/compose-side-effects
Use when writing or reviewing Jetpack Compose code with LaunchedEffect, DisposableEffect, SideEffect, rememberCoroutineScope, rememberUpdatedState, snapshotFlow, snackbar, navigation, focus requests, analytics, or event Flow collection. Technique-layer skill — complements the
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Use when writing or reviewing Jetpack Compose code with LaunchedEffect, DisposableEffect, SideEffect, rememberCoroutineScope, rememberUpdatedState, snapshotFlow, snackbar, navigation, focus requests, analytics, or event Flow collection. Technique-layer skill — complements the
SKILL.md
compose-side-effects.SKILL.mdname: compose-side-effects
description: Use when writing or reviewing Jetpack Compose code with LaunchedEffect, DisposableEffect, SideEffect, rememberCoroutineScope, rememberUpdatedState, snapshotFlow, snackbar, navigation, focus requests, analytics, or event Flow collection. Technique-layer skill — complements the codebase-specific compose-expert.
Compose: side effects
Core principle
Composable bodies describe UI. They can be recomposed, skipped, or abandoned. Work that changes the outside world belongs in an effect API whose lifecycle matches the work.
Pick the smallest effect
| Need | API | |---|---| | Publish Compose state to non-Compose code after every successful recomposition | `SideEffect` | | Register/unregister a listener, callback, observer, or resource | `DisposableEffect(keys...)` | | Run suspending, deferred, or keyed one-shot work | `LaunchedEffect(keys...)` | | Launch suspending work from a user event callback | `rememberCoroutineScope()` | | Convert Compose snapshot reads into a Flow inside a coroutine | `snapshotFlow { ... }` inside `LaunchedEffect` |
Effect keys
Keys define restart identity. When any key changes, the old effect is cancelled/disposed and a new one starts.
// ✅ Restart collection when userId changes
LaunchedEffect(userId) {
repository.events(userId).collect { event -> handle(event) }
}
// ❌ Unit hides a changing input; collection keeps using the first userId
LaunchedEffect(Unit) {
repository.events(userId).collect { event -> handle(event) }
}Use stable, semantic keys:
- Use the thing whose lifecycle the effect follows: `userId`, `screenId`, `lifecycleOwner`, `focusRequester`.
- Do not use broad objects (`state`, `viewModel`) when only one property matters.
- Do not add changing lambdas as keys unless you really want restarts on every lambda change.
Avoid stale captures
For long-running effects that should not restart but need the latest callback or value, use `rememberUpdatedState`.
@Composable
fun Timeout(onTimeout: () -> Unit) {
val latestOnTimeout by rememberUpdatedState(onTimeout)
LaunchedEffect(Unit) {
delay(1_000)
latestOnTimeout()
}
}Use this when the lifecycle is "start once" but the invoked lambda should stay fresh. Common cases:
- A timeout or splash effect should not restart when `onTimeout` changes, but it should call the latest callback.
- A lifecycle observer should stay registered to the same owner, but invoke the latest `onStart` / `onStop` lambdas.
- A long-running collector should keep its collection lifecycle, but call the latest event handler.
Do not use `rememberUpdatedState` to avoid choosing proper keys. If the changed value should restart the work, make it a key instead:
// BAD: userId changes should restart the collection, not update a captured value.
val latestUserId by rememberUpdatedState(userId)
LaunchedEffect(Unit) {
repository.events(latestUserId).collect { event -> handle(event) }
}
// GOOD: the collection lifecycle follows userId.
LaunchedEffect(userId) {
repository.events(userId).collect { event -> handle(event) }
}`rememberUpdatedState` also does not make render state "non-recomposing." If the UI needs to display a changing value, read normal `State` in composition or use the deferred-read patterns in [`compose-state-deferred-reads`](../compose-state-deferred-reads/SKILL.md) for frame-rate values.
Collecting Flow
Use `LaunchedEffect` for **side-effect/event flows**: snackbars, navigation events, analytics events, focus commands, or other streams where each emission triggers imperative work.
LaunchedEffect(events) {
events.collect { event ->
snackbarHostState.showSnackbar(event.message)
}
}Do not collect render state imperatively just to mutate local state. For UI state, collect near the state holder and pass plain values into the UI composable—the **state-holder vs UI split**, `collectAsStateWithLifecycle()` / `collectAsState()`, and preview-friendly wiring are covered in [`compose-state-holder-ui-split`](../compose-state-holder-ui-split/SKILL.md). Do not duplicate that architecture here.
On Android, prefer lifecycle-aware collection where available; use `collectAsState()` on targets without lifecycle-aware APIs.
For Compose state reads, use `snapshotFlow`:
LaunchedEffect(listState) {
snapshotFlow { listState.firstVisibleItemIndex }
.distinctUntilChanged()
.collect { index -> analytics.visibleIndex(index) }
}`snapshotFlow { ... }.map { ... }` without a terminal `collect` does nothing.
User events
Use `rememberCoroutineScope()` when a click or gesture starts suspending work:
@Composable
fun SaveButton(snackbarHostState: SnackbarHostState) {
val scope = rememberCoroutineScope()
Button(
onClick = {
scope.launch {
snackbarHostState.showSnackbar("Saved")
}
},
) {
Text("Save")
}
}Avoid "event flag" state just to trigger a `LaunchedEffect`. The click already is the event.
Registration and cleanup
Use `DisposableEffect` for paired setup/teardown:
@Composable
fun ObserveLifecycle(owner: LifecycleOwner, observer: LifecycleObserver) {
DisposableEffect(owner, observer) {
owner.lifecycle.addObserver(observer)
onDispose {
owner.lifecycle.removeObserver(observer)
}
}
}Every registration path should have a matching `onDispose` cleanup path.
