api-and-interface-desi…
Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating…
Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces and pages, creating components, implementing layouts, meeting WCAG accessibility requirements, managing state, or when the output needs to look and feel
Claude Code
$ npx -y skills add addyosmani/agent-skills --skill frontend-ui-engineering --agent claude-code
Codex
$ npx skills add addyosmani/agent-skills --skill frontend-ui-engineering -a codex -y
Cursor
$ npx skills add addyosmani/agent-skills --skill frontend-ui-engineering -a cursor -y
Gemini CLI
$ npx skills add addyosmani/agent-skills --skill frontend-ui-engineering -a gemini-cli -y
GitHub Copilot
$ npx skills add addyosmani/agent-skills --skill frontend-ui-engineering -a github-copilot -y
OpenCode
$ npx skills add addyosmani/agent-skills --skill frontend-ui-engineering -a opencode -y
Windsurf
$ npx skills add addyosmani/agent-skills --skill frontend-ui-engineering -a windsurf -y
name: frontend-ui-engineering description: Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces and pages, creating components, implementing layouts, meeting WCAG accessibility requirements, managing state, or when the output needs to look and feel production-quality rather than AI-generated.
Build production-quality user interfaces that are accessible, performant, and visually polished. The goal is UI that looks like it was built by a design-aware engineer at a top company — not like it was generated by an AI. This means real design system adherence, proper accessibility, thoughtful interaction patterns, and no generic "AI aesthetic."
Colocate everything related to a component:
src/components/
TaskList/
TaskList.tsx # Component implementation
TaskList.test.tsx # Tests
TaskList.stories.tsx # Storybook stories (if using)
use-task-list.ts # Custom hook (if complex state)
types.ts # Component-specific types (if needed)**Prefer composition over configuration:**
// Good: Composable
<Card>
<CardHeader>
<CardTitle>Tasks</CardTitle>
</CardHeader>
<CardBody>
<TaskList tasks={tasks} />
</CardBody>
</Card>
// Avoid: Over-configured
<Card
title="Tasks"
headerVariant="large"
bodyPadding="md"
content={<TaskList tasks={tasks} />}
/>**Keep components focused:**
// Good: Does one thing
export function TaskItem({ task, onToggle, onDelete }: TaskItemProps) {
return (
<li className="flex items-center gap-3 p-3">
<Checkbox checked={task.done} onChange={() => onToggle(task.id)} />
<span className={task.done ? 'line-through text-muted' : ''}>{task.title}</span>
<Button variant="ghost" size="sm" onClick={() => onDelete(task.id)}>
<TrashIcon />
</Button>
</li>
);
}**Separate data fetching from presentation:**
// Container: handles data
export function TaskListContainer() {
const { tasks, isLoading, error, refetch, toggleTask, deleteTask } = useTasks();
if (isLoading) return <TaskListSkeleton />;
if (error) return <ErrorState message="Failed to load tasks" retry={refetch} />;
if (tasks.length === 0) return <EmptyState message="No tasks yet" />;
return <TaskList tasks={tasks} onToggle={toggleTask} onDelete={deleteTask} />;
}
// Presentation: handles rendering
export function TaskList({ tasks, onToggle, onDelete }: { tasks: Task[] } & Pick<TaskItemProps, 'onToggle' | 'onDelete'>) {
return (
<ul role="list" className="divide-y">
{tasks.map(task => <TaskItem key={task.id} task={task} onToggle={onToggle} onDelete={onDelete} />)}
</ul>
);
}**Choose the simplest approach that works:**
Local state (useState) → Component-specific UI state Lifted state → Shared between 2-3 sibling components Context → Theme, auth, locale (read-heavy, write-rare) URL state (searchParams) → Filters, pagination, shareable UI state Server state (React Query, SWR) → Remote data with caching Global store (Zustand, Redux) → Complex client state shared app-wide
**Avoid prop drilling deeper than 3 levels.** If you're passing props through components that don't use them, introduce context or restructure the component tree.
When the product needs a distinct visual direction, collect evidence before choosing a layout:
1. Search a trusted reference catalogue or use references supplied by the product team. 2. Study two or three relevant screens. Record decisions about hierarchy, density, navigation, controls, responsive behavior, and interaction states. 3. Turn those decisions into a short design contract before implementation. Name the screen's job, primary action, required states, responsive rules, and patterns to reject. 4. Rebuild the useful structure in the product's own components, tokens, content, and visual language. Never copy another product's branding, proprietary text, imagery, or exact layout.
Use references as evidence, not as templates. If references are unavailable, document the assumptions and verify the result against the product's existing design system.
AI-generated UI has recognizable patterns. Avoid all of them:
| AI Default | Why It Is a Problem | Production Quality | |---|---|---| | Purple/indigo everything | Models default to visually "safe" palettes, making every app look identical | Use the project's actual color palette | | Excessive gradients | Gradients add visual noise and clash with most design systems | Flat or subtle gradients matching the design system | | Rounded everything (rounded-2xl) | Maximum rounding signals "friendly" but ignores the hierarchy of corner radii in real designs | Consistent border-radius from the design system | | Generic hero sections | Template-driven layout with no connection to the actual content or user need | Content-first layouts | | Lorem ipsum-style copy | Placeholder text hides layout problems that real content reveals (length, wrapping, overflow) | Realistic placeholder content | | Oversized padding everywhere | Equal generous padding destroys visual hierarchy and wastes screen space | Consistent spacing scale | | Stock card grids | Uniform grids are a layout shortcut that ignores information priority and scanning patterns | Purpose-driven layouts | | Shadow-heavy design | Layered shadows add depth that competes with content and slows rendering on low-end devices | Subtle or no shadows unless the design system specifies |
Production-grade engineering skills for AI coding agents. Skills encode the workflows, quality gates, and best practices that senior engineers use when building software.
Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating…
Tests in real browsers via Chrome DevTools MCP. Use when building or debugging anything that runs in a browser. Use when you need…
Automates CI/CD pipeline setup. Use when setting up or modifying build and deployment pipelines. Use when you need to automate…
Conducts multi-axis code review. Use before merging any change. Use when reviewing code written by yourself, another agent, or a…
Simplifies code for clarity. Use when refactoring code for clarity without changing behavior. Use when code works but is harder…
Establishes a project's quality bar as a written contract and stops agents quietly lowering it. Interviews the user on which…
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.