/biologize-and-discover
Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.
$ npx -y skills add yogsoth-ai/de-anthropocentric-research-engine --skill biologize-and-discover --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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/biologize-and-discover
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Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.
SKILL.md
biologize-and-discover.SKILL.mdname: biologize-and-discover
description: 'Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.
Translate technical challenges into biological questions and find nature''s solutions.'
execution: strategy
dependencies:
sops:
- abstraction-to-design
- biological-strategy-extraction
- biomimicry-synthesis
- emulation-generation
- organism-discovery
- problem-biologization
tactics:
- biological-function-mapping
Biologize and Discover
Apply the Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.
State Ledger
| Resource | Target | Current | % | |----------|--------|---------|---| | web-search | 30 | 0 | 0% | | web-research | 10 | 0 | 0% | | paper-overview | 30 | 0 | 0% | | paper-search | 20 | 0 | 0% | | paper-research | 8 | 0 | 0% |
HARD-GATE
Cannot exit strategy until ≥80% of each budget line is consumed OR yield targets are met with justification for remaining budget.
Available Tactics
| Tactic | Role | |--------|------| | biological-function-mapping | Map technical functions to biological systems | | analogy-extraction | Extract transferable principles from biological domains |
Available SOPs
| SOP | Role | |-----|------| | problem-biologization | Define → Biologize: restate problem as biological question | | organism-discovery | Discover: find organisms solving the biological question | | biological-strategy-extraction | Abstract: extract mechanism-level strategies | | emulation-generation | Emulate: generate technical solutions from strategies | | biomimicry-synthesis | Synthesize final output |
Execution Guidance
1. **Define**: Clarify the technical challenge in functional terms 2. **Biologize**: Use problem-biologization to restate as biological question 3. **Discover**: Use organism-discovery to find nature's champions 4. **Abstract**: Use biological-strategy-extraction to extract principles 5. **Emulate**: Use emulation-generation to create technical solutions 6. **Synthesize**: Produce structured biomimicry report
<!-- BEGIN available-tables (generated) -->
Available Tactics
Optional, no fixed order; the final leaf is always a sop.
| Tactic | When to use | | --- | --- | | biological-function-mapping | Map technical functions to biological systems. Orchestrates problem-biologization → organism-discovery → functional-model-biology. |
Available SOPs
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use | | --- | --- | | abstraction-to-design | Abstract biological principle to design principle. Bridge from biology to engineering. | | biological-strategy-extraction | Extract strategy principles from organisms. Identify mechanism-level details of how biological systems achieve their function. | | biomimicry-synthesis | Synthesize all biomimicry outputs into a structured idea report. Integrate biological strategies, design principles, and technical solutions. | | emulation-generation | Generate technical solutions emulating biological strategies. Bridge from design principle to concrete implementation. | | organism-discovery | Find organisms solving similar problems. Search across kingdoms for biological champions. | | problem-biologization | Restate technical problem as biological question. Translate engineering challenges into nature's language. |
<!-- END available-tables (generated) -->
Read more
name: biologize-and-discover description: 'Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate. Translate technical challenges into biological questions and find nature''s solutions.' execution: strategy dependencies: sops: - abstraction-to-design - biological-strategy-extraction - biomimicry-synthesis - emulation-generation - organism-discovery - problem-biologization tactics: - biological-function-mapping
Biologize and Discover
Apply the Biomimicry Design Spiral: Define→Biologize→Discover→Abstract→Emulate.
State Ledger
| Resource | Target | Current | % | |----------|--------|---------|---| | web-search | 30 | 0 | 0% | | web-research | 10 | 0 | 0% | | paper-overview | 30 | 0 | 0% | | paper-search | 20 | 0 | 0% | | paper-research | 8 | 0 | 0% |
HARD-GATE
Cannot exit strategy until ≥80% of each budget line is consumed OR yield targets are met with justification for remaining budget.
Available Tactics
| Tactic | Role | |--------|------| | biological-function-mapping | Map technical functions to biological systems | | analogy-extraction | Extract transferable principles from biological domains |
Available SOPs
| SOP | Role | |-----|------| | problem-biologization | Define → Biologize: restate problem as biological question | | organism-discovery | Discover: find organisms solving the biological question | | biological-strategy-extraction | Abstract: extract mechanism-level strategies | | emulation-generation | Emulate: generate technical solutions from strategies | | biomimicry-synthesis | Synthesize final output |
Execution Guidance
1. **Define**: Clarify the technical challenge in functional terms 2. **Biologize**: Use problem-biologization to restate as biological question 3. **Discover**: Use organism-discovery to find nature's champions 4. **Abstract**: Use biological-strategy-extraction to extract principles 5. **Emulate**: Use emulation-generation to create technical solutions 6. **Synthesize**: Produce structured biomimicry report
<!-- BEGIN available-tables (generated) -->
Available Tactics
Optional, no fixed order; the final leaf is always a sop.
| Tactic | When to use | | --- | --- | | biological-function-mapping | Map technical functions to biological systems. Orchestrates problem-biologization → organism-discovery → functional-model-biology. |
Available SOPs
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use | | --- | --- | | abstraction-to-design | Abstract biological principle to design principle. Bridge from biology to engineering. | | biological-strategy-extraction | Extract strategy principles from organisms. Identify mechanism-level details of how biological systems achieve their function. | | biomimicry-synthesis | Synthesize all biomimicry outputs into a structured idea report. Integrate biological strategies, design principles, and technical solutions. | | emulation-generation | Generate technical solutions emulating biological strategies. Bridge from design principle to concrete implementation. | | organism-discovery | Find organisms solving similar problems. Search across kingdoms for biological champions. | | problem-biologization | Restate technical problem as biological question. Translate engineering challenges into nature's language. |
<!-- END available-tables (generated) -->
The complete research orchestration system for AI-native science. What It Does Design Philosophy Architecture (v3.2.2) Quick Start Configuration Roadmap License DARE is not a tool that helps you do research. It is the researcher.
Repo: yogsoth-ai/de-anthropocentric-research-engine
Other skills on de-anthropocentric-research-engine.
- /formated-results
Closing skill for the research-executor, loaded as the last step of formated-specs. Summarize the design just produced into one research-result JSON fenced block in your reply. Do not execute the research.
Open skill - /formated-specs
Spec-slot skill for the research-executor. Emit the 4-layer DARE orchestration of the assigned topic as one research-graph JSON fenced block in your reply. Replaces the generic spec-writing step.
Open skill - /injection-fidelity
Loss-1 judge (codex role). Given one sample's de-identified dialogue and its PolicyCard, decide axis-by-axis whether the user-simulator enacted the card's per-axis pressure. Judge enactment of the card, never whether the research is good.
Open skill - /ladder-quality-order
Loss-2 judge (codex role). Over one topic's 6 shuffled research-design samples, pairwise-rank by quality using the D1–D5 standard. Emit the pairwise log; the harness computes the order and the ladder verdicts. Judge quality difference, never against academic standards.
Open skill - /optimization-loop
The optimizer brain for the ladder-foundry pretraining loop. Runs the two-level nested batch loop, delegates gating to gate_eval, attributes a failing batch to one weight (attribute-first), and recovers from disk after compaction. Control flow is fully scripted; only the
Open skill - /acu-nugget-recall
Tactic: Extract atomic units from one paper and score how much of a caller-supplied summary covers. Use for ACU-style binary or Nugget-style ternary recall checks; cannot run without a target summary.
Open skill

