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Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
$ npx -y skills add zebbern/claude-code-guide --skill api-shape-explorer --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/api-shape-explorerContext preview
The summary Claude sees to decide when to auto-load this skill.
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
name: api-shape-explorer description: Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Based on "Design It Twice" from "A Philosophy of Software Design": your first idea is unlikely to be the best. Generate multiple radically different designs, then compare.
Before designing, understand:
Ask: "What does this module need to do? Who will use it?"
Spawn 3+ sub-agents simultaneously using Task tool. Each must produce a **radically different** approach.
Prompt template for each sub-agent: Design an interface for: [module description] Requirements: [gathered requirements] Constraints for this design: [assign a different constraint to each agent] - Agent 1: "Minimize method count - aim for 1-3 methods max" - Agent 2: "Maximize flexibility - support many use cases" - Agent 3: "Optimize for the most common case" - Agent 4: "Take inspiration from [specific paradigm/library]" Output format: 1. Interface signature (types/methods) 2. Usage example (how caller uses it) 3. What this design hides internally 4. Trade-offs of this approach
Show each design with:
1. **Interface signature** - types, methods, params 2. **Usage examples** - how callers actually use it in practice 3. **What it hides** - complexity kept internal
Present designs sequentially so user can absorb each approach before comparison.
After showing all designs, compare them on:
Discuss trade-offs in prose, not tables. Highlight where designs diverge most.
Often the best design combines insights from multiple options. Ask:
From "A Philosophy of Software Design":
**Interface simplicity**: Fewer methods, simpler params = easier to learn and use correctly.
**General-purpose**: Can handle future use cases without changes. But beware over-generalization.
**Implementation efficiency**: Does interface shape allow efficient implementation? Or force awkward internals?
**Depth**: Small interface hiding significant complexity = deep module (good). Large interface with thin implementation = shallow module (avoid).
Claude Code Guide - Setup, Commands, workflows, agents, skills & tips-n-tricks from beginner to power user!
Repo: zebbern/claude-code-guide
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