/full-sdc
EXECUTE lean Full Story Development Cycle for one story: plan via CLI, run validate → develop → review (QG loop) → close with Sequence Lock, durable progress under .aiox/sdc/. Use when: full-sdc, full cycle, SDC, run story end-to-end.
Claude Code
$ npx -y skills add SynkraAI/aiox-core --skill full-sdc --agent claude-code
Codex
$ npx skills add SynkraAI/aiox-core --skill full-sdc -a codex -y
Cursor
$ npx skills add SynkraAI/aiox-core --skill full-sdc -a cursor -y
Gemini CLI
$ npx skills add SynkraAI/aiox-core --skill full-sdc -a gemini-cli -y
GitHub Copilot
$ npx skills add SynkraAI/aiox-core --skill full-sdc -a github-copilot -y
OpenCode
$ npx skills add SynkraAI/aiox-core --skill full-sdc -a opencode -y
Windsurf
$ npx skills add SynkraAI/aiox-core --skill full-sdc -a windsurf -y
SKILL.md
full-sdc.SKILL.mdname: full-sdc
description: >
EXECUTE lean Full Story Development Cycle for one story: plan via CLI,
run validate → develop → review (QG loop) → close with Sequence Lock,
durable progress under .aiox/sdc/. Use when: full-sdc, full cycle, SDC, run story end-to-end.
user-invocable: true
argument-hint: "{story-path} [yolo|interactive]"
agent: aiox-masterfull-sdc (lean EXECUTE)
Orchestrator that **runs** the SDC for one story. Atomic skills + task files do phase work; CLI owns plan/verify/progress.
**Not in scope:** hub full-sdc (~2k LOC), worktree product registry, hub conductor adapters, product harvest trees, product deploy hosts.
Invocation
/full-sdc {story-path} [yolo|interactive]
# or
aiox sdc plan {story-path} --mode yoloDefault mode: `interactive`.
Automated/yolo dispatch additionally requires a positive explicit `AIOX_MODEL_BUDGET_CEILING_USD`; the story path and full child intent are validated before every model call.
Before each direct subagent/model spawn, materialize the exact outgoing prompt and context in isolated files and run this mandatory mechanical gate:
aiox sdc preflight "{story-path}" \
--task "{phase-task}" \
--budget-usd "$AIOX_MODEL_BUDGET_CEILING_USD" \
--intent-file "{exact-child-intent-file}" \
--context-file "{exact-child-context-file}"Continue only on exit `0`. Exit `5` is a governance rejection and the model or subagent must not be invoked. Pass the same bytes from these files to the child; never rebuild or enrich the prompt after preflight.
CLI (mechanical — always use)
# 1) Init / resume durable state
aiox sdc plan {story-path} --mode {yolo|interactive}
# 2) What to run next
aiox sdc next {story-path}
# 3) After each phase completes
aiox sdc verify {story-path} {phase} --mark
# 4) Inspect
aiox sdc status {story-id}State file: `.aiox/sdc/{story-id}/state.json` (runtime, gitignored under `.aiox/`).
Phases: `validate` → `develop` → `review` → `apply_qa_fixes` (loop) → `close`
Phase map
| # | Phase | Skill | Agent | Task SOT | |---|-------|-------|-------|----------| | 1 | validate | `validate-story-draft` | @po | `validate-next-story.md` | | 2 | develop | `develop-story` | @dev / executor | `dev-develop-story.md` | | 3 | review | `review-story` | @qa / quality_gate | `qa-gate.md` | | 3b | apply_qa_fixes | `apply-qa-fixes` | @dev | `apply-qa-fixes.md` | | 4 | deploy | — | — | **skip** (no deploy config) | | 5 | close | `close-story` | @po | `po-close-story.md` (administrative only) |
Skill SOT: `.aiox-core/development/skills/<name>/SKILL.md`
EXECUTE loop (orchestrator MUST follow)
0. aiox sdc plan {story} --mode {mode}
1. LOOP:
a. aiox sdc next {story} → phase + skill path
b. IF no next phase → DONE (status completed)
c. Load skill SKILL.md + its task SOT without executing phase work
d. Materialize the exact payload for inline or spawned phase execution
e. Run `aiox sdc preflight` over that exact payload; HALT on failure
f. Execute inline or spawn the phase only after preflight succeeds
g. IF yolo: autonomous; IF interactive: report + pause on decisions
h. aiox sdc verify {story} {phase} --mark
i. IF phase=review and verdict FAIL:
IF mode=interactive and no explicit fix approval:
report FAIL and pause (do not invoke apply-qa-fixes)
IF mode=yolo or explicit fix approval:
CLI selects apply_qa_fixes automatically
run apply-qa-fixes skill → verify apply_qa_fixes --mark
IF apply_qa_fixes verify FAIL:
