/compose-modifier-and-layout-style
Use when writing or reviewing Jetpack Compose layout APIs, modifier parameters, modifier chain construction, hardcoded root layout decisions, or layout wrappers around a single conditional. Technique-layer skill — complements the codebase-specific compose-expert.
$ npx -y skills add vitorpamplona/amethyst --skill compose-modifier-and-layout-style --agent claude-codeHow it fires
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/compose-modifier-and-layout-style
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Use when writing or reviewing Jetpack Compose layout APIs, modifier parameters, modifier chain construction, hardcoded root layout decisions, or layout wrappers around a single conditional. Technique-layer skill — complements the codebase-specific compose-expert.
SKILL.md
compose-modifier-and-layout-style.SKILL.mdname: compose-modifier-and-layout-style
description: Use when writing or reviewing Jetpack Compose layout APIs, modifier parameters, modifier chain construction, hardcoded root layout decisions, or layout wrappers around a single conditional. Technique-layer skill — complements the codebase-specific compose-expert.
Compose modifier and layout style
Core principle
A composable that emits layout is a leaf the *parent* places — the parent decides position, size, alignment, padding. The composable's job is structure (what's inside), not placement (where it goes). Three rules follow:
- **Declare a `modifier` parameter and apply it to the root**, so the parent can actually do its job. Hardcoding `.fillMaxWidth()` on a composable's root takes that decision away from every future caller.
- **Construct modifier chains as one fluent expression**, not stepwise reassignments. Both compile to the same thing, but the chain *reads* as intent in one pass.
- **Conditional rendering belongs where the condition applies.** A layout call whose only content is one `if` exists solely to hold the condition — push the `if` outside instead.
These travel together because the same composable usually triggers all three: you declare its parameters (rule 1), the caller constructs a chain to position it (rules 2), and the body has a conditional you might be tempted to wrap (rule 3).
When to use this skill
- You're writing a `@Composable fun` that calls a layout (`Box`, `Column`, `Row`, `LazyColumn`, `Text`, `Image`, `Surface`, `Card`, `Layout { … }`, anything from `compose.foundation.layout` or `compose.material*`) and its signature has no `modifier` parameter, or has one that isn't applied to the root, or has a hardcoded `.fillMaxWidth()`/`.padding(...)` on the root.
- You see `var m = Modifier` followed by `m = m.padding(…)`, `m = m.background(…)`, etc.
- A `modifier = …` argument has three or more chained calls on a single line.
- A composable's body is `Layout { if (cond) Content() }` — one conditional, nothing else.
1. Declare a `modifier` parameter
For composables that emit layout, prefer a `modifier` parameter after required parameters and before content/lambda parameters, with a default of `Modifier`. The name is exactly `modifier` — not `mod`, not `m`, not `wrapperModifier`.
// ❌ BAD — no modifier param; caller can't position, size, or constrain this
@Composable
fun HomeScreenHeader(title: String, subtitle: String) {
Column(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(4.dp),
) {
Text(title, style = MaterialTheme.typography.headlineLarge)
Text(subtitle, style = MaterialTheme.typography.bodyMedium)
}
}// ✅ GOOD — parent decides width and padding; the composable describes structure only
@Composable
fun HomeScreenHeader(
title: String,
subtitle: String,
modifier: Modifier = Modifier,
) {
Column(
modifier = modifier,
verticalArrangement = Arrangement.spacedBy(4.dp),
) {
Text(title, style = MaterialTheme.typography.headlineLarge)
Text(subtitle, style = MaterialTheme.typography.bodyMedium)
}
}The caller now writes `HomeScreenHeader(title, subtitle, Modifier.fillMaxWidth().padding(horizontal = 16.dp))` once, at the home screen — the only place that knows the layout actually wants those.
2. Apply the caller's modifier to the root, and apply it first
When the root layout already takes other arguments (alignment, arrangement, padding *that's intrinsic to the composable*), the caller-provided modifier still goes on the root layout's `modifier` parameter — and the composable's local chain is appended after.
// ❌ BAD — modifier accepted but never applied
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Image(painter = rememberAsyncImagePainter(url), contentDescription = null)
}
// ❌ BAD — applied to a child, not the root; caller's size/position changes don't take
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Box {
Image(
painter = rememberAsyncImagePainter(url),
contentDescription = null,
modifier = modifier,
)
}
}
// ❌ BAD — caller's modifier ends up last, so the composable's own size wins
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Image(
painter = rememberAsyncImagePainter(url),
contentDescription = null,
modifier = Modifier
.clip(CircleShape)
.size(48.dp)
.then(modifier),
)
}// ✅ GOOD — caller's modifier first, then the composable's intrinsic chain
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Image(
painter = rememberAsyncImagePainter(url),
contentDescription = null,
modifier = modifier
.clip(CircleShape)
.size(48.dp),
)
}Order matters: in a modifier chain, the *earlier* segment is the outer wrapper. The caller's modifier should be the outermost so caller-provided `.size(...)` or `.padding(...)` can override the composable's defaults rather than being overridden by them.
3. Don't hardcode layout decisions on the root
If the composable's root has `.fillMaxWidth()`, `.padding(horizontal = 16.dp)`, `.height(56.dp)`, etc., the caller can't *not* have them. Those are layout choices the parent should own.
