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Agent Orchestration
Skill

/ask-navigator

Shipyard's navigator — chart a foggy effort (destination unclear, questions not yet stateable) into a map of decision tickets on the repo's issue tracker, then work the frontier one ticket per session until the way is clear, and hand the collapsed decisions to /launch as a

From plugin
oh-my-claudecode
39k39 skills21 agents21 commands11 hooks
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Install
$ npx -y skills add Yeachan-Heo/oh-my-claudecode --skill ask-navigator --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/ask-navigator

Context preview

The summary Claude sees to decide when to auto-load this skill.

Shipyard's navigator — chart a foggy effort (destination unclear, questions not yet stateable) into a map of decision tickets on the repo's issue tracker, then work the frontier one ticket per session until the way is clear, and hand the collapsed decisions to /launch as a

SKILL.md

ask-navigator.SKILL.md
name: ask-navigator
description: Shipyard's navigator — chart a foggy effort (destination unclear, questions not yet stateable) into a map of decision tickets on the repo's issue tracker, then work the frontier one ticket per session until the way is clear, and hand the collapsed decisions to /launch as a mission brief. Wayfinding, not building: it produces decisions, never deliverables.
argument-hint: "<loose idea | residual questions | map link or number | nothing to continue the open map>"
level: 3
pipeline: [deep-interview, ask-navigator]

Ask Navigator

Ask-navigator is the shipyard's **navigator**: it takes an effort wrapped in fog — the way from here to the destination isn't visible yet — and charts it as a **map of decision tickets** on the repo's issue tracker, then works the frontier one ticket per session until the route is clear. It produces **decisions, never deliverables**: when the way is clear it hands off, it doesn't build. Delivery belongs to `/oh-my-claudecode:launch`.

**The role contract.** The captain (the human) signs the destination (W1) and the chart (W2); the navigator drafts everything else and **never answers a question that belongs to the captain** — a grilling session in which the agent answers its own questions has broken the role, not just the process. Facts are the navigator's job; decisions are the captain's.

**Fog test.** An effort has fog when either answer is no:

1. **Q1** — Can the destination be stated in one sentence: the spec, decision, or change this effort is finding its way to? 2. **Q2** — Can the first three decisions be stated precisely right now, even though none of them can be answered yet?

Both yes → no map is needed; run `/oh-my-claudecode:launch` (its fog gate sends efforts here only when an answer is no). Either no → chart first. `ask-navigator` is also reachable directly: invoke it with a loose idea, with residual questions handed over by launch's fog gate, or with no argument to continue the open map.

Map home

The map is a **single issue** labelled `navigator:map` on the repo's issue tracker; its decision tickets are child issues of the map. The tracker should have been recorded by `/oh-my-claudecode:drydock`; if none was recorded, ask once (GitHub / GitLab / local markdown) and remember the answer inside the map's Notes.

  • **Tracker-backed (GitHub, GitLab, or recorded tracker)**: one map issue, child issues per ticket, native blocking/sub-issue relationships. Concurrent sessions and the tracker's own UI render the frontier — the map lives where humans already look. Create the `navigator:map` label if the tracker doesn't have it yet; ticket types live in the ticket body, not in labels.
  • **Local markdown fallback**: `.omc/wayfinder/<map-slug>/map.md` plus `decisions/NN-<slug>.md`, one file per ticket, numbered in dependency order. Local mode has no concurrent-claim guarantee: it is single-driver by convention, stated once in the map's Notes.

The map is an **index, not a store**: a decision lives in exactly one place — its ticket. The map gists each resolution in one line and links; it never restates the detail.

Document language

Map and ticket prose follow the same document-language contract as `/oh-my-claudecode:drydock`: read `documentLanguage` from `CONTEXT.md` frontmatter when present; if the yard is not laid, ask the language question once during charting (W2) and record the resolved tag in the map's Notes so the later launch run inherits it. Paths, labels, slash commands, the `navigator:map` label, ticket-type names (`research`, `loft`, `grilling`, `task`), `HITL`/`AFK`, and `blockedBy` are stable tokens and stay byte-for-byte stable in every language.

Chart the map

Invoked with a loose idea (or launch's residual questions). Charting is one session's work; it hand-resolves nothing.

1. **Run the audit, defer the findings.** Run the `/oh-my-claudecode:drydock` `--check` audit in report-only mode: findings never block charting (a map produces decisions, not slot landings), but they are recorded verbatim in the map's Notes — launch's yard gate will collect that debt when the effort finally enters delivery. If the yard is not laid at all (no `CONTEXT.md`, no `docs/adr/`), offer `/oh-my-claudecode:drydock` **once**; if the captain declines, proceed in tracker-only mode and defer all sediment (see Sediment). 2. **W1 — name the destination.** Call the Skill tool with "deep-interview" and pin down what this map is finding its way to: the spec, decision, or change. The destination fixes the scope, so it is settled first. **W1 is a captain signature: present the destination statement and get explicit confirmation.** If the captain cannot state a destination even with the interview's help, that is not an error — present the best candidates ranked and let the captain pick one to chart toward or park the effort. 3. **Map the frontier.** Grill again with "deep-interview", **breadth-first**: fan out across the whole space rather than deep on any one thread, surfacing the open decisions and the first steps takeable now. **If this surfaces no fog** — the way to the destination is already clear and the journey fits one session — no map is needed: stop and recommend `/oh-my-claudecode:launch`. 4. **W2 — sign the chart.** Present the proposed map: destination, initial tickets with types and blocking edges, and the fog sketch. **W2 is a captain signature**: granularity wrong here wastes every later session. Iterate until signed. 5. **Create the map and tickets.** Label the map `navigator:map`; create child tickets; wire blocking edges in a second pass (issues need ids before they can reference each other). Everything not yet sharp enough to ticket stays in **Not yet specified**. 6. **Fire the research subagents.** For each `research` ticket just created, spawn a background subagent to resolve it in parallel (see Ticket types), capturing findings where the ticket can link them. 7. **Stop** with the session-close pointer:

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