HALT and escalate human without returning to review or incrementing qgIterations
IF apply_qa_fixes verify PASS:
CLI returns to review and increments qgIterations
IF the third re-review fails → HALT and escalate human
j. ELSE IF verify FAIL → HALT (do not advance)
k. ELSE continue loop
2. QA sets Done on PASS/CONCERNS/WAIVED; close-story only finalizes bookkeeping
3. Push/PR: hand off @devops — never push from this skillGrok / multi-agent dispatch (preferred when available)
For each phase, spawn the matching persona (or run inline if spawn unavailable):
| Phase | `spawn_subagent` type (Grok) | Prompt seed | |-------|------------------------------|-------------| | validate | `aiox-po` | Execute skill validate-story-draft on {path}; mode={mode} | | develop | `aiox-dev` | Execute skill develop-story on {path}; mode={mode} | | review | `aiox-qa` | Execute skill review-story on {path} | | apply_qa_fixes | `aiox-dev` | Execute skill apply-qa-fixes on {path} | | close | `aiox-po` | Execute skill close-story on {path} |
Before dispatch, declare the shared budget ceiling, bind `{path}`, materialize the exact child prompt/context, and run the `aiox sdc preflight` command above against those exact files. Pass those same bytes to the child; never rebuild or enrich the payload after preflight. After each subagent returns: run `aiox sdc verify … --mark` in the **main** session (orchestrator owns the lock).
Sequence Lock (soft + CLI)
1. Phases **in order**. No N+1 until verify of N passes (or skip). 2. **Only QA review sets Status Done.** 3. Close requires the approved QA verdict and an already-Done story. 4. QG loop max **3** (`maxQgIterations` in state). 5. Anti-self-validation: executor ≠ quality_gate.
Post-phase verification (CLI-enforced)
| Phase | On disk | |-------|---------| | validate | Status Ready+ | | develop | work evidence; not Done | | review | QA verdict or gate file; approved → Done, FAIL → InProgress | | apply_qa_fixes | not Done | | close | Status already Done; administrative finalization only |
Modes
| Mode | Behavior | |------|----------| | `interactive` | Report between phases; stop on blockers | | `yolo` | Autonomous between phases; stop only on absolute blockers / circuit breaker |
Explicitly non-ported
- Worktree auto-spawn / registry / GC
- Full auto-ACK matrix (v1 =
Read more
name: full-sdc
description: >
EXECUTE lean Full Story Development Cycle for one story: plan via CLI,
run validate → develop → review (QG loop) → close with Sequence Lock,
durable progress under .aiox/sdc/. Use when: full-sdc, full cycle, SDC, run story end-to-end.
user-invocable: true
argument-hint: "{story-path} [yolo|interactive]"
agent: aiox-masterfull-sdc (lean EXECUTE)
Orchestrator that **runs** the SDC for one story. Atomic skills + task files do phase work; CLI owns plan/verify/progress.
**Not in scope:** hub full-sdc (~2k LOC), worktree product registry, hub conductor adapters, product harvest trees, product deploy hosts.
Invocation
/full-sdc {story-path} [yolo|interactive]
# or
aiox sdc plan {story-path} --mode yoloDefault mode: `interactive`.
Automated/yolo dispatch additionally requires a positive explicit `AIOX_MODEL_BUDGET_CEILING_USD`; the story path and full child intent are validated before every model call.
Before each direct subagent/model spawn, materialize the exact outgoing prompt and context in isolated files and run this mandatory mechanical gate:
aiox sdc preflight "{story-path}" \
--task "{phase-task}" \
--budget-usd "$AIOX_MODEL_BUDGET_CEILING_USD" \
--intent-file "{exact-child-intent-file}" \
--context-file "{exact-child-context-file}"Continue only on exit `0`. Exit `5` is a governance rejection and the model or subagent must not be invoked. Pass the same bytes from these files to the child; never rebuild or enrich the prompt after preflight.
CLI (mechanical — always use)
# 1) Init / resume durable state
aiox sdc plan {story-path} --mode {yolo|interactive}
# 2) What to run next
aiox sdc next {story-path}
# 3) After each phase completes
aiox sdc verify {story-path} {phase} --mark
# 4) Inspect
aiox sdc status {story-id}State file: `.aiox/sdc/{story-id}/state.json` (runtime, gitignored under `.aiox/`).