// ❌ BAD — every caller now fills max width whether they want to or not
@Composable
fun PrimaryButton(text: String, onClick: () -> Unit, modifier: Modifier = Modifier) {
Button(
onClick = onClick,
modifier = modifier.fillMaxWidth(), // ← hardcoded
) { Text(text) }
}
// ✅ GOOD — caller adds .fillMaxWidth() if (and only if) they want it
@Composable
fun PrimaryButton(text: String, onClick: () -> Unit, modifier: Modifier = ModiRead more
name: compose-modifier-and-layout-style description: Use when writing or reviewing Jetpack Compose layout APIs, modifier parameters, modifier chain construction, hardcoded root layout decisions, or layout wrappers around a single conditional. Technique-layer skill — complements the codebase-specific compose-expert.
Compose modifier and layout style
Core principle
A composable that emits layout is a leaf the *parent* places — the parent decides position, size, alignment, padding. The composable's job is structure (what's inside), not placement (where it goes). Three rules follow:
- **Declare a `modifier` parameter and apply it to the root**, so the parent can actually do its job. Hardcoding `.fillMaxWidth()` on a composable's root takes that decision away from every future caller.
- **Construct modifier chains as one fluent expression**, not stepwise reassignments. Both compile to the same thing, but the chain *reads* as intent in one pass.
- **Conditional rendering belongs where the condition applies.** A layout call whose only content is one `if` exists solely to hold the condition — push the `if` outside instead.
These travel together because the same composable usually triggers all three: you declare its parameters (rule 1), the caller constructs a chain to position it (rules 2), and the body has a conditional you might be tempted to wrap (rule 3).
When to use this skill
- You're writing a `@Composable fun` that calls a layout (`Box`, `Column`, `Row`, `LazyColumn`, `Text`, `Image`, `Surface`, `Card`, `Layout { … }`, anything from `compose.foundation.layout` or `compose.material*`) and its signature has no `modifier` parameter, or has one that isn't applied to the root, or has a hardcoded `.fillMaxWidth()`/`.padding(...)` on the root.
- You see `var m = Modifier` followed by `m = m.padding(…)`, `m = m.background(…)`, etc.
- A `modifier = …` argument has three or more chained calls on a single line.
- A composable's body is `Layout { if (cond) Content() }` — one conditional, nothing else.
1. Declare a `modifier` parameter
For composables that emit layout, prefer a `modifier` parameter after required parameters and before content/lambda parameters, with a default of `Modifier`. The name is exactly `modifier` — not `mod`, not `m`, not `wrapperModifier`.
// ❌ BAD — no modifier param; caller can't position, size, or constrain this
@Composable
fun HomeScreenHeader(title: String, subtitle: String) {
Column(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 16.dp),
verticalArrangement = Arrangement.spacedBy(4.dp),
) {
Text(title, style = MaterialTheme.typography.headlineLarge)
Text(subtitle, style = MaterialTheme.typography.bodyMedium)
}
}// ✅ GOOD — parent decides width and padding; the composable describes structure only
@Composable
fun HomeScreenHeader(
title: String,
subtitle: String,
modifier: Modifier = Modifier,
) {
Column(
modifier = modifier,
verticalArrangement = Arrangement.spacedBy(4.dp),
) {
Text(title, style = MaterialTheme.typography.headlineLarge)
Text(subtitle, style = MaterialTheme.typography.bodyMedium)
}
}The caller now writes `HomeScreenHeader(title, subtitle, Modifier.fillMaxWidth().padding(horizontal = 16.dp))` once, at the home screen — the only place that knows the layout actually wants those.
2. Apply the caller's modifier to the root, and apply it first
When the root layout already takes other arguments (alignment, arrangement, padding *that's intrinsic to the composable*), the caller-provided modifier still goes on the root layout's `modifier` parameter — and the composable's local chain is appended after.
// ❌ BAD — modifier accepted but never applied
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Image(painter = rememberAsyncImagePainter(url), contentDescription = null)
}
// ❌ BAD — applied to a child, not the root; caller's size/position changes don't take
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Box {
Image(
painter = rememberAsyncImagePainter(url),
contentDescription = null,
modifier = modifier,
)
}
}
// ❌ BAD — caller's modifier ends up last, so the composable's own size wins
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Image(
painter = rememberAsyncImagePainter(url),
contentDescription = null,
modifier = Modifier
.clip(CircleShape)
.size(48.dp)
.then(modifier),
)
}// ✅ GOOD — caller's modifier first, then the composable's intrinsic chain
@Composable
fun Avatar(url: String, modifier: Modifier = Modifier) {
Image(
painter = rememberAsyncImagePainter(url),
contentDescription = null,
modifier = modifier
.clip(CircleShape)
.size(48.dp),
)
}Order matters: in a modifier chain, the *earlier* segment is the outer wrapper. The caller's modifier should be the outermost so caller-provided `.size(...)` or `.padding(...)` can override the composable's defaults rather than being overridden by them.
3. Don't hardcode layout decisions on the root
If the composable's root has `.fillMaxWidth()`, `.padding(horizontal = 16.dp)`, `.height(56.dp)`, etc., the caller can't *not* have them. Those are layout choices the parent should own.
// ❌ BAD — every caller now fills max width whether they want to or not
@Composable
fun PrimaryButton(text: String, onClick: () -> Unit, modifier: Modifier = Modifier) {
Button(
onClick = onClick,
modifier = modifier.fillMaxWidth(), // ← hardcoded
) { Text(text) }
}
// ✅ GOOD — caller adds .fillMaxWidth() if (and only if) they want it
@Composable
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