/akka-best-practices
Critical Akka.NET best practices including EventStream vs DistributedPubSub, supervision strategies, error handling, Props vs DependencyResolver, work distribution patterns, and cluster/local mode abstractions for testability.
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Critical Akka.NET best practices including EventStream vs DistributedPubSub, supervision strategies, error handling, Props vs DependencyResolver, work distribution patterns, and cluster/local mode abstractions for testability.
SKILL.md
akka-best-practices.SKILL.mdname: akka-net-best-practices
description: Critical Akka.NET best practices including EventStream vs DistributedPubSub, supervision strategies, error handling, Props vs DependencyResolver, work distribution patterns, and cluster/local mode abstractions for testability.
invocable: false
Akka.NET Best Practices
When to Use This Skill
Use this skill when:
- Designing actor communication patterns
- Deciding between EventStream and DistributedPubSub
- Implementing error handling in actors
- Understanding supervision strategies
- Choosing between Props patterns and DependencyResolver
- Designing work distribution across nodes
- Creating testable actor systems that can run with or without cluster infrastructure
- Abstracting over Cluster Sharding for local testing scenarios
Reference Files
- [work-distribution-patterns.md](work-distribution-patterns.md): Database queues, Akka.Streams throttling, outbox pattern
- [cluster-local-abstractions.md](cluster-local-abstractions.md): GenericChildPerEntityParent, IPubSubMediator, execution mode wiring
- [async-cancellation-patterns.md](async-cancellation-patterns.md): Actor-scoped CancellationToken, linked CTS, timeout handling
---
1. EventStream vs DistributedPubSub
Critical: EventStream is LOCAL ONLY
`Context.System.EventStream` is **local to a single ActorSystem process**. It does NOT work across cluster nodes.
// BAD: This only works on a single server
// When you add a second server, subscribers on server 2 won't receive events from server 1
Context.System.EventStream.Subscribe(Self, typeof(PostCreated));
Context.System.EventStream.Publish(new PostCreated(postId, authorId));
**When EventStream is appropriate:**
- Logging and diagnostics within a single process
- Local event bus for truly single-process applications
- Development/testing scenarios
Use DistributedPubSub for Multi-Node
For events that must reach actors across multiple cluster nodes, use `Akka.Cluster.Tools.PublishSubscribe`:
using Akka.Cluster.Tools.PublishSubscribe;
public class TimelineUpdatePublisher : ReceiveActor
{
private readonly IActorRef _mediator;
public TimelineUpdatePublisher()
{
// Get the DistributedPubSub mediator
_mediator = DistributedPubSub.Get(Context.System).Mediator;
Receive<PublishTimelineUpdate>(msg =>
{
// Publish to a topic - reaches all subscribers across all nodes
_mediator.Tell(new Publish($"timeline:{msg.UserId}", msg.Update));
});
}
}Akka.Hosting Configuration for DistributedPubSub
builder.WithDistributedPubSub(role: null); // Available on all roles, or specify a role
Topic Design Patterns
| Pattern | Topic Format | Use Case | |---------|--------------|----------| | Per-user | `timeline:{userId}` | Timeline updates, notifications | | Per-entity | `post:{postId}` | Post engagement updates | | Broadcast | `system:announcements` | System-wide notifications | | Role-based | `workers:rss-poller` | Work distribution |
---
2. Supervision Strategies
Key Clarification: Supervision is for CHILDREN
A supervision strategy defined on an actor dictates **how that actor supervises its children**, NOT how the actor itself is supervised.
public class ParentActor : ReceiveActor
{
// This strategy applies to children of ParentActor, NOT to ParentActor itself
protected override SupervisorStrategy SupervisorStrategy()
{
return new OneForOneStrategy(
maxNrOfRetries: 10,
withinTimeRange: TimeSpan.FromSeconds(30),
decider: ex => ex switch
{
ArithmeticException => Directive.Resume,
NullReferenceException => Directive.Restart,
ArgumentException => Directive.Stop,
_ => Directive.Escalate
});
}
}Default Supervision Strategy
The default `OneForOneStrategy` already includes rate limiting:
- **10 restarts within 1 second** = actor is permanently stopped
- This prevents infinite restart loops
**You rarely need a custom strategy** unless you have specific requirements.
When to Define Custom Supervision
**Good reasons:**
- Actor throws exceptions indicating irrecoverable state corruption -> Restart
- Actor throws exceptions that should NOT cause restart (expected failures) -> Resume
- Child failures should affect siblings -> Use `AllForOneStrategy`
- Need different retry limits than the default
**Bad reasons:**
- "Just to be safe" - the default is already safe
- Don't understand what the actor does - understand it first
---
3. Error Handling: Supervision vs Try-Catch
When to Use Try-Catch (Most Cases)
**Use try-catch when:**
- The failure is **expected** (network timeout, invalid input, external service down)
- You know **exactly why** the exception occurred
- You can handle it **gracefully** (retry, return error response, log and continue)
- Restarting would **not help** (same error would occur again)
public class RssFeedPollerActor : ReceiveActor
{
public RssFeedPollerActor()
{
ReceiveAsync<PollFeed>(async msg =>
{
try
{
var feed = await _httpClient.GetStringAsync(msg.FeedUrl);
var items = ParseFeed(feed);
// Process items...