Phases: `validate` → `develop` → `review` → `apply_qa_fixes` (loop) → `close`
Phase map
| # | Phase | Skill | Agent | Task SOT | |---|-------|-------|-------|----------| | 1 | validate | `validate-story-draft` | @po | `validate-next-story.md` | | 2 | develop | `develop-story` | @dev / executor | `dev-develop-story.md` | | 3 | review | `review-story` | @qa / quality_gate | `qa-gate.md` | | 3b | apply_qa_fixes | `apply-qa-fixes` | @dev | `apply-qa-fixes.md` | | 4 | deploy | — | — | **skip** (no deploy config) | | 5 | close | `close-story` | @po | `po-close-story.md` (administrative only) |
Skill SOT: `.aiox-core/development/skills/<name>/SKILL.md`
EXECUTE loop (orchestrator MUST follow)
0. aiox sdc plan {story} --mode {mode}
1. LOOP:
a. aiox sdc next {story} → phase + skill path
b. IF no next phase → DONE (status completed)
c. Load skill SKILL.md + its task SOT without executing phase work
d. Materialize the exact payload for inline or spawned phase execution
e. Run `aiox sdc preflight` over that exact payload; HALT on failure
f. Execute inline or spawn the phase only after preflight succeeds
g. IF yolo: autonomous; IF interactive: report + pause on decisions
h. aiox sdc verify {story} {phase} --mark
i. IF phase=review and verdict FAIL:
IF mode=interactive and no explicit fix approval:
report FAIL and pause (do not invoke apply-qa-fixes)
IF mode=yolo or explicit fix approval:
CLI selects apply_qa_fixes automatically
run apply-qa-fixes skill → verify apply_qa_fixes --mark
IF apply_qa_fixes verify FAIL:
HALT and escalate human without returning to review or incrementing qgIterations
IF apply_qa_fixes verify PASS:
CLI returns to review and increments qgIterations
IF the third re-review fails → HALT and escalate human
j. ELSE IF verify FAIL → HALT (do not advance)
k. ELSE continue loop
2. QA sets Done on PASS/CONCERNS/WAIVED; close-story only finalizes bookkeeping
3. Push/PR: hand off @devops — never push from this skillGrok / multi-agent dispatch (preferred when available)
For each phase, spawn the matching persona (or run inline if spawn unavailable):
| Phase | `spawn_subagent` type (Grok) | Prompt seed | |-------|------------------------------|-------------| | validate | `aiox-po` | Execute skill validate-story-draft on {path}; mode={mode} | | develop | `aiox-dev` | Execute skill develop-story on {path}; mode={mode} | | review | `aiox-qa` | Execute skill review-story on {path} | | apply_qa_fixes | `aiox-dev` | Execute skill apply-qa-fixes on {path} | | close | `aiox-po` | Execute skill close-story on {path} |
Before dispatch, declare the shared budget ceiling, bind `{path}`, materialize the exact child prompt/context, and run the `aiox sdc preflight` command above against those exact files. Pass those same bytes to the child; never rebuild or enrich the payload after preflight. After each subagent returns: run `aiox sdc verify … --mark` in the **main** session (orchestrator owns the lock).
Sequence Lock (soft + CLI)
1. Phases **in order**. No N+1 until verify of N passes (or skip). 2. **Only QA review sets Status Done.** 3. Close requires the approved QA verdict and an already-Done story. 4. QG loop max **3** (`maxQgIterations` in state). 5. Anti-self-validation: executor ≠ quality_gate.
Post-phase verification (CLI-enforced)
| Phase | On disk | |-------|---------| | validate | Status Ready+ | | develop | work evidence; not Done | | review | QA verdict or gate file; approved → Done, FAIL → InProgress | | apply_qa_fixes | not Done | | close | Status already Done; administrative finalization only |
Modes
| Mode | Behavior | |------|----------| | `interactive` | Report between phases; stop on blockers | | `yolo` | Autonomous between phases; stop only on absolute blockers / circuit breaker |
Explicitly non-ported
- Worktree auto-spawn / registry / GC
- Full auto-ACK matrix (v1 =
🌐 README por idioma: EN | PT | ES | ZH Devolvendo às pessoas o poder de criar — Framework open source de orquestração de IA que devolve o controle a quem tem coragem de construir.
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Questions about full-sdc.
- Which coding agents can use full-sdc?
- full-sdc installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

