/angular-ui-patterns
Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
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Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
SKILL.md
angular-ui-patterns.SKILL.mdname: angular-ui-patterns
description: "Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states."
risk: safe
source: self
date_added: "2026-02-27"
Angular UI Patterns
Core Principles
1. **Never show stale UI** - Loading states only when actually loading 2. **Always surface errors** - Users must know when something fails 3. **Optimistic updates** - Make the UI feel instant 4. **Progressive disclosure** - Use `@defer` to show content as available 5. **Graceful degradation** - Partial data is better than no data
---
Loading State Patterns
The Golden Rule
**Show loading indicator ONLY when there's no data to display.**
@Component({
template: `
@if (error()) {
<app-error-state [error]="error()" (retry)="load()" />
} @else if (loading() && !items().length) {
<app-skeleton-list />
} @else if (!items().length) {
<app-empty-state message="No items found" />
} @else {
<app-item-list [items]="items()" />
}
`,
})
export class ItemListComponent {
private store = inject(ItemStore);
items = this.store.items;
loading = this.store.loading;
error = this.store.error;
}Loading State Decision Tree
Is there an error?
→ Yes: Show error state with retry option
→ No: Continue
Is it loading AND we have no data?
→ Yes: Show loading indicator (spinner/skeleton)
→ No: Continue
Do we have data?
→ Yes, with items: Show the data
→ Yes, but empty: Show empty state
→ No: Show loading (fallback)
Skeleton vs Spinner
| Use Skeleton When | Use Spinner When | | -------------------- | --------------------- | | Known content shape | Unknown content shape | | List/card layouts | Modal actions | | Initial page load | Button submissions | | Content placeholders | Inline operations |
---
Control Flow Patterns
@if/@else for Conditional Rendering
@if (user(); as user) {
<span>Welcome, {{ user.name }}</span>
} @else if (loading()) {
<app-spinner size="small" />
} @else {
<a routerLink="/login">Sign In</a>
}@for with Track
@for (item of items(); track item.id) {
<app-item-card [item]="item" (delete)="remove(item.id)" />
} @empty {
<app-empty-state
icon="inbox"
message="No items yet"
actionLabel="Create Item"
(action)="create()"
/>
}@defer for Progressive Loading
<!-- Critical content loads immediately -->
<app-header />
<app-hero-section />
<!-- Non-critical content deferred -->
@defer (on viewport) {
<app-comments [postId]="postId()" />
} @placeholder {
<div class="h-32 bg-gray-100 animate-pulse"></div>
} @loading (minimum 200ms) {
<app-spinner />
} @error {
<app-error-state message="Failed to load comments" />
}---
Error Handling Patterns
Error Handling Hierarchy
1. Inline error (field-level) → Form validation errors
2. Toast notification → Recoverable errors, user can retry
3. Error banner → Page-level errors, data still partially usable
4. Full error screen → Unrecoverable, needs user action
Always Show Errors
**CRITICAL: Never swallow errors silently.**
// CORRECT - Error always surfaced to user
@Component({...})
export class CreateItemComponent {
private store = inject(ItemStore);
private toast = inject(ToastService);
async create(data: CreateItemDto) {
try {
await this.store.create(data);
this.toast.success('Item created successfully');
this.router.navigate(['/items']);
} catch (error) {
console.error('createItem failed:', error);
this.toast.error('Failed to create item. Please try again.');
}
}
}
// WRONG - Error silently caught
async create(data: CreateItemDto) {
try {
await this.store.create(data);
} catch (error) {
console.error(error); // User sees nothing!
}
}Error State Component Pattern
@Component({
selector: "app-error-state",
standalone: true,
imports: [NgOptimizedImage],
template: `
<div class="error-state">
<img ngSrc="/assets/error-icon.svg" width="64" height="64" alt="" />
<h3>{{ title() }}</h3>
<p>{{ message() }}</p>
@if (retry.observed) {
<button (click)="retry.emit()" class="btn-primary">Try Again</button>
}
</div>
`,
})
export class ErrorStateComponent {
title = input("Something went wrong");
message = input("An unexpected error occurred");
retry = output<void>();
}---
Button State Patterns
Button Loading State
<button
(click)="handleSubmit()"
[disabled]="isSubmitting() || !form.valid"
class="btn-primary"
>
@if (isSubmitting()) {
<app-spinner size="small" class="mr-2" />
Saving... } @else { Save Changes }
</button>Disable During Operations
**CRITICAL: Always disable triggers during async operations.**
// CORRECT - Button disabled while loading
@Component({
template: `
<button
[disabled]="saving()"
(click)="save()"
>
@if (saving()) {
<app-spinner size="sm" /> Saving...