Common mistakes
| Mistake | Fix | |---|---| | Network request directly in the composable body | Usually move to a ViewModel/state holder; use `LaunchedEffect` only for UI-owned keyed work | | Analytics property written from the composable body | Use `SideEffect` when it should publish after every successful recomposition | | Impression/event logged from the composable body | Use `LaunchedEffect(key)` when it should run once
Read more
name: compose-side-effects description: Use when writing or reviewing Jetpack Compose code with LaunchedEffect, DisposableEffect, SideEffect, rememberCoroutineScope, rememberUpdatedState, snapshotFlow, snackbar, navigation, focus requests, analytics, or event Flow collection. Technique-layer skill — complements the codebase-specific compose-expert.
Compose: side effects
Core principle
Composable bodies describe UI. They can be recomposed, skipped, or abandoned. Work that changes the outside world belongs in an effect API whose lifecycle matches the work.
Pick the smallest effect
| Need | API | |---|---| | Publish Compose state to non-Compose code after every successful recomposition | `SideEffect` | | Register/unregister a listener, callback, observer, or resource | `DisposableEffect(keys...)` | | Run suspending, deferred, or keyed one-shot work | `LaunchedEffect(keys...)` | | Launch suspending work from a user event callback | `rememberCoroutineScope()` | | Convert Compose snapshot reads into a Flow inside a coroutine | `snapshotFlow { ... }` inside `LaunchedEffect` |
Effect keys
Keys define restart identity. When any key changes, the old effect is cancelled/disposed and a new one starts.
// ✅ Restart collection when userId changes
LaunchedEffect(userId) {
repository.events(userId).collect { event -> handle(event) }
}
// ❌ Unit hides a changing input; collection keeps using the first userId
LaunchedEffect(Unit) {
repository.events(userId).collect { event -> handle(event) }
}Use stable, semantic keys:
- Use the thing whose lifecycle the effect follows: `userId`, `screenId`, `lifecycleOwner`, `focusRequester`.
- Do not use broad objects (`state`, `viewModel`) when only one property matters.
- Do not add changing lambdas as keys unless you really want restarts on every lambda change.
Avoid stale captures
For long-running effects that should not restart but need the latest callback or value, use `rememberUpdatedState`.
@Composable
fun Timeout(onTimeout: () -> Unit) {
val latestOnTimeout by rememberUpdatedState(onTimeout)
LaunchedEffect(Unit) {
delay(1_000)
latestOnTimeout()
}
}Use this when the lifecycle is "start once" but the invoked lambda should stay fresh. Common cases:
- A timeout or splash effect should not restart when `onTimeout` changes, but it should call the latest callback.
- A lifecycle observer should stay registered to the same owner, but invoke the latest `onStart` / `onStop` lambdas.
- A long-running collector should keep its collection lifecycle, but call the latest event handler.
Do not use `rememberUpdatedState` to avoid choosing proper keys. If the changed value should restart the work, make it a key instead:
// BAD: userId changes should restart the collection, not update a captured value.
val latestUserId by rememberUpdatedState(userId)
LaunchedEffect(Unit) {
repository.events(latestUserId).collect { event -> handle(event) }
}
// GOOD: the collection lifecycle follows userId.
LaunchedEffect(userId) {
repository.events(userId).collect { event -> handle(event) }
}`rememberUpdatedState` also does not make render state "non-recomposing." If the UI needs to display a changing value, read normal `State` in composition or use the deferred-read patterns in [`compose-state-deferred-reads`](../compose-state-deferred-reads/SKILL.md) for frame-rate values.
Collecting Flow
Use `LaunchedEffect` for **side-effect/event flows**: snackbars, navigation events, analytics events, focus commands, or other streams where each emission triggers imperative work.
LaunchedEffect(events) {
events.collect { event ->
snackbarHostState.showSnackbar(event.message)
}
}Do not collect render state imperatively just to mutate local state. For UI state, collect near the state holder and pass plain values into the UI composable—the **state-holder vs UI split**, `collectAsStateWithLifecycle()` / `collectAsState()`, and preview-friendly wiring are covered in [`compose-state-holder-ui-split`](../compose-state-holder-ui-split/SKILL.md). Do not duplicate that architecture here.
On Android, prefer lifecycle-aware collection where available; use `collectAsState()` on targets without lifecycle-aware APIs.
For Compose state reads, use `snapshotFlow`:
LaunchedEffect(listState) {
snapshotFlow { listState.firstVisibleItemIndex }
.distinctUntilChanged()
.collect { index -> analytics.visibleIndex(index) }
}`snapshotFlow { ... }.map { ... }` without a terminal `collect` does nothing.
User events
Use `rememberCoroutineScope()` when a click or gesture starts suspending work:
@Composable
fun SaveButton(snackbarHostState: SnackbarHostState) {
val scope = rememberCoroutineScope()
Button(
onClick = {
scope.launch {
snackbarHostState.showSnackbar("Saved")
}
},
) {
Text("Save")
}
}Avoid "event flag" state just to trigger a `LaunchedEffect`. The click already is the event.
Registration and cleanup
Use `DisposableEffect` for paired setup/teardown:
@Composable
fun ObserveLifecycle(owner: LifecycleOwner, observer: LifecycleObserver) {
DisposableEffect(owner, observer) {
owner.lifecycle.addObserver(observer)
onDispose {
owner.lifecycle.removeObserver(observer)
}
}
}Every registration path should have a matching `onDispose` cleanup path.
Common mistakes
| Mistake | Fix | |---|---| | Network request directly in the composable body | Usually move to a ViewModel/state holder; use `LaunchedEffect` only for UI-owned keyed work | | Analytics property written from the composable body | Use `SideEffect` when it should publish after every successful recomposition | | Impression/event logged from the composable body | Use `LaunchedEffect(key)` when it should run once
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