/img2mo-std
Standardize a 2D animation baseline image with `/img2mo-std xxx.png/pos`. Use when preparing a character, creature, prop, or weapon baseline before motion generation, especially if the source image is too large, tightly cropped, lacks transparent action margin, has a white
shell
$ npx -y skills add WU-HAOTIAN34/2dimg2motion --skill img2mo-std --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/img2mo-std
Context preview
The summary Claude sees to decide when to auto-load this skill.
Standardize a 2D animation baseline image with `/img2mo-std xxx.png/pos`. Use when preparing a character, creature, prop, or weapon baseline before motion generation, especially if the source image is too large, tightly cropped, lacks transparent action margin, has a white
Ships with2dimg2motion
English · 简体中文 2dimg2motion.skill -- not a filter that "makes an image move", but a runnable framework for generating game animation frames Spritesheet delivery pipeline via key-pose redrawing, identity locking, and limb topology constraints, it
Get the whole plugin, auto-invoked
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Maintenance
Python
Language
MIT
License
1mo ago
Last commit
1mo ago
Created
Repo: WU-HAOTIAN34/2dimg2motion

