrate
1. Read the generated @2x PNG to verify visually 2. Copy to asset catalog if not output there directly:
cp -r /tmp/icons/<name>.imageset path/to/Assets.xcassets/<group>/
3. Build the project to verify Xcode picks up the new assets
Popular Iconify Collections
| Prefix | Name | Count | Style | |--------|------|-------|-------| | `mdi` | Material Design Icons | 7400+ | Filled + outline variants | | `ph` | Phosphor | 9000+ | 6 weights per icon | | `solar` | Solar | 7400+ | Bold, linear, outline | | `tabler` | Tabler Icons | 6000+ | Consistent stroke width | | `lucide` | Lucide | 1700+ | Clean, minimal | | `ri` | Remix Icon | 3100+ | Filled + line variants | | `carbon` | Carbon | 2400+ | IBM design language | | `heroicons` | HeroIcons | 1200+ | Tailwind CSS companion |
Browse all: <https://icon-sets.iconify.design/>
Scripts Reference
| Script | Source | Path | |--------|--------|------| | `iconify_gen.sh` | Iconify API (275k+ icons) | `$SKILL_DIR/scripts/iconify_gen.sh` | | `generate_icons.swift` | SF Symbols (5k+ icons) | `$SKILL_DIR/scripts/generate_icons.swift` |
Best Practices
- **Search before generating** -- browse available icons to find the best match
- **Match existing project style** -- check dimensions, color, and weight of existing icons before generating new ones
- **Use Iconify for variety** -- 200+ collections means you can find the exact style you need
- **Use SF Symbols for Apple consistency** -- they match system UI perfectly
- **Generate directly to asset catalog** -- use `--output ./Assets.xcassets/icons` to skip manual copying
- **Verify visually** -- always preview the @2x PNG before committing
Anti-Patterns
- Generating icons without checking existing project icon style
- Using default colors when the project has a defined color palette
- Generating at wrong sizes (check existing icons first)
- Committing generated icons without visual verification
Read more
name: ios-icon-gen description: Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS projects. metadata: origin: community
iOS Icon Generator
Generate PNG icon imagesets for Xcode asset catalogs from two sources.
When to Activate
- Generating icon assets for an iOS/macOS Xcode project
- Searching for icons across open source collections
- Creating PNG imagesets (1x, 2x, 3x) for asset catalogs
- Replacing placeholder icons with production-quality assets
- Matching existing icon styles in an Xcode project
Core Principles
1. Two Sources, One Output Format
Both sources produce identical Xcode-compatible imagesets. Choose based on need:
| Source | Icons | Requires | Best for | |--------|-------|----------|----------| | **Iconify API** | 275,000+ from 200+ collections | Internet | Wide selection, specific styles, open source icons | | **SF Symbols** | 5,000+ Apple symbols | macOS only | Apple-native style, offline use |
2. Always Match Existing Style
Before generating, check the project's existing icons for size, color, and weight consistency.
3. Output Structure
Both methods produce a complete Xcode imageset:
<output-dir>/<asset-name>.imageset/ Contents.json <asset-name>.png # 1x (68px default) <asset-name>@2x.png # 2x (136px default) <asset-name>@3x.png # 3x (204px default)
Examples
Step 1: Assess Requirements
Determine icon needs: what the icon represents, preferred style, target color, and size.
If the project already has icons, check existing style:
# Check dimensions of existing icon sips -g pixelWidth -g pixelHeight path/to/existing@2x.png
Step 2: Search for Icons
**Iconify API (recommended for wide selection):**
# Search all collections $SKILL_DIR/scripts/iconify_gen.sh search "receipt" # Search within a specific collection $SKILL_DIR/scripts/iconify_gen.sh search "business card" --prefix mdi # List available collections $SKILL_DIR/scripts/iconify_gen.sh collections
**SF Symbols (for Apple-native style):** Browse the SF Symbols app or reference common names:
| Use Case | Symbol Name | |----------|-------------| | Document | `doc.text`, `doc.fill` | | Receipt | `doc.text.below.ecg`, `receipt` | | Person | `person.crop.rectangle`, `person.text.rectangle` | | Camera | `camera`, `camera.fill` | | Scan | `doc.viewfinder`, `qrcode.viewfinder` | | Settings | `gearshape`, `slider.horizontal.3` |
Step 3: Preview (Optional)
# Iconify preview $SKILL_DIR/scripts/iconify_gen.sh preview mdi:receipt-text-outline
Step 4: Generate
**Iconify API:**
# Basic generation $SKILL_DIR/scripts/iconify_gen.sh mdi:receipt-text-outline editTool_expenseReport # Custom color and output location $SKILL_DIR/scripts/iconify_gen.sh mdi:receipt-text-outline myIcon --color 007AFF --output ./Assets.xcassets/icons
Options: `--size <pt>` (default: 68), `--color <hex>` (default: 8E8E93), `--output <dir>` (default: /tmp/icons)
**SF Symbols:**
# Basic generation swift $SKILL_DIR/scripts/generate_icons.swift doc.text.below.ecg editTool_expenseReport # Custom color, weight, and output swift $SKILL_DIR/scripts/generate_icons.swift person.crop.rectangle myIcon --color 007AFF --weight regular --output ./Assets.xcassets/icons
Options: `--size <pt>` (default: 68), `--color <hex>` (default: 8E8E93), `--weight <name>` (default: thin), `--output <dir>` (default: /tmp/icons)
Step 5: Verify and Integrate
1. Read the generated @2x PNG to verify visually 2. Copy to asset catalog if not output there directly:
cp -r /tmp/icons/<name>.imageset path/to/Assets.xcassets/<group>/
3. Build the project to verify Xcode picks up the new assets
Popular Iconify Collections
| Prefix | Name | Count | Style | |--------|------|-------|-------| | `mdi` | Material Design Icons | 7400+ | Filled + outline variants | | `ph` | Phosphor | 9000+ | 6 weights per icon | | `solar` | Solar | 7400+ | Bold, linear, outline | | `tabler` | Tabler Icons | 6000+ | Consistent stroke width | | `lucide` | Lucide | 1700+ | Clean, minimal | | `ri` | Remix Icon | 3100+ | Filled + line variants | | `carbon` | Carbon | 2400+ | IBM design language | | `heroicons` | HeroIcons | 1200+ | Tailwind CSS companion |
Browse all: <https://icon-sets.iconify.design/>
Scripts Reference
| Script | Source | Path | |--------|--------|------| | `iconify_gen.sh` | Iconify API (275k+ icons) | `$SKILL_DIR/scripts/iconify_gen.sh` | | `generate_icons.swift` | SF Symbols (5k+ icons) | `$SKILL_DIR/scripts/generate_icons.swift` |
Best Practices
- **Search before generating** -- browse available icons to find the best match
- **Match existing project style** -- check dimensions, color, and weight of existing icons before generating new ones
- **Use Iconify for variety** -- 200+ collections means you can find the exact style you need
- **Use SF Symbols for Apple consistency** -- they match system UI perfectly
- **Generate directly to asset catalog** -- use `--output ./Assets.xcassets/icons` to skip manual copying
- **Verify visually** -- always preview the @2x PNG before committing
Anti-Patterns
- Generating icons without checking existing project icon style
- Using default colors when the project has a defined color palette
- Generating at wrong sizes (check existing icons first)
- Committing generated icons without visual verification
Your agent can write code, but ECC gives it a coordinated engineering system and toolbox: it plans before it builds, verifies changes with tests, reviews its own work from a fresh context, remembers what matters, and turns repeated wins into reusable skills
Repo: affaan-m/ECC
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