}
catch (HttpRequestException ex)
{
// Expected failure - log and schedule retry
_log.Warning("Feed {Url} unavailable: {Error}", msg.FeedUrl, ex.Message);
Context.System.Scheduler.ScheduleTellOnce(
TimeSpan.FromMinutes(5), Self, msg, Self);
}
catch (XmlException ex)
{
// Invalid feed format - log and mark as bad
_log.Error("Feed {Url} has invalid format: {Error}", msg.FeedUrl, ex.Message);
Sender.Tell(newRead more
name: akka-net-best-practices description: Critical Akka.NET best practices including EventStream vs DistributedPubSub, supervision strategies, error handling, Props vs DependencyResolver, work distribution patterns, and cluster/local mode abstractions for testability. invocable: false
Akka.NET Best Practices
When to Use This Skill
Use this skill when:
- Designing actor communication patterns
- Deciding between EventStream and DistributedPubSub
- Implementing error handling in actors
- Understanding supervision strategies
- Choosing between Props patterns and DependencyResolver
- Designing work distribution across nodes
- Creating testable actor systems that can run with or without cluster infrastructure
- Abstracting over Cluster Sharding for local testing scenarios
Reference Files
- [work-distribution-patterns.md](work-distribution-patterns.md): Database queues, Akka.Streams throttling, outbox pattern
- [cluster-local-abstractions.md](cluster-local-abstractions.md): GenericChildPerEntityParent, IPubSubMediator, execution mode wiring
- [async-cancellation-patterns.md](async-cancellation-patterns.md): Actor-scoped CancellationToken, linked CTS, timeout handling
---
1. EventStream vs DistributedPubSub
Critical: EventStream is LOCAL ONLY
`Context.System.EventStream` is **local to a single ActorSystem process**. It does NOT work across cluster nodes.
// BAD: This only works on a single server // When you add a second server, subscribers on server 2 won't receive events from server 1 Context.System.EventStream.Subscribe(Self, typeof(PostCreated)); Context.System.EventStream.Publish(new PostCreated(postId, authorId));
**When EventStream is appropriate:**
- Logging and diagnostics within a single process
- Local event bus for truly single-process applications
- Development/testing scenarios
Use DistributedPubSub for Multi-Node
For events that must reach actors across multiple cluster nodes, use `Akka.Cluster.Tools.PublishSubscribe`:
using Akka.Cluster.Tools.PublishSubscribe;
public class TimelineUpdatePublisher : ReceiveActor
{
private readonly IActorRef _mediator;
public TimelineUpdatePublisher()
{
// Get the DistributedPubSub mediator
_mediator = DistributedPubSub.Get(Context.System).Mediator;
Receive<PublishTimelineUpdate>(msg =>
{
// Publish to a topic - reaches all subscribers across all nodes
_mediator.Tell(new Publish($"timeline:{msg.UserId}", msg.Update));
});
}
}Akka.Hosting Configuration for DistributedPubSub
builder.WithDistributedPubSub(role: null); // Available on all roles, or specify a role
Topic Design Patterns
| Pattern | Topic Format | Use Case | |---------|--------------|----------| | Per-user | `timeline:{userId}` | Timeline updates, notifications | | Per-entity | `post:{postId}` | Post engagement updates | | Broadcast | `system:announcements` | System-wide notifications | | Role-based | `workers:rss-poller` | Work distribution |
---
2. Supervision Strategies
Key Clarification: Supervision is for CHILDREN
A supervision strategy defined on an actor dictates **how that actor supervises its children**, NOT how the actor itself is supervised.
public class ParentActor : ReceiveActor
{
// This strategy applies to children of ParentActor, NOT to ParentActor itself
protected override SupervisorStrategy SupervisorStrategy()
{
return new OneForOneStrategy(
maxNrOfRetries: 10,
withinTimeRange: TimeSpan.FromSeconds(30),
decider: ex => ex switch
{
ArithmeticException => Directive.Resume,
NullReferenceException => Directive.Restart,
ArgumentException => Directive.Stop,
_ => Directive.Escalate
});
}
}Default Supervision Strategy
The default `OneForOneStrategy` already includes rate limiting:
- **10 restarts within 1 second** = actor is permanently stopped
- This prevents infinite restart loops
**You rarely need a custom strategy** unless you have specific requirements.
When to Define Custom Supervision
**Good reasons:**
- Actor throws exceptions indicating irrecoverable state corruption -> Restart
- Actor throws exceptions that should NOT cause restart (expected failures) -> Resume
- Child failures should affect siblings -> Use `AllForOneStrategy`
- Need different retry limits than the default
**Bad reasons:**
- "Just to be safe" - the default is already safe
- Don't understand what the actor does - understand it first
---
3. Error Handling: Supervision vs Try-Catch
When to Use Try-Catch (Most Cases)
**Use try-catch when:**
- The failure is **expected** (network timeout, invalid input, external service down)
- You know **exactly why** the exception occurred
- You can handle it **gracefully** (retry, return error response, log and continue)
- Restarting would **not help** (same error would occur again)
public class RssFeedPollerActor : ReceiveActor
{
public RssFeedPollerActor()
{
ReceiveAsync<PollFeed>(async msg =>
{
try
{
var feed = await _httpClient.GetStringAsync(msg.FeedUrl);
var items = ParseFeed(feed);
// Process items...
}
catch (HttpRequestException ex)
{
// Expected failure - log and schedule retry
_log.Warning("Feed {Url} unavailable: {Error}", msg.FeedUrl, ex.Message);
Context.System.Scheduler.ScheduleTellOnce(
TimeSpan.FromMinutes(5), Self, msg, Self);
}
catch (XmlException ex)
{
// Invalid feed format - log and mark as bad
_log.Error("Feed {Url} has invalid format: {Error}", msg.FeedUrl, ex.Message);
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