} @else {
Save
}
</button>
`
})
export class SaveButtonComponent {
saving = signal(false);
async save() {
this.saving.set(true);
try {
await this.service.save();
} finally {
this.saving.set(false);
}
}
}
// WRONG - User can click multiple times
<button (click)="save()">
{{ saving() ? 'Saving...' : 'Save' }}
</button>---
Empty States
Empty State Requirements
Every list/collection MUST have an empty state:
@for (item of items(); track item.id) {
<app-item-card [item]="item" />
} @empty {
<app-empty-state
icon="folder-open"
title="No items yet"
description="Create your first item to get started"
actionLabel="Create Item"
(action)="openCreateDialog()"
/>
}Contextual Empty States
@Component({
selectorRead more
name: angular-ui-patterns description: "Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states." risk: safe source: self date_added: "2026-02-27"
Angular UI Patterns
Core Principles
1. **Never show stale UI** - Loading states only when actually loading 2. **Always surface errors** - Users must know when something fails 3. **Optimistic updates** - Make the UI feel instant 4. **Progressive disclosure** - Use `@defer` to show content as available 5. **Graceful degradation** - Partial data is better than no data
---
Loading State Patterns
The Golden Rule
**Show loading indicator ONLY when there's no data to display.**
@Component({
template: `
@if (error()) {
<app-error-state [error]="error()" (retry)="load()" />
} @else if (loading() && !items().length) {
<app-skeleton-list />
} @else if (!items().length) {
<app-empty-state message="No items found" />
} @else {
<app-item-list [items]="items()" />
}
`,
})
export class ItemListComponent {
private store = inject(ItemStore);
items = this.store.items;
loading = this.store.loading;
error = this.store.error;
}Loading State Decision Tree
Is there an error? → Yes: Show error state with retry option → No: Continue Is it loading AND we have no data? → Yes: Show loading indicator (spinner/skeleton) → No: Continue Do we have data? → Yes, with items: Show the data → Yes, but empty: Show empty state → No: Show loading (fallback)
Skeleton vs Spinner
| Use Skeleton When | Use Spinner When | | -------------------- | --------------------- | | Known content shape | Unknown content shape | | List/card layouts | Modal actions | | Initial page load | Button submissions | | Content placeholders | Inline operations |
---
Control Flow Patterns
@if/@else for Conditional Rendering
@if (user(); as user) {
<span>Welcome, {{ user.name }}</span>
} @else if (loading()) {
<app-spinner size="small" />
} @else {
<a routerLink="/login">Sign In</a>
}@for with Track
@for (item of items(); track item.id) {
<app-item-card [item]="item" (delete)="remove(item.id)" />
} @empty {
<app-empty-state
icon="inbox"
message="No items yet"
actionLabel="Create Item"
(action)="create()"
/>
}@defer for Progressive Loading
<!-- Critical content loads immediately -->
<app-header />
<app-hero-section />
<!-- Non-critical content deferred -->
@defer (on viewport) {
<app-comments [postId]="postId()" />
} @placeholder {
<div class="h-32 bg-gray-100 animate-pulse"></div>
} @loading (minimum 200ms) {
<app-spinner />
} @error {
<app-error-state message="Failed to load comments" />
}---
Error Handling Patterns
Error Handling Hierarchy
1. Inline error (field-level) → Form validation errors 2. Toast notification → Recoverable errors, user can retry 3. Error banner → Page-level errors, data still partially usable 4. Full error screen → Unrecoverable, needs user action
Always Show Errors
**CRITICAL: Never swallow errors silently.**
// CORRECT - Error always surfaced to user
@Component({...})
export class CreateItemComponent {
private store = inject(ItemStore);
private toast = inject(ToastService);
async create(data: CreateItemDto) {
try {
await this.store.create(data);
this.toast.success('Item created successfully');
this.router.navigate(['/items']);
} catch (error) {
console.error('createItem failed:', error);
this.toast.error('Failed to create item. Please try again.');
}
}
}
// WRONG - Error silently caught
async create(data: CreateItemDto) {
try {
await this.store.create(data);
} catch (error) {
console.error(error); // User sees nothing!
}
}Error State Component Pattern
@Component({
selector: "app-error-state",
standalone: true,
imports: [NgOptimizedImage],
template: `
<div class="error-state">
<img ngSrc="/assets/error-icon.svg" width="64" height="64" alt="" />
<h3>{{ title() }}</h3>
<p>{{ message() }}</p>
@if (retry.observed) {
<button (click)="retry.emit()" class="btn-primary">Try Again</button>
}
</div>
`,
})
export class ErrorStateComponent {
title = input("Something went wrong");
message = input("An unexpected error occurred");
retry = output<void>();
}---
Button State Patterns
Button Loading State
<button
(click)="handleSubmit()"
[disabled]="isSubmitting() || !form.valid"
class="btn-primary"
>
@if (isSubmitting()) {
<app-spinner size="small" class="mr-2" />
Saving... } @else { Save Changes }
</button>Disable During Operations
**CRITICAL: Always disable triggers during async operations.**
// CORRECT - Button disabled while loading
@Component({
template: `
<button
[disabled]="saving()"
(click)="save()"
>
@if (saving()) {
<app-spinner size="sm" /> Saving...
} @else {
Save
}
</button>
`
})
export class SaveButtonComponent {
saving = signal(false);
async save() {
this.saving.set(true);
try {
await this.service.save();
} finally {
this.saving.set(false);
}
}
}
// WRONG - User can click multiple times
<button (click)="save()">
{{ saving() ? 'Saving...' : 'Save' }}
</button>---
Empty States
Empty State Requirements
Every list/collection MUST have an empty state:
@for (item of items(); track item.id) {
<app-item-card [item]="item" />
} @empty {
<app-empty-state
icon="folder-open"
title="No items yet"
description="Create your first item to get started"
actionLabel="Create Item"
(action)="openCreateDialog()"
/>
}Contextual Empty States
@Component({
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