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/img2mo-std

Standardize a 2D animation baseline image with `/img2mo-std xxx.png/pos`. Use when preparing a character, creature, prop, or weapon baseline before motion generation, especially if the source image is too large, tightly cropped, lacks transparent action margin, has a white

shell
$ npx -y skills add WU-HAOTIAN34/2dimg2motion --skill img2mo-std --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/img2mo-std
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Standardize a 2D animation baseline image with `/img2mo-std xxx.png/pos`. Use when preparing a character, creature, prop, or weapon baseline before motion generation, especially if the source image is too large, tightly cropped, lacks transparent action margin, has a white
Ships with2dimg2motion

English  ·  简体中文 2dimg2motion.skill -- not a filter that "makes an image move", but a runnable framework for generating game animation frames Spritesheet delivery pipeline via key-pose redrawing, identity locking, and limb topology constraints, it

Get the whole plugin, auto-invoked
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Python
Language
MIT
License
1mo ago
Last commit
1mo ago
Created

Repo: WU-HAOTIAN34/2dimg2motion